Fire Emblem: Three Houses (FE3H)

List of Axes

This is a list of Axes in Fire Emblem: Three Houses (FETH, FE3H). Read on to find about weapon effects, what weapons can be forged into, buy and sell prices, and more!

List of Axes

Normal

Weapon Might Weight Hit Crit Range Durability Rank
Rusted Axe 20 0 30 0 1 - E
Effect: None
Training Axe 6 6 80 0 1 50 E
Effect: None
Training Axe+ 4 6 80 0 1 65 E
Effect: None
Iron Axe 6 8 70 0 1 45 E
Effect: None
Iron Axe+ 7 9 75 0 1 45 E
Effect: None
Steel Axe 12 11 65 0 1 55 D
Effect: None
Steel Axe+ 12 13 65 0 11 60 D
Effect: None
Silver Axe 10 16 70 0 1 30 B
Effect: None
Silver Axe+ 10 17 70 0 1 40 B
Effect: None
Mace 6 6 70 0 1 20 E
Effect: Strong against armored units.
Mace+ 6 6 90 5 1 25 E
Effect: Strong against armored units.
Hammer 15 10 60 0 1 20 D
Effect: Strong against armored units.
Hammer+ 15 10 80 5 1 20 D
Effect: Strong against armored units.
Hand Axe 10 4 70 0 1-2 30 D
Effect: Thrown weapon.
Hand Axe+ 10 5 70 0 1-2 40 D
Effect: Thrown weapon.
Devil Axe 14 18 60 0 1 30 D
Effect: Inflicts 10 damage to wielder after combat.
Devil Axe+ 14 21 60 0 1 30 D
Effect: Strong against armored units.
Killer Axe 12 11 70 25 1 20 C
Effect: High critical-hit rate.
Killer Axe+ 12 12 70 35 1 25 C
Effect: High critical-hit rate.
Short Axe 12 8 65 0 1-2 25 C
Effect: Thrown weapon.
Short Axe+ 12 9 65 0 1-2 35 C
Effect: Thrown weapon.
Venin Axe 12 11 70 25 1 20 C
Effect: Can poison enemies.
Venin Axe+ 12 9 65 0 1 25 C
Effect: Can poison enemies.
Brave Axe 14 12 60 0 1 30 B
Effect: Attacks twice when initiating combat.
Brave Axe+ 14 13 70 0 1 40 B
Effect: Attacks twice when initiating combat.
Bolt Axe 15 14 60 0 1-2 25 B
Effect: Can deal lightning damage from afar.
Bolt Axe+ 15 14 60 0 1-3 25 B
Effect: Can deal lightning damage from afar.
Tomahawk 14 12 60 0 1-2 20 B
Effect: Thrown weapon.
Tomahawk+ 14 13 60 0 1-2 30 B
Effect: Thrown weapon.
Axe of Zoltan 14 17 70 0 1 20 A
Effect: None
Axe of Zoltan+ 14 20 70 5 1 25 A
Effect: None
Hauteclere 12 19 80 10 1 40 A
Effect: High hit rate and might.

Sacred Weapons

Weapon Might Weight Hit Crit Range Durability Rank
Axe of Ukonvasara 15 19 65 20 1 30 A
Effect: Restores HP every turn and strong against armored enemies.

Hero's Relics

Weapon Might Weight Hit Crit Range Durability Rank
Freikugel 11 23 65 10 1 20 E
Effect: Crest-bearer can use Apocalyptic Flame.
Crusher 11 18 60 0 1 20 E
Effect: Crest-bearer can use Dust.
Aymr 11 24 60 20 1 20 E
Effect: Crest-bearer can use Raging Storm.

FE3H Related Links

Weapons.png
List of All Weapons

Weapon and Magic Types
Swords Axes
Lances Bows
Gauntlets Faith Magic
Reason Magic -

Author

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