Fire Emblem: Three Houses (FE3H)

Paralogue: The Sleeping Sand Legend Walkthrough

This is the battle walkthrough for the paralogue The Sleeping Sand Legend from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!

Paralogue: The Sleeping Sand Legend - Overview

Required Units Claude
Chapter Available 17
Available until 8/30

FE3H The Sleeping Sand Legend.png

Victory Conditions
Defeat the enemy commander.
Defeat Conditions
Your character or Claude falls in battle.
# of Player Units 12
# of Enemies 19
# of Third Army 5
Rewards
Sword of Begalta

Paralogue: The Sleeping Sand Legend - Map and Enemies

FE3H The Sleeping Sand Legend Enemy Layout.png

Pos Enemy
A Phantom Soldier (Wyvern Lord)
B Phantom Soldier (Warlock)
C Phantom Soldier (Sniper)
D Giant Crawler
E The Wind Caller
F Thief (Assassin)
G Thief Leader

Thief Leader

Level 33 HP 38 Movement 6
Class Assassin
Attack Hit Rate Critical Hit
28 106 41
Attack Speed 22 Protection 17 Resilience 8
Avoidance 27 Range 2
Weapon Killer Bow Dropped Item Killer Bow
Battalion Thieves Level 5
Endurance 75 Gambit Disturbance Uses 2

The Wind Caller

Level 35 HP 43(x4) Movement -
Class Lord of the Desert
Attack Hit Rate Critical Hit
44 104 24
Attack Speed 20 Protection 5 Resilience 20
Avoidance 30 Range 1-4
Weapon Crest Stone of Macuil Dropped Item This enemy has no items.


Thief Leader

Level 34 HP 43 Movement 6
Class Assassin
Attack Hit Rate Critical Hit
32 111 45
Attack Speed 29 Protection 23 Resilience 11
Avoidance 34 Range 2
Weapon Killer Bow Dropped Item Killer Bow
Battalion Thieves Level 5
Endurance 75 Gambit Disturbance Uses 1

The Wind Caller

Level 36 HP 59 Movement -
Class Lord of the Desert
Attack Hit Rate Critical Hit
50 110 30
Attack Speed 26 Protection 10 Resilience 26
Avoidance 36 Range 1-4
Weapon Crest Stone of Macuil Dropped Item This enemy has no items.

Loot

FE3H The Sleeping Sand Legend Loot Layout.png

Pos Loot Dropped
1 Steel Axe
2 Tomahawk
3 Rapier
4 Killer Bow
5 Rusted Lance
6 Pure Water
7 Elixir

Paralogue: The Sleeping Sand Legend - Chests

This map has no chests.

Paralogue: The Sleeping Sand Legend - Map Features

Tiles Description
Desert Reduces Mv (except fliers and casters) and Def of nonflying units.
Wall
Lake
Rock
Cliff
Navigable only by fliers.
Wasteland Difficult for cavalry to traverse

Paralogue: The Sleeping Sand Legend - Tips and Tricks

Bring Flyers, not Cavalry

Cavalry can barely traverse the desert because of the sand, and infantry still has a hard time. Bring flyers to keep mobile in this map.

Take Out the Thieves Early for Loot

The Phantom Soldiers are more than capable of defeating the thieves, but if they defeat them, you won't get access to the loot. Defeat them before the phantom soldiers do.

Use the Immortal Corps' Gambit against The Wind Caller

Claude's Immortal Corp can use Ashes and Dust to destroy the armor of the Wind Caller fully in two turns. Because he's so massive, you can send your whole army to attack him at once, which you need to be able to kill him.

Paralogue: The Sleeping Sand Legend - After the Battle

You and Claude return to the monastery and talk about what he found. He laments, but presents you with the Sword of Begalta.

Fire Emblem: Three Houses - Related Links

Battle Walkthrough.png
Go back to the Paralogues Front Page
War for the Weak The Forgotten Land of the Golden Deer
Rumored Nuptials Sword and Shield of Seiros Black Market Scheme*
Tales of the Red Canyon Oil and Water True Chivalry
Death Toll A Cursed Relic* An Ocean View
Falling Short of Heaven The Secret Merchant* Dividing the World
Weathervanes of Fodlan Foreign Land and Sky The Face Beneath
Legend of the Lake Darkness Beneath the Earth Forgotten Hero
Insurmountable Eternal Guardian Retribution
The Sleeping Sand Legend The Silver Maiden -

*DLC only

Author

    Walkthrough Menu

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