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Fire Emblem Heroes (FEH)

Ilian Hilda Builds and Best IVs

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★ Latest Banners - Cure for Shyness | New Heroes: Rearmed L'Arachel & Aided Lute
☆ New Units - Ilian Mia, Ilian Azura, Ilian Minerva, Ilian Hilda | Rearmed L'Arachel, Morva, Franz, Aided Lute
☆ Free Units - Garcia

FEH Ilian Hilda Banner

This is a ranking page for the hero Hilda - Skyward Wings from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ilian Hilda.

Heroes With the Same Name
Hilda - Skyward Wings Icon Ilian Hilda

Special Heroes - Cure for Shyness Featured Heroes
Ilian Mia IconIlian Mia
[9.5/10]
Ilian Azura IconIlian Azura
[9.9/10]
Ilian Minerva IconIlian Minerva
[9.0/10]
Ilian Hilda IconIlian Hilda
[9.5/10]
Notice Attention! This page is still under construction and will be completed shortly.
Sign up or Log in and select Add to Watchlist under the page's title to be notified of any updates!

Ilian Hilda Rating and Basic Information

FEH Ilian Hilda Banner

Overall Rating 9.5/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) S
(▶FEH Tier List)

Hilda - Skyward Wings: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? TBD

Ilian Hilda Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against flying foes.If a Rally or movement Assist skill is used by unit, grants 【Coax】 to target for 1 turn and grants another action to unit (once per turn).
If a Rally or movement Assist skill is used by unit or targets unit, inflicts Atk/Spd/Def-7, 【Exposure】, and 【Panic】 on closest foes to both unit and target ally or unit and targeting ally after movement and foes within 2 spaces of those foes through their next actions.
Allies on the map with 【Coax】 active deal +7 damage during combat (excluding area-of-effect Specials). If Savior has not triggered, those allies attack twice during combat.
Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). If unit's Spd > foe's Spd or if unit is not adjacent to an ally with an active 【Coax】 effect, unit attacks twice during combat.
【Coax】
Grants a status that can trigger certain skill effects to unit.

Range: 1
Grants Def/Res+6 to target ally for 1 turn.

Cooldown Count = 4
Boosts damage by 80% of the greater of unit's Spd or Def when Special triggers.
Inflicts penalty on foe’s Atk/Def = highest penalty on each stat between target and foes within 2 spaces of target (calculates each stat penalty independently) and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

Enables 【Canto (2)】.
If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd+10 to unit and unit deals +X damage during combat (excluding area-of-effect Specials; if any space within 2 spaces of unit or foe has a Divine Vein effect applied, is defensive terrain, or counts as difficult or impassable terrain for units other than flying, X = 12; otherwise, X = 7), and restores 7 HP to unit after combat.

If a Rally or movement Assist skill is used by unit or targets unit, grants Atk/Spd+6, 【Empathy】, and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit and target ally or unit and targeting ally for 1 turn, and grants Special cooldown-1 to unit and target ally or unit and targeting ally once per turn.
Allies on the map with 【Empathy】 active deal +7 damage during combat (excluding area-of- effect Specials).
Inflicts Spd/Def/Res-4 on foe and unit deals +X+7 damage during combat (excluding area-of-effect Specials; X = highest total Atk+Spd bonuses among unit and allies with 【Empathy】 active).

At start of turn, if any foe is within 3 columns or 3 rows centered on unit or if unit's HP = 100%, grants 【True Charge】 to unit and allies within 2 spaces of unit for 1 turn, and grants "unit can move 1 extra space" to unit (that turn only; does not stack).
Inflicts Atk/Def/Res-4 on foes within 3 rows or 3 columns centered on unit, and those foes suffer +5 damage during combat (excluding area-of-effect Specials).

Ilian Hilda's Harmonized Skill Effect

Harmonized Skill
Grants 【Resonance: Blades】 to unit and allies from the same titles as unit.
Inflicts 【Frozen】 and 【Share Spoils+】 on closest foes and any foe within 2 spaces of those foes through their next actions.
(Harmonized Skills can be used by tapping the Harmonized button. Harmonized Skills cannot be used by units deployed using Pair Up.)

Resonance Effect

Three Houses / The Blazing Blade
Increases scores in Resonant Battles.

Ilian Hilda Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (18) HP Superbane ★★★☆☆
Atk (10) Attack Boon ★★★★★
Spd (11) No Spd IV ★★★★★
Def (10) Def Boon ★★★★☆
Res (4) Res Bane ★☆☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Res

The best IVs for Ilian Hilda are +Spd and -Res. Hilda's base 48 Spd (raised to 52 with a superboon) allows her to keep up with all the fast metagame units assuming equal investment and support are present on both Hilda and her foes. Spd improves Hilda both offensively and defensively, granting her more follow-up attacks while preventing her foe's follow-up attacks.

