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★ Latest Banner - Yearning to Give
☆ New Units - Winter Fomortiis, Winter Shez (F), Winter Hortensia, Winter Alear (M)
☆ Free Units - Winter Eikþyrnir
This is a ranking page for the hero Nerþuz - New-Year Doter from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for New Year Nerþuz.
Heroes With the Same Name | |
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New Year Nerþuz
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List of Contents
Special Heroes - Ring In the Year Featured Heroes | |||
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New Year Kana (M) [8.5/10] |
New Year Seiðr [9.5/10] |
New Year Kvasir [9.0/10] |
New Year Nerþuz [9.0/10] |
Overall Rating | 9.0/10 |
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Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Weapon skill grants Canto, bonus stats in-combat, a Null Follow-Up effect, and true damage reduction on foe's first attack based on Spd. ・Exclusive B skill inflicts Spd/Def penalties and 【Gravity】 onto foe, neutralizes effects that slow down unit's Special charges, grants damage reduction on foe's first attack and boosts damage of unit's next attack by total damage reduced. |
Might: 14 Range: 1 Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X (X = unit's max Special cooldown count value x 2, + 5), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by 25% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). At start of turn, if unit is adjacent to only beast or dragon allies or is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-Y on foe during combat (Y = number of spaces from start position to end position of whoever initiated combat +3; max 6), and also, if Y ≥ 5, reduces damage from foe's first attack by 30% during combat. |
Cooldown Count = 5 Resolve combat as if foe suffered Def/Res -50%. Unit recovers HP = half damage dealt. |
If number of adjacent alllies other than beast or dragon allies ≤ 1, or if unit is transformed, grants Atk/Spd+7 to unit during combat and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. |
At start of combat, if unit's HP ≥ 25% , inflicts Spd/Def-5 on foe during combat, reduces damage from foe's first attack by 40% during combat, and unit's next attack deals damage = total damage reduced (by any source, including other skills; resets at end of combat), and also, if number of allies adjacent to unit is ≤ 1. neutralizes effects that inflict "Special cooldown charge-X" on unit during combat and inflicts 【Gravity】 on target and foes adjacent to target after combat. |
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and 【Dodge】 to unit for 1 turn. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (18) | ★★★☆☆ | |
Atk (12) | ★★★★★ | |
Spd (8) | ★★★★★ | |
Def (8) | ★★★☆☆ | |
Res (6) | ★★☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for New Year Nerþuz are +Spd and -Res. Boosting Spd improves her base Spd to base 51 which is among the highest in the game, allowing New Year Nerþuz to create follow-up attacks while preventing her opponent's follow-up attacks.
New Year Nerþuz's Res is quite low at only base 21 and is a safe bane to take as it will not impact any of her matchups.
We recommend +Spd when merging New Year Nerþuz up to +10 to ensure she wins any Spd checks against her foes.
HOT | |
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:
Aether
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-
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:
-
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New Year Nerþuz already has a great kit that significantly enhances her mobility and offenses. She comes with skills that make excellent use of her Atk and Spd, allowing her to eliminate most of the enemies she encounters.
Neutral Stats at Lv. 40 (5★) | ||
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185 | ||
HP |
40 |
Rank: 489/1184 |
Atk |
45 |
Rank: 95/1184 |
Spd |
47 |
Rank: 7/1184 |
Def |
32 |
Rank: 383/1184 |
Res |
21 |
Rank: 949/1184 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 45 | 64 | 52 | 36 | 25 | 222 | Lv.40 +10 | 45 | 50 | 52 | 36 | 25 | 208 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 47 | 49 | 51 | 36 | 25 | 208 |
+Atk Lv.40 +10 | 44 | 52 | 51 | 36 | 25 | 208 |
+Spd Lv.40 +10 | 44 | 49 | 55 | 36 | 25 | 209 |
+Def Lv.40 +10 | 44 | 49 | 51 | 39 | 25 | 208 |
+Res Lv.40 +10 | 44 | 49 | 51 | 36 | 28 | 208 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 40 | 59 | 47 | 32 | 21 | 199 |
5★ Lv.40 | 40 | 45 | 47 | 32 | 21 | 185 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 18 | 26 | 8 | 8 | 6 | 66 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
46 | 48 | 20 | 48 | 28 | 190 | |
40 | 44 | 47 | 35 | 24 | 190 | |
40 | 47 | 45 | 36 | 21 | 189 | |
45 | 47 | 16 | 47 | 30 | 185 | |
40 | 46 | 47 | 33 | 19 | 185 | |
New Year Nerþuz
|
40 | 45 | 47 | 32 | 21 | 185 |
40 | 44 | 46 | 34 | 21 | 185 | |
41 | 46 | 16 | 41 | 35 | 179 | |
40 | 44 | 46 | 33 | 16 | 179 | |
40 | 42 | 47 | 30 | 20 | 179 | |
40 | 43 | 40 | 35 | 21 | 179 | |
40 | 41 | 44 | 32 | 21 | 178 | |
40 | 37 | 42 | 27 | 28 | 174 | |
41 | 38 | 16 | 38 | 35 | 168 | |
41 | 35 | 39 | 25 | 28 | 168 | |
40 | 38 | 44 | 24 | 22 | 168 | |
40 | 39 | 43 | 25 | 20 | 167 | |
41 | 35 | 41 | 27 | 18 | 162 | |
35 | 31 | 39 | 16 | 40 | 161 | |
41 | 29 | 34 | 30 | 23 | 157 | |
40 | 35 | 33 | 32 | 17 | 157 | |
40 | 30 | 37 | 33 | 17 | 157 | |
41 | 33 | 38 | 26 | 19 | 157 | |
35 | 29 | 38 | 19 | 35 | 156 | |
38 | 32 | 36 | 25 | 25 | 156 |
Note: Stats bonuses from skills are not taken into account.
