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This is a ranking page for the hero Balthus - King of Grappling from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Balthus.
List of Contents
Overall Rating | 8.5/10 |
---|---|
Reroll Ranking (excluding Inherit Skill) |
Unranked (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
---|---|
Rarity | |
What Kind of Character Are They? | ・Weapon buffs his Atk and Def and prevents enemy units from making a follow-up attack |
Might: 14 Range: 1 If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. |
Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Def. |
If unit’s HP ≤ 80% at start of combat, grants Atk/Def +7 during combat. |
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat." |
Stat | Superboon/Superbane | IV Recommendation |
---|---|---|
HP (19) | ★★★★★ | |
Atk (12) | ★★★★★ | |
Spd (5) | ★★☆☆☆ | |
Def (11) | ★★★★☆ | |
Res (7) | ★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
We recommend a +Atk/-Spd IV for Balthus.
His Atk is a superboon and he will benefit greatly from the increased stat for his one-shot potential.
Balthus' Spd is a superbane and is not important for his combat potential, so it's safe to take as a bane.
We recommend taking +Atk as your boon of choice when building a +10 merged Balthus.
His extremely high Atk makes him a powerhouse that and makes him a good tank that can also pack a punch.
HOT | |
---|---|
:
Bonfire
:
-
|
:
-
|
This build maximizes Balthus' Atk and Def to make him a formidable physical wall.
:
Bonfire
:
-
|
:
-
|
This build uses most of Balthus' base kit together with some budget skills to maximize his purpose as a physical tank.
Neutral Stats at Lv. 40 (5★) | ||
---|---|---|
181 | ||
HP |
47 |
Rank: 42/1171 |
Atk |
42 |
Rank: 279/1171 |
Spd |
24 |
Rank: 980/1171 |
Def |
37 |
Rank: 156/1171 |
Res |
31 |
Rank: 337/1171 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+10 Merges W/ Skill Bonuses | 52 | 61 | 28 | 42 | 35 | 218 | Lv.40 +10 | 52 | 47 | 28 | 42 | 35 | 204 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
+HP Lv.40 +10 | 54 | 46 | 28 | 41 | 35 | 204 |
+Atk Lv.40 +10 | 51 | 50 | 28 | 41 | 35 | 205 |
+Spd Lv.40 +10 | 51 | 46 | 32 | 41 | 35 | 205 |
+Def Lv.40 +10 | 51 | 46 | 28 | 44 | 35 | 204 |
+Res Lv.40 +10 | 51 | 46 | 28 | 41 | 38 | 204 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★- Adjusted for Skills | 47 | 56 | 24 | 37 | 31 | 195 |
5★ Lv.40 | 47 | 42 | 24 | 37 | 31 | 181 |
4★ Lv.40 | 44 | 40 | 22 | 35 | 28 | 169 |
3★ Lv.40 | 43 | 38 | 21 | 33 | 27 | 162 |
HP | Atk | Spd | Def | Res | Total | |
---|---|---|---|---|---|---|
5★ Lv.1 | 19 | 26 | 5 | 11 | 7 | 68 |
4★ Lv.1 | 18 | 22 | 4 | 11 | 6 | 61 |
3★ Lv.1 | 18 | 19 | 4 | 10 | 6 | 57 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
40 | 48 | 38 | 48 | 25 | 199 | |
42 | 46 | 30 | 45 | 30 | 193 | |
43 | 47 | 31 | 40 | 32 | 193 | |
42 | 47 | 16 | 42 | 46 | 193 | |
40 | 47 | 17 | 47 | 42 | 193 | |
45 | 46 | 20 | 47 | 35 | 193 | |
46 | 45 | 31 | 40 | 30 | 192 | |
46 | 47 | 33 | 42 | 24 | 192 | |
48 | 43 | 33 | 36 | 21 | 181 | |
Balthus
|
47 | 42 | 24 | 37 | 31 | 181 |
46 | 41 | 36 | 30 | 23 | 176 | |
47 | 41 | 30 | 36 | 19 | 173 | |
47 | 37 | 27 | 40 | 21 | 172 | |
46 | 33 | 32 | 30 | 17 | 158 | |
43 | 32 | 29 | 30 | 24 | 158 | |
49 | 36 | 25 | 33 | 13 | 156 |
Note: Stats bonuses from skills are not taken into account.
Balthus is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Balthus' Instant Axe+ buffs are shown when he intiates combat with Maria.
If Balthus initiates combat, Instant Lance+ grants him Atk/Def+4 and prevents an enemy unit's follow-up attacks.
This improves his matchups against physical units and counters skills like Quick Riposte 3.
When Balthus' HP is ≤ 80%, he gets Atk/Def+7.
This means that coupled with Instant Axe+, he'll have Atk/Def+11, which is a huge boost that will allow him to potentially one-shot units.
Though Balthus debuts with Instant Axe+ and has decent stats, he seems like just another axe infantry unit out of several that are in the game.
Without a Prf weapon, he doesn't stand out from the rest of the other units and he lacks a sense of uniqueness.
We also recommend getting merges whenever possible.
Balthus is available in any new Heroes Summoning pool moving forward as of the Abyss & Múspell banner.
Should You Unlock Potential for this Hero? |
---|
We recommend that you use Unlock Potential to bring Balthus - King of Grappling from 4 Stars to 5 Stars. Balthus - King of Grappling is a very useful physical tank axe, so we recommend you Unlock Potential for Balthus - King of Grappling if your team lacks a strong physical tank axe.
Skill Name | Might | Range | Effect | Learned At |
---|---|---|---|---|
6 | 1 | No Effect | 3★ | |
8 | 1 | No Effect | 3★ | |
10 | 1 | If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 3★ | |
14 | 1 | If unit initiates combat, grants Atk/Def+4 during combat and foe cannot make a follow-up attack. | 5★ |
This Hero has no Assist skills that can be learned. |
Skill Name | Effect | Learned At |
---|---|---|
(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 3★ | |
(Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. | 4★ |
Skill Name | Effect | Learned At |
---|---|---|
If unit’s HP ≤ 80% at start of combat, grants Atk/Def +3 during combat. | 3★ | |
If unit’s HP ≤ 80% at start of combat, grants Atk/Def +5 during combat. | 3★ | |
If unit’s HP ≤ 80% at start of combat, grants Atk/Def +7 during combat. | 4★ | |
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat." | 3★ | |
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat." | 4★ | |
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat." | 5★ |
Value of Skills | ★★★★☆ |
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Balthus is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
Voice Actor (English) |
Aaron Hedrick |
---|---|
Illustrator | Maji |
Appears In |
▶︎Return to the Green Heroes Page
Close-Range | Ranged |
---|---|
Axe | Green Tome |
Green Breath | Green Dagger |
Green Beast | Green Bow |
Balthus Builds and Best IVs
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