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☆ State of the Meta (April 2026)

This is a ranking page for the hero Ninian - Heartfelt Dancer from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Entwined Ninian.
| Heroes With the Same Name | |
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List of Contents
| New Heroes - New Heroes: Attuned Eliwood & Entwined Ninian Featured Heroes | |||
|---|---|---|---|
Marcus[8.5/10] |
Lowen[9.0/10] |
Attuned Eliwood[9.5/10] |
Entwined Ninian[9.5/10] |
| Overall Rating | 9.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
S (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
S (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Bound by Ice inflicts Exposure and Panic onto multiple foes at start of turn and after Ninian's actions, grants Ninian Canto, bonus stats, true damage, true DR, and a Null Follow-Up effect. ・Dragon's Twirl refreshes an ally's action and grants them Dominance and Range: 2 Style, and also refreshes Ninian's own turn. |
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Might: 14 Range: 1 Enables 【Canto (Dist. +1; Max 4)】. Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts Spd/Res-7, 【Exposure】, and 【Panic】 on closest foes and any foe within 2 spaces of those foes through their next actions. Grants Atk/Spd/Def/Res+15 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, unit deals +25 damage (including area-of-effect Specials), reduces damage from foe's attacks by 60% (excluding area-of-effect Specials), and reduces damage from foe's attacks by an additional 15 during combat (excluding area-of-effect Specials). |
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Range: 1 Grants another action to target ally, and if Canto has already been triggered by target ally, re-enables Canto. For target, unit, and Pair Up cohorts (if any), grants Atk/Spd+6, 【Dominance】, and 【Range: 2 Style】 for 1 turn (【Range:2 Style】is granted to target ally and Pair Up cohort (if any) only when target ally's and Pair Up cohort's Range = 1), and also, grants Special cooldown count-1. On turn 2 onward, if unit has used an Assist skill on the current turn, after Canto, grants another action to unit, re-enables Canto, and inflicts 【Isolation】 on unit and Pair Up cohort through their next action (this effect will not trigger again for 2 turns after triggering and does not trigger when affected by effects of traps in Aether Raids during Canto). (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) |
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Cooldown Count = 4 Before combat this unit initiates, foes in an area near target take damage equal to 1.5x (unit’s Atk minus foe’s Def or Res). |
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If unit initiates combat, grants Atk/Spd+8 to unit and unit makes a guaranteed follow-up attack during combat, and also, if number of 【Bonus】 effects active on unit ≥ 2, excluding stat bonuses, or if number of 【Penalty】 effects active on foe ≥ 2, excluding stat penalties, unit deals +5 damage during combat (including when dealing damage with an area-of-effect Special; excluding Røkkr area-of-effect Specials). |
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If unit or foe initiates combat after moving to a different space, inflicts Spd/Def/Res-4 on foe, unit deals damage during combat = number of spaces from start position to end position of whoever initiated combat × 5 (max 20; including area-of-effect Specials; excluding Røkkr area-of-effect Specials), reduces damage from foe's attacks by 10 (excluding area-of-effect Specials), inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and if unit initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown). If unit initiates combat after moving to a different space, triggers the following effects depending on unit's equipped Special: if unit has an area-of-effect Special equipped, grants Special cooldown count-X to unit before Special triggers before combat (excluding Røkkr area-of-effect Specials); if unit has a Special that triggers when unit attacks (excluding area-of-effect Specials), grants Special cooldown count-X to unit before unit's first attack during combat (if number of spaces from start position to end position ≥ 3, X = 2; otherwise, X = 1). |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (18) |
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★★★☆☆ |
| Atk (11) |
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★★★★☆ |
| Spd (9) |
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★★★★★ |
| Def (4) |
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★☆☆☆☆ |
| Res (4) |
|
★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Entwined Ninian are +Spd and -Def. Ninian's base 48 Spd, raised to 52 with a superboon, allows her to keep up with all the fast metagame units and prevent follow-up attacks from those foes in combat. This indirectly increases her survival despite her low Def and Res stats.
We recommend -Def due to it being lower than Res, but both stats can be chosen as a bane safely. As a frail refresher unit, Entwined Ninian shouldn't be investing into her bulk.
