Fire Emblem Heroes (FEH)

Merric Builds and Best IVs

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This is a ranking page for the hero Merric - Wind Mage from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Merric.

Heroes With the Same Name
Merric - Wind Mage Icon Merric


Merric Rating and Basic Information

FEH Merric Banner

Overall Rating 8.0/10
Reroll Ranking (excluding Inherit Skill) Unranked
(▶Reroll Ranking)
Ranking (including Inherit Skill) C
(▶FEH Tier List)

Merric - Wind Mage: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・His exclusive weapon is effective on flying units
・Special skill inflicts damage over a wide range
・Can buff his allies' Res stat

Merric Skills at 5★


Might: 14  Range: 2
Effective against flying units.

Cooldown Count = 4
Before combat this unit initiates, foes in a wide area around the target take damage equal to (unit’s Atk minus foe’s Def or Res).

Grants +5 to max HP.

Grants adjacent allies Res +4 during combat.

Resplendent Attire Available

Resplendent Hero

Resplendent Attire has been released for Merric. With their Resplendent Attire equipped, they will have a different appearance, have new voice clips, and additionally, gain +2 to all stats. If you really like Merric or you want to make them stronger, you may want to buy a FEH pass and get the Resplendent Attire.

List of Resplendent Heroes

Merric Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) Normal HP ★★☆☆☆
Atk (21) Attack Boon ★★★★☆
Spd (8) No Spd IV ★★★★★
Def (6) Def Bane ★★★☆☆
Res (4) No Res IV ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Atk/-HP

The best IVs for Merric are +Atk and -HP. Since his weapon has a 1.5x multiplier against flying units, a +Atk IV maximizes this perk. Additionally, his Atk is a superboon so you should take advantage of it as much as possible. His HP stat is of less importance, so it is safe to take it as a bane.

+Spd for a +10 Merge

We recommend a +Spd IV when merging Merric to 10. At +10 Merges, Merric' Atk will reach such high levels that pushing it up higher is a waste. At this point, it would be better to opt with a +Spd IV instead to help him take less follow-up attacks and allow him to make some follow-up attacks on his own. With this IV, he reaches 39 Spd which is definitely at a fair level.

If you plan to inherit something like Special Spiral 3 onto Merric, go with a +Atk IV.

Merric Best Builds

Refined - Dark Desperation Merric

Special Skill IconMoonbow
Emblem Icon: -
Passive Skill A IconFury 4
Attuned Skill Icon: -

How to Use, Explanation

Dark Excalibur's spec. ref. effect allows Merric for a quick Moonbow activation in his first combat. After that, Time's Pulse 3 takes care of the next activations. Fury 4 and Blade Session 3 give him the Spd to reliably score one-sided Desperation engagements.

Flying Killer Merric

Weapon Skill IconExcalibur
Assist Skill IconDraw Back
Special Skill IconGlimmer
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build allows Merric to one-shot or two-shot fliers! Make sure to get his spec. eff. refine. He will need the follow-up attack for extra damage if he wants to take out non-fliers.

General Use Merric

HOT
Special Skill IconBonfire
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build utilizes refined Dark Excalibur's cooldown reduction to reduce Bonfire to a 1 charge special, upon which Merric will activate on his counterattack. Special Spiral will then reduce Merric's special cooldown after combat, repeating the process once again. Close Counter is used to be able to retaliate against melee opponents. The rest of the skillset aims to boost Merric's attack and defense as much as possible.

Source Heroes for All Skills

Merric Best Weapon Refine

Effect of Merric's Refined Weapon

Effect of Merric's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 2 HP:
Effective against flying units. Accelerates Special trigger (cooldown count-1).
If unit is within 2 spaces of magic or staff ally, grants Atk/Spd+5 during combat.
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Excalibur

It is a pretty simple and straightforward effect. If you have another magic or staff ally in your party, the trigger condition is pretty ignorable as it is extremely easy to meet. Though it is convenient to trigger, Merric is awarded greatly as a dual-phase +5 Atk/Spd is pretty helpful in most match-ups.

This upgrade is best used when Merric is deployed as an anti-flying unit.

Effect of Merric's Refined Evolved Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 2 HP:
Deals +10 damage when Special triggers.
At the start of turn 1, grants Special cooldown count-2.
Arena Medal:500 Divine Dew:200

You can also go for a special refined Dark Excalibur!

If you do not need Merric as an anti-flying unit, you can run a Desperation build with Dark Excalibur. Because of Dark Excalibur, Glimmer can be activated in the first player phase if Merric lands a follow-up attack. This is why we recommend Threaten Spd and Speed +3 in this build. This Glimmer will be damage boosted by Dark Excalibur so we recommend taking out a priority target with Merric.

In this build, we recommend getting Fury 3 so facilitate getting into Desperation range. When Merric is in Desperation range, he can easily sweep through enemy teams especially if he is heavily supported by allies.

