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This is a battle walkthrough for the paralogue Insurmountable from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!
List of Contents
Required Units | Edelgard |
---|---|
Chapter Available | Chapter 15 (Crimson Flower Only) |
Available until | 4/26 |
Victory Conditions | |
---|---|
Defeat the enemy commander. | |
Defeat Conditions | |
Your character or Edelgard falls in battle, or the defended location is captured. | |
# of Player Units | 12 |
# of Enemies | 26 |
Rewards |
---|
Holst's Chosen |
Pos | Enemy | Pos | Enemy |
---|---|---|---|
A | Almyran Soldier (Mortal Savant) | F | Almyran Soldier (Bow Knight) |
B | Almyran Soldier (Warrior) | G | Almyran Soldier (Warrior) |
C | Almyran Soldier (Sniper) | H | Giant Bird |
D | Almyran Soldier (Wyvern Rider) | I | Nader |
E | Almyran Soldier (Wyvern Lord) |
Level | 31 | HP | 49 | Movement | - |
---|---|---|---|---|---|
Class | Wyvern Lord | ||||
Attack | Hit Rate | Critical Hit | |||
56 | 90 | 15 | |||
Attack Speed | 19 | Protection | 33 | Resilience | 12 |
Avoidance | 52 | Range | 1 | ||
Weapon | Brave Axe | Dropped Item | This enemy has no items. | ||
Battalion | Almyra Wyvern Co. | Level | 5 | ||
Endurance | 75 | Gambit | Assault Troop | Uses | 2 |
Enemy data will be gathered soon.
There are no chests in this map.
Tiles | Description |
---|---|
Forest | 1 Prt, +30% Avo, except for fliers |
Thicket | 2 Prt, +40% Avo, except for fliers |
Valley | Navigable only by fliers |
Rampart | Navigable only by fliers |
Stairs | Difficult for cavalry to traverse |
Heal Tile+ | 1 Prt, 1 Res, +30% HP each turn for non-fliers |
Ballista | 5 Mt, 15 Durability, 3-12 Rng, Requires Bow Skill of D or higher |
Enemy units cannot cross into these tiles, or else the mission will result in failure.
Instead of spliting your force in three and taking essentially three lanes, it works well to consolidate your force and power through the center as to not spread yourself thin.
Keep a unit in each wing for any stragglers that might make a run for it. There's no need to keep one in the center because your main force should be moving through it.
The wyvern riders that may fly towards the fortress can easily be taken out by ballistae in the north and south wings of the fortress.
After the battle, you will get word of Holst's condition, and discuss a future with Almyra in an Imperial-ruled Fodlan.
Paralogue: Insurmountable Walkthrough
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