| HOT | |
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| Updated on 03/18/2026 | |
Entwined Ninian's base kit works well on its own, simply add a supportive C skill to get her ready for battle.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 185 | ||
| HP |
42 |
Rank: 313/1365 |
| Atk |
46 |
Rank: 162/1365 |
| Spd |
48 |
Rank: 22/1365 |
| Def |
23 |
Rank: 975/1365 |
| Res |
26 |
Rank: 729/1365 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 47 | 67 | 53 | 27 | 30 | 224 | Lv.40 +10 | 47 | 51 | 53 | 27 | 30 | 208 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 49 | 50 | 52 | 27 | 30 | 208 |
| +Atk Lv.40 +10 | 46 | 53 | 52 | 27 | 30 | 208 |
| +Spd Lv.40 +10 | 46 | 50 | 56 | 27 | 30 | 209 |
| +Def Lv.40 +10 | 46 | 50 | 52 | 31 | 30 | 209 |
| +Res Lv.40 +10 | 46 | 50 | 52 | 27 | 33 | 208 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 42 | 62 | 48 | 23 | 26 | 201 |
| 5★ Lv.40 | 42 | 46 | 48 | 23 | 26 | 185 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 18 | 27 | 9 | 4 | 4 | 62 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 52 | 48 | 16 | 47 | 49 | 212 | |
| 48 | 48 | 18 | 45 | 48 | 207 | |
| 46 | 48 | 17 | 46 | 50 | 207 | |
| 50 | 47 | 16 | 48 | 45 | 206 | |
| 42 | 40 | 46 | 37 | 40 | 205 | |
| 39 | 42 | 47 | 32 | 38 | 198 | |
| 40 | 41 | 46 | 30 | 41 | 198 | |
| 43 | 41 | 44 | 35 | 33 | 196 | |
| 37 | 41 | 27 | 45 | 45 | 195 | |
| 42 | 42 | 26 | 40 | 45 | 195 | |
| 46 | 43 | 21 | 43 | 37 | 190 | |
| 46 | 43 | 18 | 40 | 43 | 190 | |
| 40 | 44 | 16 | 42 | 46 | 188 | |
|
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42 | 46 | 48 | 23 | 26 | 185 |
| 38 | 42 | 31 | 35 | 37 | 183 | |
| 40 | 44 | 18 | 38 | 43 | 183 | |
| 41 | 38 | 40 | 34 | 29 | 182 | |
| 40 | 43 | 26 | 41 | 30 | 180 | |
| 45 | 36 | 34 | 37 | 28 | 180 | |
| 40 | 38 | 25 | 40 | 35 | 178 | |
| 39 | 38 | 43 | 28 | 26 | 174 | |
| 48 | 40 | 21 | 34 | 31 | 174 | |
| 43 | 35 | 37 | 31 | 27 | 173 | |
| 41 | 37 | 17 | 40 | 37 | 172 | |
| 40 | 32 | 35 | 30 | 25 | 162 |
Note: Stats bonuses from skills are not taken into account.
Entwined Ninian is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
| Condition(s) | Effect |
|---|---|
| Always | ・Accelerated Special trigger ・【Canto (Dist. +1; Max 4)】 |
| When foe's Range = 2 | ・Grants Ninian adaptive damage |
| At the start of each turn and after Ninian acts | ・Inflicts Spd/Res-7, 【Exposure】, and 【Panic】 on closest foes and any foe within 2 spaces of those foes |
| In combat, grants Ninian | ・Atk/Spd/Def/Res+15 ・+25 bonus true damage ・+15 bonus true damage reduction ・[green]+60% damage reduction ・a Null Follow-Up effect |
Bound by Ice is a basic weapon that debuffs foes from a distance and grants Entwined Ninian various in-combat effects to make her competitive in battle.
While these effects do not stand out, they are still useful, especially on a refresher support unit.
| Condition(s) | Effect |
|---|---|
| On Use | ・Grants another action to target ally, and re-enables their Canto |
| For Ninian, the target ally, and their Pair-Up cohorts | ・Grants Atk/Spd+6, 【Dominance】, and 【Range: 2 Style】 |
| On turn 2 onwards, if Ninian uses Dragon's Twirl | ・Grants another action to Ninian and re-enables Canto ・Inflicts 【Isolation】 on Ninian and her Pair-Up cohort ・These effects have a 2 turn cooldown |
Dragon's Twirl is what separates Entwined Ninian from other refresher units. Each use grants both Ninian and the target ally Atk/Spd+6, 【Dominance】, and 【Range: 2 Style】, allowing them more options in combat.
Granting 【Range: 2 Style】 to an ally of your choice is an incredibly powerful effect, and adding 【Dominance】 on top of that to amplify their damage further will significantly improve the performance of your allies in combat.
Using Dragon's Twirl also allows Entwined Ninian to refresh her turn, albeit with a 2 turn cooldown. This effect is present on other Ninian alts and is still powerful to this day.