New Year Nerþuz is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
New Year Nerþuz's Cute Paper Crane grants her 【Canto (2)】, bonus stats based on her max Special cooldown count value, a Null Follow-Up effect, and true damage reduction on her foe's first attack equal to 25% of her Spd.
Cute Paper Crane also has the standard Cavalry beast transformation mechanic which grants her Atk+2, an Atk/Def Clash penalty effect, and additional damage reduction on her foe's first attack.
This weapon fits an offensive playstyle, which New Year Nerþuz excels at with the rest of her kit and her statline. It has a good mix of offensive and defensive effects that allow New Year Nerþuz to deal good damage and withstand attacks from her foes.
New Year Nerþuz also comes with Fruit of Life similar to her base version. This skill inflicts Spd/Def-5 onto her foe during combat, reduces damage from her foe's first attack by 40%, and increases the damage of New Year Nerþuz's next attack by the total damage reduced during that combat.
Additionally, if Nerþuz has 1 or less adjacent allies during combat, Fruit of Life neutralizes effects that slow down Nerþuz's Special cooldown charges and inflicts 【Gravity】 onto her foe and all foes adjacent to that foe.
Paired with the 【Canto (2)】 effect of Cute Paper Crane, Fruit of Life allows New Year Nerþuz to position herself away from her foes and keep herself safe after combat.
New Year Nerþuz takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Nerþuz - New-Year Doter only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Nerþuz - New-Year Doter if a 4 Star version is released!
Skill Name | Might | Range | Effect | Learned At |
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4 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat | 5★ | |
6 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat | 5★ | |
9 | 1 | At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, | 5★ | |
14 | 1 | Enables 【Canto (2)】. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X (X = unit's max Special cooldown count value x 2, + 5), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by 25% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). At start of turn, if unit is adjacent to only beast or dragon allies or is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-Y on foe during combat (Y = number of spaces from start position to end position of whoever initiated combat +3; max 6), and also, if Y ≥ 5, reduces damage from foe's first attack by 30% during combat. |
5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
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(Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
(Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ | |
(Cooldown Count = 5) Resolve combat as if foe suffered Def/Res -50%. Unit recovers HP = half damage dealt. | 5★ |
Skill Name | Effect | Learned At |
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If unit is not adjacent to an ally, grants Atk/Spd +2 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Spd +4 during combat. | 5★ | |
If unit is not adjacent to an ally, grants Atk/Spd +6 during combat. | 5★ | |
If number of adjacent alllies other than beast or dragon allies ≤ 1, or if unit is transformed, grants Atk/Spd+7 to unit during combat and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. | 5★ | |
At start of combat, if unit's HP ≥ 25% , inflicts Spd/Def-5 on foe during combat, reduces damage from foe's first attack by 40% during combat, and unit's next attack deals damage = total damage reduced (by any source, including other skills; resets at end of combat), and also, if number of allies adjacent to unit is ≤ 1. neutralizes effects that inflict "Special cooldown charge-X" on unit during combat and inflicts 【Gravity】 on target and foes adjacent to target after combat. | 5★ | |
After combat, inflicts Spd -3 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -5 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd -7 on foes within 2 spaces of target through their next actions. | 5★ | |
After combat, inflicts Spd-7 on target and foes within 2 spaces of target through their next actions, and grants Spd+6 and 【Dodge】 to unit for 1 turn. | 5★ |
Value of Skills | ★★★★☆ |
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New Year Nerþuz has Aether, Atk/Spd Wild and Spd Smoke 4 as good inheritance options.
Atk/Spd Wild is a new skill introduced by New Year Nerþuz, and is the priority to acquire from her via inheritance.
List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
New Year Nerþuz is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Cristina "Vee" Valenzuela |
---|---|
Illustrator | Yoshiro Ambe |
Appears In |
Heroes from Special Heroes - Ring In the Year | |||
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New Year Kana (M) [8.5/10] |
New Year Seiðr [9.5/10] |
New Year Kvasir [9.0/10] |
New Year Nerþuz [9.0/10] |
▶︎Return to the Colorless Heroes Page
Close-Range | Ranged |
---|---|
Colorless Breath | Colorless Dagger |
Colorless Beast | Colorless Bow |
Colorless Tome | Staff |
New Year Nerþuz Builds and Best IVs
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