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This is the battle walkthrough for the paralogue The Secret Merchant from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!
List of Contents
Required Units | Anna (and Jeritza if on Crimson Flower path) |
---|---|
Chapter Available | Chapter 9 (Blue Lions, Golden Deers) Chapter 13 (Black Eagles only) |
Available until | 2/22 |
Victory Conditions | |
---|---|
Rout the enemy, or 10 turns pass. | |
Defeat Conditions | |
Anna falls in battle. | |
# of Player Units | 10 |
# of Enemies | 23 + 4 + 4 + 4 + 4 |
Rewards |
---|
Secret Transport Force (Battalion) Enemy Loot: Hammer, Horseslayer, Venin Axe, Venin Lance |
Phase 1 | |||
---|---|---|---|
A | Rogue (Bow Knight) | B | Rogue (Mage) |
C | Rogue (Warrior) | D | Pallardo |
E | Rogue (Paladin) | F | Rogue (Paladin) |
G | Rogue (Grappler) | = | = |
Phase 2 | |||
---|---|---|---|
A | Mercenary (Bow Knight) | B | Mercenary (Grappler) |
Phase 3 | |||
---|---|---|---|
A | Mercenary (Grappler) | B | Mercenary (Mage) |
Phase 4 | |||
---|---|---|---|
A | Mercenary (Grappler) | B | Mercenary (Bow Knight) |
Phase 5 | |||
---|---|---|---|
A | Mercenary (Warrior) | B | Mercenary (Bow Knight) |
Level | 19 | HP | 33 | Movement | - |
---|---|---|---|---|---|
Class | Thief | ||||
Attack | Hit Rate | Critical Hit | |||
19 | 98 | 10 | |||
Attack Speed | 8 | Protection | 11 | Resilience | 3 |
Avoidance | 8 | Range | 1 | ||
Weapon | Steel Sword | Dropped Item | This enemy has no items. | ||
Battalion | Pallardo Bodyguards | Level | 4 | ||
Endurance | 75 | Gambit | Poison Tactic | Uses | 1 |
Enemy data will be gathered soon.
In this battle, every enemy has a dropped item you can loot (except for the reinforcements). Here is a summary of all dropped items available in this battle:
Items | Concoction (3), Elixir (3), Pure Water (1), Bullion (7), Large Bullion (4) |
---|---|
Weapons | Hammer, Horseslayer, Venin Axe, Venin Lance |
There are no chests in this battle.
Tiles | Description |
---|---|
Cliff | Navigable only by fliers |
Pond | Navigable only by fliers |
Forest | 30% Avo, 1 Prt to all non-fliers |
Thicket | 40% Avo, 2 Prt to all non-fliers |
Although the suggested level to partake in this battle is level 17, make sure you bring your strongest allies. You only have 10 turns to defeat enemies and secure their treasures, and the enemies are no easy match. Bow Knights have an insane 6 Rng, thanks to their class ability.
Especially with your weaker units such as mages and archers, equip them with a shield, and a defensive Battalion to weather consecutive attacks. If you have accessories that boost Hit, make sure you equip that so you have a higher chance of dealing damage when face-to-face with enemies inside thickets and forests.
Enemies will start escaping with the treasure, so make sure to cover as much area as you can within the least turns. The 2 enemies on the southwest will start to flee immediately after 3 turns. Another group on the middle east side will also flee a few turns after that.
Bow Knights will keep coming as reinforcements, and they have 6 Rng, making it difficult for you to protect your mages. The best way to defend from them is to take cover in forests and attack them from afar. If you do not have long-range spells, you can either lure melee units instead to the forests, and finish them off there.
Whatever you manage to loot from the enemies will be your reward, plus the Battalion once you complete the battle. Other than the weapons you can get from enemies and the cold hard cash, there are no other rewards.
Paralogue: The Secret Merchant Walkthrough
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