Res is Hilda's least important stat and can be safely taken as a bane as it won't impact any of her matchups.

Ilian Hilda Best Builds

武器スキルのアイコン
補助スキルのアイコン
奥義スキルのアイコン
[紋章スキルAのアイコン
[紋章スキルBのアイコン
紋章スキルCのアイコン
聖印のアイコン

Note: We are currently working to find out the best skills for this Hero to inherit.

Ilian Hilda Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
194
HP
HP 40 40
Rank: 569/1341
Atk
Atk 49 49
Rank: 5/1341
Spd
Spd 48 48
Rank: 18/1341
Def
Def 40 40
Rank: 144/1341
Res
Res 17 17
Rank: 1265/1341

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 45 68 53 44 21 231
Lv.40 +10 45 54 53 44 21 217

HP Atk Spd Def Res Total
+HP
Lv.40 +10
47 53 52 44 21 217
+Atk
Lv.40 +10
44 57 52 44 21 218
+Spd
Lv.40 +10
44 53 55 44 21 217
+Def
Lv.40 +10
44 53 52 48 21 218
+Res
Lv.40 +10
44 53 52 44 24 217

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 40 63 48 40 17 208
5★ Lv.40 40 49 48 40 17 194

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 18 10 11 10 4 53

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
42 48 48 32 25 195
Ilian Hilda Icon Ilian Hilda
40 49 48 40 17 194
39 48 32 21 49 189
40 45 47 28 24 184
39 45 45 25 30 184
40 43 45 24 31 183
40 44 19 37 38 178
42 43 23 40 30 178
40 46 46 23 22 177
40 45 47 22 23 177
39 37 43 22 31 172
38 36 40 25 33 172
40 41 42 27 22 172
37 38 42 23 27 167
40 38 40 22 27 167
40 40 40 23 23 166
41 37 41 23 24 166
42 36 40 23 25 166
39 31 34 27 25 156
37 33 38 20 27 155
40 35 35 21 19 150
37 32 35 17 29 150
39 35 35 20 21 150

Note: Stats bonuses from skills are not taken into account.

Ilian Hilda Roles, Strengths, and Weaknesses

Ilian Hilda Roles

Hilda - Skyward Wings Roles
Close Physical AttackClose-Physical Ranged Physical Attack ImageRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Ilian Hilda is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Ilian Hilda Strengths

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Ilian Hilda Weaknesses

Low Res

Ilian Hilda's base 17 Res leaves her vulnerable to magic damage, especiall with her mediocre base 40 HP.

She will be reliant on her damage reduction effects in order to survive attacks against heavy magical attackers. Keep Hilda out of range of these enemies in order to ensure her survival!

Weak to Bows

As a flying unit, Ilian Hilda takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.

Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Hilda - Skyward Wings Only Appears as a 5 Star Hero!

Hilda - Skyward Wings only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Hilda - Skyward Wings if a 4 Star version is released!

Unlock Potential Tier List

Ilian Hilda - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 Effective against flying units. 5★
6 2 Effective against flying units. 5★
9 2 Effective against flying units. 5★
14 2 Accelerates Special trigger (cooldown count-1).
Effective against flying foes.If a Rally or movement Assist skill is used by unit, grants 【Coax】 to target for 1 turn and grants another action to unit (once per turn).
If a Rally or movement Assist skill is used by unit or targets unit, inflicts Atk/Spd/Def-7, 【Exposure】, and 【Panic】 on closest foes to both unit and target ally or unit and targeting ally after movement and foes within 2 spaces of those foes through their next actions.
Allies on the map with 【Coax】 active deal +7 damage during combat (excluding area-of-effect Specials). If Savior has not triggered, those allies attack twice during combat.
Grants Atk/Spd/Def/Res+15 to unit, unit deals +25 damage (excluding area-of-effect Specials), grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). If unit's Spd > foe's Spd or if unit is not adjacent to an ally with an active 【Coax】 effect, unit attacks twice during combat.
【Coax】
Grants a status that can trigger certain skill effects to unit.
5★

Assists

Skill Name Range Effect Learned At
1 Grants Def +4 to an adjacent ally until the end of the turn. 5★
1 Grants Def/Res +3 to an adjacent ally until the end of turn. 5★
1 Grants Def/Res+6 to target ally for 1 turn. 5★

