Fire Emblem Heroes (FEH)

Dedue Builds and Best IVs

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This is a ranking page for the hero Dedue - Dimitri's Vassal from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Dedue.

Heroes With the Same Name
Dedue - Dimitri Dedue

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Dedue IconDedue
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Dedue Rating and Basic Information

FEH Dedue Banner

Overall Rating 9.0/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Dedue - Dimitri's Vassal: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Can take attacks in place of an alied unit
・Buff to Atk/Def when attacked by foe
・Weapon skills grants Atk/Def buffs and neutralizes penalties to them

Dedue Skills at 5★


Might: 14  Range: 1
If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes penalties to Atk/Def during combat.

Cooldown Count = 3
Reduce damage inflicted by attacks from adjacent foes by 50%.

If foe initiates combat, grants. Atk/Def +6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)

If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+4 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.

Dedue Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (20) HP Superboon ★★★☆☆
Atk (26) Attack Bane ★★★★☆
Spd (4) Spd Bane ★★☆☆☆
Def (12) Def Bane ★★★★★
Res (9) Res Boon ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Def/-Spd

Dedue's best IVs are +Def and -Spd. He is mainly a physical tank that soaks up damage for his team, so this IV is most ideal for him. He does not rely on Spd for defense or offense so Spd is very unimportant for him. Thus, it is the best bane he can take.

+Def for a +10 Merge Project

If you are trying to build a +10 Dedue, +Dedue is the best IV. This is for the same reasons as above. With a +10 merge, Dedue's Def reaches 52, which helps him soak up physical damage for his more fragile allies.

Dedue Best Builds

Close Def Dedue

HOT
Assist Skill IconPivot
Special Skill IconPavise
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This skill build leverages A/D Near Save 3 to give enemy phase protection to your more fragile units. You can also use a Stance skill in the A slot if you prefer those.

Budget Dedue

Assist Skill IconPivot
Special Skill IconPavise
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

The best go-to budget build for Dedue that makes use of his base kit and other inexpensive pieces.

Source Heroes for All Skills

Dedue Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
185
HP
HP 50 50
Rank: 7/1160
Atk
Atk 45 45
Rank: 77/1160
Spd
Spd 17 17
Rank: 1081/1160
Def
Def 45 45
Rank: 24/1160
Res
Res 28 28
Rank: 461/1160

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 55 64 21 50 32 222
Lv.40 +10 55 50 21 50 32 208

HP Atk Spd Def Res Total
+HP
Lv.40 +10
58 49 21 49 32 209
+Atk
Lv.40 +10
54 52 21 49 32 208
+Spd
Lv.40 +10
54 49 24 49 32 208
+Def
Lv.40 +10
54 49 21 52 32 208
+Res
Lv.40 +10
54 49 21 49 36 209

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 50 59 17 45 28 199
5★ Lv.40 50 45 17 45 28 185

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 20 26 4 12 9 71

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
49 46 20 50 40 205
51 45 26 47 31 200
47 45 16 47 41 196
47 45 23 45 35 195
46 45 16 43 35 185
49 41 18 46 31 185
Dedue Icon Dedue
50 45 17 45 28 185
50 39 17 40 33 179
43 37 24 42 33 179
45 42 17 39 36 179
50 40 25 37 26 178
47 40 23 38 26 174
47 41 18 38 30 174
51 40 19 35 29 174
50 38 21 40 24 173
52 36 24 37 19 168

Note: Stats bonuses from skills are not taken into account.

Dedue Roles, Strengths, and Weaknesses

Dedue Roles

Dedue - Dimitri's Vassal Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
No Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Dedue is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Dedue Strengths

Steadfast Axe+ makes sure Dedue's Atk/Def is at optimal levels

Steadfast Axe+ grants him +5 Atk/Def and neutralizes penalties to Atk/Def if he is within 2 spaces of an ally. These bonuses work on both phases and the trigger condition is very simple so this is a very reliable skill to have.

Punishes foes when attacked

Sturdy Stance 3 grants Dedue +6 Atk/Def and inflicts special cooldown charge -1 on foe per attack. Not only does this skill make Dedue more powerful in the enemy phase, but it also punishes attackers by interfering with their special cooldowns. This is very important when up against powerful foes as in those situations, having a special activated means one of your units getting taken out. It has clear synergy with his A/D Near Save 3.

Can Save Allies From Harm With A/D Near Save

Dedue Savior Dimitri Fire Emblem Heroes FEH

Dedue takes Dimitri's place to take an attack from a blue manakete.

The【Savior】buff that A/D Near Save gives is very powerful, allowing Dedue to take the place of his ally that is being attacked by a melee enemy unit.

This means that he protects his ally from taking any damage and could also potentially one-shot the enemy unit attacking. It gives him a +4 Atk/Def buff that easily stacks and synergizes with the bonuses from Steadfast Axe+ and Sturdy Stance 3.

His default Pavise Special, works well with this skill mechanic too!

Dedue Weaknesses

No Distant Counter and Armor Unit

As an armored unit, Dedue is restricted by his movement, but this could be remedied if paired with a team using Armor March 3.

Alternatively, you can always give him the Armored Boots Sacred Seal.

Without Distant Counter built into his kit, he has no way to retaliate against enemy units who can just chip away at his HP by kiting him.

If his A skill is replaced with Distant Counter, he will be losing some of the bonus bulk and bite from Sturdy Stance 3, along with taking the full brunt of an enemy's attack if they carry buffs.

Weak to Armor Effective Weapons

Dedue takes 1.5x damage from armor-effective weapons like Armorslayer+ or Hammer+, and one blow from these types of weapons is sure to take him down.

Make sure you know what weapons you are up against before hopping too far into the line of battle!
Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Dedue - Dimitri's Vassal Only Appears as a 5 Star Hero!

Dedue - Dimitri's Vassal only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Dedue - Dimitri's Vassal if a 4 Star version is released!

Unlock Potential Tier List

Dedue - List of Skills

Weapons

Skill Name Might Range Effect Learned At
6 1 No Effect 5★
8 1 No Effect 5★
10 1 If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes penalties to Atk/Def during combat. 5★
14 1 If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes penalties to Atk/Def during combat. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 3) Reduces damage inflicted by attacks from adjacent foes by 30%. 5★
(Cooldown Count = 3) Reduce damage inflicted by attacks from adjacent foes by 50%. 5★

Passives

Skill Name Effect Learned At
If foe initiates combat, grants Atk+2 during combat. 5★
Grants Def +2 during combat when this unit is attacked. 5★
If foe initiates combat, grants Atk/Def +2 during combat. 5★
If foe initiates combat, grants Atk/Def +4 during combat. 5★
If foe initiates combat, grants. Atk/Def +6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) 5★
If a foe uses sword, lance, axe, dragonstone, or beast damage & initiates combat against an ally adjacent to unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.
5★
If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.
5★
If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Atk/Def+4 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.
5★

Dedue as a Source Hero

Dedue Avatar

Value of Skills ★★★★★

Inheriting Sturdy Stance 3, Crafty Fighter 3, or D/R Near Save 3

Dedue can be used to inherit Sturdy Stance 3, Steadfast Axe+, or A/D Near Save 3.

Take note that Sturdy Stance 3 can be taken from other units. Please consider all your other resources before taking this skill from Dedue.

How to Get Dedue / Illustrations / Voice Actor / Quotes

How to Get Dedue

Obtain Through Regular Summon

Dedue is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Ben Lepley
Illustrator Kita Senri
Appears In

Illustration

FEH: Related Guides

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