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The Informant is a contract mission you can take on in Assassin's Creed Mirage (AC Mirage). Read on for the contract details, how to start, how to complete the mission without killing anyone, and the rewards for completing the quest.
List of Contents
The Informant | |
---|---|
An Informant working for the rebels is entrapped in the Caravanserai. Liberate him. | |
Contractor Request | Do not kill anyone. |
Mission Location | Caravanserai |
You can start The Informant contract mission by accepting the quest from the Contract Board in any Hidden One Bureau.
To access these contract boards, you'll need to finish the Zeroing In Main Quest to unlock them. Upon returning to the Harbiyah Bureau, Abu Jafar will grant you access to the contract boards.
To unlock The Informant from the contracts board, you'll need to complete The State Official contract mission.
Once you complete that quest, you will receive a notification that a new contract is available to start at the Hidden One Bureaus.
The State Official Walkthrough
The Informant |
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Make your way to the Caravanserai located in the Wilderness slightly northwest of Baghdad. This is the same area where you killed Al-Ghul during the First Order.
The fastest way to get there is by fast travelling to the Water Mill viewpoint and heading west.
Use Enkidu to scan the area for the Informant, who is located in the central building in the middle of the plaza area.
Eagle Controls - How to Use Enkidu
The canal entrance is no longer accessible during the contract mission, so you'll need to enter the Caravanserai by hopping up a tree on the left side of the building to head up tha battlements.
Sneak your way to the central building and talk to the large orange pot. The Informant is stuck inside and will ask you to help him get out.
Break the pot by attacking it and talk to the Informant for more information.
Carry the informant and make your way outside. Although you can attempt to sneak past the guards, the Informant will periodically sneeze due to the spices in the pot, alerting the guards to your presence.
We recommend running towards the northern entrance of the Caravanserai as you can't kill the guards unless you want to fail the contractor request.
You can still use Smoke Bombs while carrying the Informant, and we recommend getting the Mindwipe upgrade to make it easier to flee the guards.
You'll need to lose your guards and become anonymous to complete the quest. Once the guards are no longer chasing you, Basim will automatically drop the sneezing Informant and the contract mission will complete.
Rewards | 2 Skill Points 2 Power Favor Tokens 45 Components |
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Contractor Request Rewards | 2 Power Favor Tokens 65 Dirham |
Completing the quest rewards 2 Skill Points, 2 Power Favor Tokens and 45 Components.
Successfully completing the optional contractor request will reward you an additional 2 Power Favor Tokens and 65 Dirham.
"You can use smoke bombs while carrying the informant" This is just straight up not true, unless there's some super secret input I don't know about.
The Informant Walkthrough
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After picking up the kid i just jumped over the northen wall and hid in the bushes by the water until the guard that saw me by accident gave up. Was a lot easier then trying to time the guards by one of the gates.