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This is the battle walkthrough for the paralogue Rumored Nuptials from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!
List of Contents
Required Units | Dorothea or Ingrid |
---|---|
Chapter Available | 7 |
Available until | 2/22 |
Victory Conditions | |
---|---|
Rout the enemy or get Ingrid to the target destination | |
Defeat Conditions | |
Byleth, your house leader, Ingrid, or Dorothea falls in battle. | |
# of Player Units | 9 |
# of Enemies | 20 |
Rewards |
---|
Goddess Ring (If Dorothea is in your party) Lúin (If Ingrid is in your party) |
A | Rogue (Brigand) | B | Rogue (Thief) |
---|---|---|---|
C | Rogue (Archer) | D | Priest |
Level | 13 | HP | 29 | Movement | - |
---|---|---|---|---|---|
Class | Priest | ||||
Attack | Hit Rate | Critical Hit | |||
10 | 90 | 8 | |||
Attack Speed | 0 | Protection | 6 | Resilience | 11 |
Avoidance | 2 | Range | 1-2 | ||
Weapon | Nosferatu | Dropped Item | Antitoxin | ||
Battalion | Rogues | Level | 3 | ||
Endurance | 75 | Gambit | Disturbance | Uses | 2 |
Level | 14 | HP | 32 | Movement | - |
---|---|---|---|---|---|
Class | Priest | ||||
Attack | Hit Rate | Critical Hit | |||
10 | 97 | 9 | |||
Attack Speed | 2 | Protection | 6 | Resilience | 14 |
Avoidance | 14 | Range | 1-2 | ||
Weapon | Nosferatu | Dropped Item | Antitoxin | ||
Battalion | Rogues | Level | 3 | ||
Endurance | 75 | Gambit | Distubance | Uses | 2 |
One Rogue Brigand will drop a Prayer Ring, the other a Devil Axe, and the Rogue Priest holds an Antitoxin.
A Killer Axe can be obtained from the chest just below the party's starting position.
A healing staff can be obtained from the treasure chest on the far right side of the map.
Tiles | Description |
---|---|
Lava | Navigable only by fliers |
Crater | -20% Mv, -1 Prt. Damages non-fliers for 20% of their HP each turn. |
Wasteland | Difficult for cavalry to travers |
Heal Tile+ | 1 Prt, 1 Res, +30% HP each turn for non-fliers |
Crater tiles will damage and hamper the movement of your units.
There are two ways to go about this battle: escorting Ingrid or defeating all the enemies. Both options present their own challenges so think about which is most feasible for you.
Take the lower path and ignore the Merchant. Defeating the Merchant will stop the enemy reinforcements from appearing, but if your team's mobility is high enough, you won't need to bother with the enemy reinforcements.
Take the right path and immediately defeat the Merchant. This will reduce the number of units you will need to take care of. This is also the best victory condition if you want to level up your party members.
Best craters to lure in enemies.
There are no support boosting dialogues after the battle.
Paralogue: Rumored Nuptials Walkthrough
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