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 5★
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. 5★
(Cooldown Count = 4) Boosts damage by 80% of the greater of unit's Spd or Def when Special triggers.
Inflicts penalty on foe’s Atk/Def = highest penalty on each stat between target and foes within 2 spaces of target (calculates each stat penalty independently) and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
5★

Passives

Skill Name Effect Learned At
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat.
【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
Enables 【Canto (2)】.
If unit initiates combat or is within 3 spaces of an ally, grants Atk/Spd+10 to unit and unit deals +X damage during combat (excluding area-of-effect Specials; if any space within 2 spaces of unit or foe has a Divine Vein effect applied, is defensive terrain, or counts as difficult or impassable terrain for units other than flying, X = 12; otherwise, X = 7), and restores 7 HP to unit after combat.
5★
If a movement Assist skill (like Reposition, Shove, Pivot, etc. ) is used by unit or targets unit, grants Atk/Spd +2 to unit and target ally or unit and targeting ally for 1 turn. 5★
If a movement Assist skill (like Reposition, Shove, Pivot, etc. ) is used by unit or targets unit, grants Atk/Spd +4 to unit and target ally or unit and targeting ally for 1 turn. 5★
If a movement Assist skill (like Reposition, Shove, Pivot, etc. ) is used by unit or targets unit, grants Atk/Spd +6 to unit and target ally or unit and targeting ally for 1 turn. 5★
If a Rally or movement Assist skill is used by unit or targets unit, grants Atk/Spd+6, 【Empathy】, and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit and target ally or unit and targeting ally for 1 turn, and grants Special cooldown-1 to unit and target ally or unit and targeting ally once per turn.
Allies on the map with 【Empathy】 active deal +7 damage during combat (excluding area-of- effect Specials).
Inflicts Spd/Def/Res-4 on foe and unit deals +X+7 damage during combat (excluding area-of-effect Specials; X = highest total Atk+Spd bonuses among unit and allies with 【Empathy】 active).
5★
At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants 【True Charge】 to unit and allies within 2 spaces of unit for 1 turn.
Inflicts Atk/Def/Res-2 on foes within 3 rows or 3 columns centered on unit, and those foes suffer +1 damage during combat (excluding area-of-effect Specials).
5★
At start of turn, if any foe is within 3 columns or 3 rows centered on unit, grants 【True Charge】 to unit and allies within 2 spaces of unit for 1 turn.
Inflicts Atk/Def/Res-3 on foes within 3 rows or 3 columns centered on unit, and those foes suffer +2 damage during combat (excluding area-of-effect Specials).
5★
At start of turn, if any foe is within 3 columns or 3 rows centered on unit or if unit's HP = 100%, grants 【True Charge】 to unit and allies within 2 spaces of unit for 1 turn.
Inflicts Atk/Def/Res-4 on foes within 3 rows or 3 columns centered on unit, and those foes suffer +3 damage during combat (excluding area-of-effect Specials).
5★
At start of turn, if any foe is within 3 columns or 3 rows centered on unit or if unit's HP = 100%, grants 【True Charge】 to unit and allies within 2 spaces of unit for 1 turn, and grants "unit can move 1 extra space" to unit (that turn only; does not stack).
Inflicts Atk/Def/Res-4 on foes within 3 rows or 3 columns centered on unit, and those foes suffer +5 damage during combat (excluding area-of-effect Specials).
5★

Ilian Hilda as a Source Hero

Ilian Hilda Avatar

Value of Skills ★★★★★

Ilian Hilda has Rally Def/Res+, Waning Shot, Atk/Spd Airspace, Atk/Spd Favor, and Strat Assault 4 as good inheritable options.

We recommend acquiring multiple skills with your copy of Ilian Mia by inheriting prerequisite skills first.

List of Source Heroes The Best Fodder Units

Community Feedback

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Top tier hero. Must summon. 4
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How to Get Ilian Hilda / Illustrations / Voice Actor / Quotes

How to Get Ilian Hilda

Obtained through a Special Summoning Event!

Ilian Hilda is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Event Name Focus
Cure for Shyness Banner
Cure for Shyness
Special Heroes Summon
Hilda - Skyward Wings Icon Ilian Hilda

Starts:01/15/2026
Ends:02/14/2026

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Salli Saffioti with Julie Maddalena
Illustrator GomashioPonzu
Appears In

Illustration

FEH: Related Guides

Special Heroes: Cure for Shyness

Cure for Shyness Banner

Heroes from Special Heroes - Cure for Shyness
Ilian Mia IconIlian Mia
[9.5/10]
Ilian Azura IconIlian Azura
[9.9/10]
Ilian Minerva IconIlian Minerva
[9.0/10]
Ilian Hilda IconIlian Hilda
[9.5/10]

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