Entwined Ninian takes 1.5x damage from dragon-effective weapons like Divine Mist, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Entwined Ninian takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
|---|
Ninian - Heartfelt Dancer only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Ninian - Heartfelt Dancer if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 5★ | |
| 8 | 1 | No Effect | 5★ | |
| 11 | 1 | No Effect | 5★ | |
| 14 | 1 | Enables 【Canto (Dist. +1; Max 4)】. Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of turn, and after unit acts (if Canto triggers, after Canto), inflicts Spd/Res-7, 【Exposure】, and 【Panic】 on closest foes and any foe within 2 spaces of those foes through their next actions. Grants Atk/Spd/Def/Res+15 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, unit deals +25 damage (including area-of-effect Specials), reduces damage from foe's attacks by 60% (excluding area-of-effect Specials), and reduces damage from foe's attacks by an additional 15 during combat (excluding area-of-effect Specials). |
5★ |
| Skill Name | Range | Effect | Learned At |
|---|---|---|---|
| 1 | Enables target to take another action. Cannot be used on units with Sing or Dance. | 5★ | |
| 1 | Grants another action to target ally, and if Canto has already been triggered by target ally, re-enables Canto. For target, unit, and Pair Up cohorts (if any), grants Atk/Spd+6, 【Dominance】, and 【Range: 2 Style】 for 1 turn (【Range:2 Style】is granted to target ally and Pair Up cohort (if any) only when target ally's and Pair Up cohort's Range = 1), and also, grants Special cooldown count-1. On turn 2 onward, if unit has used an Assist skill on the current turn, after Canto, grants another action to unit, re-enables Canto, and inflicts 【Isolation】 on unit and Pair Up cohort through their next action (this effect will not trigger again for 2 turns after triggering and does not trigger when affected by effects of traps in Aether Raids during Canto). (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) |
5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). | 5★ | |
| (Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to 1.5x (unit’s Atk minus foe’s Def or Res). | 5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| If unit initiates combat, grants Spd+2 during combat. | 5★ | |
| If unit initiates combat, grants Atk/Spd +2 during combat. | 5★ | |
| If unit initiates combat, grants Atk/Spd +4 during combat. | 5★ | |
| If unit initiates combat, grants Atk/Spd+8 to unit and unit makes a guaranteed follow-up attack during combat, and also, if number of 【Bonus】 effects active on unit ≥ 2, excluding stat bonuses, or if number of 【Penalty】 effects active on foe ≥ 2, excluding stat penalties, unit deals +5 damage during combat (including when dealing damage with an area-of-effect Special; excluding Røkkr area-of-effect Specials). | 5★ | |
| If unit or foe initiates combat after moving to a different space, unit makes a guaranteed follow-up attack and deals damage during combat = number of spaces from start position to end position of whoever initiated combat (max 5; including when dealing damage with a Special triggered before combat). | 5★ | |
| If unit or foe initiates combat after moving to a different space, unit makes a guaranteed follow-up attack and deals damage during combat = number of spaces from start position to end position of whoever initiated combat × 2 (max 10; including when dealing damage with a Special triggered before combat). | 5★ | |
| If unit or foe initiates combat after moving to a different space, unit makes a guaranteed follow-up attack and deals damage during combat = number of spaces from start position to end position of whoever initiated combat × 3 (max 15; including when dealing damage with a Special triggered before combat). | 5★ | |
| If unit or foe initiates combat after moving to a different space, inflicts Spd/Def/Res-4 on foe, unit deals damage during combat = number of spaces from start position to end position of whoever initiated combat × 5 (max 20; including area-of-effect Specials; excluding Røkkr area-of-effect Specials), reduces damage from foe's attacks by 10 (excluding area-of-effect Specials), inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and if unit initiates combat and foe's attack can trigger foe's Special, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown). If unit initiates combat after moving to a different space, triggers the following effects depending on unit's equipped Special: if unit has an area-of-effect Special equipped, grants Special cooldown count-X to unit before Special triggers before combat (excluding Røkkr area-of-effect Specials); if unit has a Special that triggers when unit attacks (excluding area-of-effect Specials), grants Special cooldown count-X to unit before unit's first attack during combat (if number of spaces from start position to end position ≥ 3, X = 2; otherwise, X = 1). |
5★ |

| Value of Skills | ★★★★★ |
|---|
Entwined Ninian has Sly Swift Sparrow and Impetus Guard as inheritable options.
Inherit Swift Sparrow 2 before using Entwined Ninian as fodder in order to acquire both skills!
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Entwined Ninian is a limited time Entwined Hero who can be pulled from their debut banner or focus banners. They do not appear in regular summons.
| Event Name | Focus |
|---|---|
![]() New Heroes: Attuned Eliwood & Entwined Ninian New Heroes Summon |
Starts:03/16/2026 Ends:04/06/2026 |
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Brianna Knickerbocker |
|---|---|
| Illustrator | Siino |
| Appears In |
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| Heroes from New Heroes - New Heroes: Attuned Eliwood & Entwined Ninian | |||
|---|---|---|---|
Marcus[8.5/10] |
Lowen[9.0/10] |
Attuned Eliwood[9.5/10] |
Entwined Ninian[9.5/10] |
▶︎Return to the Colorless Heroes Page
| Close-Range | Ranged |
|---|---|
Colorless Breath |
Colorless Dagger |
Colorless Beast |
Colorless Bow |
Colorless Tome |
Staff |
Entwined Ninian Builds and Best IVs



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