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This is a ranking page for the hero Takumi - Wishful Spark from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Hoshidan Summer Takumi.
Heroes With the Same Name | |
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Hoshidan Summer Takumi
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List of Contents
Overall Rating | 8.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants a visible Atk bonus and a guaranteed follow-up status effect to unit, and grants bonus stats and true damage to unit during combat. |
Might: 12 Range: 2 Effective against flying foes. At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals +X damage (X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). |
Range: 1 Push adjacent ally 1 space farther away. |
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or target's unit, inflicts Def/Res-6 on nearest foes within 4 spaces of both unit and target through their next actions. |
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (12) | ★★★★☆ | |
Spd (11) | ★★★★★ | |
Def (4) | ★★★☆☆ | |
Res (4) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Tempest Trials, Hoshidan Summer Takumi will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
Hoshidan Summer Takumi's best IVs are +Spd and -Res. Lacking an exclusive weapon to call his own, Takumi is reliant on his stats to perform at his best during combat. Spd is Takumi's most important stat as it sits at a respectable base 46, allowing him to keep up with fast metagame units.
Res is Takumi's least important stat as it is only at base 23, and an attack from a half-decent magical attacker will almost always be enough to bring Takumi down in one hit. Taking it as a bane should not impact his matchups.
We recommend a +Spd IV when merging Hoshidan Summer Takumi up to +10 to maximize his statline as much as possible.
HOT | |
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:
Deadeye
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-
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:
-
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This build uses Flared Sparrow and Assassin's Strike to wear down enemy tanks, and then defeats them using Whitecap Bow+'s brave effect.
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Luna
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-
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:
-
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This is a budget offensive build using skills available through common units or Divine Codes.
Neutral Stats at Lv. 40 (5★) | ||
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179 | ||
HP |
40 |
Rank: 489/1171 |
Atk |
42 |
Rank: 279/1171 |
Spd |
46 |
Rank: 62/1171 |
Def |
28 |
Rank: 600/1171 |
Res |
23 |
Rank: 836/1171 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 45 | 59 | 51 | 32 | 27 | 214 | Lv.40 +10 | 45 | 47 | 51 | 32 | 27 | 202 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 47 | 46 | 50 | 32 | 27 | 202 |
+Atk Lv.40 +10 | 44 | 50 | 50 | 32 | 27 | 203 |
+Spd Lv.40 +10 | 44 | 46 | 53 | 32 | 27 | 202 |
+Def Lv.40 +10 | 44 | 46 | 50 | 35 | 27 | 202 |
+Res Lv.40 +10 | 44 | 46 | 50 | 32 | 31 | 203 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 40 | 54 | 46 | 28 | 23 | 191 |
5★ Lv.40 | 40 | 42 | 46 | 28 | 23 | 179 |
4★ Lv.40 | 17 | 12 | 11 | 3 | 3 | 46 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 18 | 24 | 11 | 4 | 4 | 61 |
4★ Lv.1 | 17 | 20 | 11 | 3 | 3 | 54 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
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40 | 45 | 48 | 28 | 24 | 185 | |
40 | 45 | 47 | 27 | 21 | 180 | |
Hoshidan Summer Takumi
|
40 | 42 | 46 | 28 | 23 | 179 |
40 | 39 | 42 | 28 | 20 | 169 | |
40 | 39 | 41 | 30 | 18 | 168 | |
41 | 37 | 27 | 40 | 23 | 168 | |
40 | 40 | 41 | 27 | 20 | 168 | |
41 | 36 | 39 | 27 | 19 | 162 | |
40 | 30 | 36 | 28 | 23 | 157 | |
40 | 38 | 22 | 29 | 27 | 156 | |
38 | 32 | 38 | 22 | 26 | 156 | |
39 | 31 | 34 | 17 | 30 | 151 | |
39 | 33 | 37 | 20 | 21 | 150 | |
35 | 33 | 35 | 18 | 28 | 149 | |
34 | 35 | 19 | 27 | 30 | 145 |
Note: Stats bonuses from skills are not taken into account.
Hoshidan Summer Takumi is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Hoshidan Summer Takumi's Stall-Game Bow+ grants him Atk+6 and a status effect that grants him a guaranteed follow-up attack at the start of each turn.
In combat, Stall-Game Bow+ grants Takumi Atk/Spd/Def/Res+4 and bonus damage equal to number of 【Bonus】 effects active on Takumi and his foe (excluding stat bonuses) x 5; capped at +25 damage.
This inheritable weapon focuses directly on dealing high damage and foregoes most other effects that improve survivability.
Hoshidan Summer Takumi suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.
Bow cavalry units are quite abundant in the game, and lacking an exclusive weapon makes Hoshidan Summer Takumi replaceable by better units.
Hoshidan Summer Takumi takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Takumi - Wishful Spark from 4 Stars to 5 Stars. Takumi - Wishful Spark is very useful as a fast bow cavalry, so you may find using Unlock Potential on Takumi - Wishful Spark helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
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4 | 2 | Effective against flying units. | 3★ | |
6 | 2 | Effective against flying units. | 3★ | |
8 | 2 | Effective against flying foes. At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals +X damage (X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). |
3★ | |
12 | 2 | Effective against flying foes. At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals +X damage (X = number of 【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). |
5★ |
Skill Name | Range | Effect | Learned At |
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1 | Push adjacent ally 1 space farther away. | 3★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
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If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or target's unit, inflicts Def/Res-2 on nearest foes within 4 spaces of both unit and target through their next actions. | 3★ | |
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or target's unit, inflicts Def/Res-4 on nearest foes within 4 spaces of both unit and target through their next actions. | 4★ | |
If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or target's unit, inflicts Def/Res-6 on nearest foes within 4 spaces of both unit and target through their next actions. | 5★ | |
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+2 to unit for 1 turn. | 3★ | |
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn. | 3★ | |
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 for 1 turn. | 4★ |
Value of Skills | ★★☆☆☆ |
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Hoshidan Summer Takumi comes with Stall-Game Bow+, Def/Res Snag 3, and Rouse Atk/Spd 3 as inheritable options.
We recommend merging up your copies of Hoshidan Summer Takumi instead.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Hoshidan Summer Takumi is a limited time Hero who can be obtained as a reward for your score in the Tempest Trials. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor (English) |
Michael Sinterniklaas |
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Illustrator | ayuko |
Appears In |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
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Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
Luna is the recommended budget special, even without any cooldown acceleration? I think it should be moonbow, probably, instead?
Hoshidan Summer Takumi Builds and Best IVs
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They're both budget and can be interchanged depending on whether you want faster Specials or reliability against tankier units.