Weapon Refinery Tier List

About the Weapon Refinery

Merric Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
148
HP
HP 43 43
Rank: 192/1184
Atk
Atk 26 26
Rank: 1149/1184
Spd
Spd 32 32
Rank: 730/1184
Def
Def 28 28
Rank: 600/1184
Res
Res 19 19
Rank: 1045/1184

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total'
Resplendent Base Stats
With Skills
55 47 39 34 25 200
Resplendent Base Stats 50 33 39 34 25 181
Resplendent +HP 52 32 38 34 25 181
Resplendent +Atk 49 36 38 34 25 182
Resplendent +Spd 49 32 41 34 25 181
Resplendent +Def 49 32 38 37 25 181
Resplendent +Res 49 32 38 34 28 181

HP Atk Spd Def Res Total
Neutral
+Skills
53 45 37 32 23 190
Neutral 48 31 37 32 23 171
+HP 50 30 36 32 23 171
+Atk 47 34 36 32 23 172
+Spd 47 30 39 32 23 171
+Def 47 30 36 35 23 171
+Res 47 30 36 32 26 171

Stats at Lv 40

HP Atk Spd Def Res Total
Resplendent
5★ Lv 40 +Skills
50 42 34 30 21 177
Resplendent
5★ Lv 40
45 28 34 30 21 158
Resplendent
4★ Lv 40
42 27 32 27 19 147
Resplendent
3★ Lv 40
41 25 30 26 18 140

HP Atk Spd Def Res Total
5★- Adjusted for Skills 48 40 32 28 19 167
5★ Lv.40 43 26 32 28 19 148
4★ Lv.40 40 25 30 25 17 137
3★ Lv.40 39 23 28 24 16 130

Initial Stats (with Skills)

HP Atk Spd Def Res Total
Resplendent
5★ Lv.1
21 23 10 8 6 68
Resplendent
4★ Lv.1
20 18 10 7 5 60
Resplendent
3★ Lv.1
20 14 9 7 5 55

HP Atk Spd Def Res Total
5★ Lv.1 19 21 8 6 4 58
4★ Lv.1 18 16 8 5 3 50
3★ Lv.1 18 12 7 5 3 45

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Merric Icon Merric
43 26 32 28 19 148
36 33 33 17 29 148
36 33 31 15 32 147

Note: Stats bonuses from skills are not taken into account.

Merric Roles, Strengths, and Weaknesses

Merric Roles

Merric - Wind Mage Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Merric is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat.

Merric Strengths

Weapon is strong against flying foes!

Excalibur possesses the niche attribute of being a tome, but being strong against flying units. This allows Merric to fill-in the specific niche of a magic flying unit check! The power of this effect is compounded by the fact that most magic units have mediocre Res stats. This makes Merric a good check to units like Tana and Valter.

Access to two kinds of powerful weapons

Merric can either go for a specially refined Dark Excalibur or a specially refined Excalibur. The former is a straight-up offensive option and the latter is provides more utility to Merric. Know your needs and aim for the one that suits your goals best. Read more about both upgrades in the weapon refine section.

Buff allies' Res stat

Merric's C skill, Spur Res 3 has the simple effect of granting adjacent allies +4 Res. It works in both phases and does not expire unless Merric is out of position. You could say that it works well with Excalibur's special effect reinfe, but we recommend swapping it out for other skills once you have the resources to do so.

Merric Weaknesses

Low Res

Merric's Res only sits at 19 at Lv.40. This makes it easy for magic users to take him out. Be mindful of Merric's positioning in relation to magical units that can easily take him out.This extremely low level of Res makes him vulnerable to being taken out even by blue mages like Reinhardt and Linde.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? C Rank Icon

We Do Not Recommend Unlocking Potential for Merric - Wind Mage!

We cannot recommend you to Unlock Potential to make Merric - Wind Mage a 5 Star Hero. Merric - Wind Mage is difficult to make use of except under specific conditions. Unless Merric - Wind Mage is a favorite character of yours or you have excess Hero Feathers to spare, we recommend you pass on Unlocking their Potential.

Unlock Potential Tier List

Merric - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 No Effect 3★
6 2 No Effect 3★
9 2 No Effect 3★
14 2 Effective against flying units. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). 3★
(Cooldown Count = 4) Before combat this unit initiates, foes in a wide area around the target take damage equal to (unit’s Atk minus foe’s Def or Res). 4★

Passives

Skill Name Effect Learned At
Grants +3 to max HP. 3★
Grants +4 to max HP. 4★
Grants +5 to max HP. 5★
Grants adjacent allies Res +2 during combat. 3★
Grants adjacent allies Res +3 during combat. 3★
Grants adjacent allies Res +4 during combat. 4★

Merric as a Source Hero

Merric Avatar

Value of Skills ★★☆☆☆

No Recommended Skills

Merric has no recommened skills to inherit. As of October 2020, he does not have unique attributes that make him unique. Because of all this, we recommend just turning him into hero feathers.

How to Get Resplendent Merric / Illustrations / Quotes

How to Get Resplendent Merric

Obtain Via FEH Pass

FEH Pass
Distribution Date 07/10/2021 - 07/25/2021

Resplendent Merric can be obtained by buying a FEH Pass. After the distribution period has ended, they can also be purchased by FEH pass subscribers.

Feh Pass Benefits and Special Features

Illustrations

Illustrator nekomochi
Attire Niðavellir

How to Get Merric / Illustrations / Voice Actor / Quotes

How to Get Merric

Obtain Through Regular Summon

Merric is a Hero who can be pulled from any summon.

Note: Not currently a featured hero in any Summon events.

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Yuri Lowenthal
Illustrator Mizuno Kana (水野加奈)
Appears In

Illustration

Quotes: Special Triggered

Special Triggered Quotes are voice lines that play upon activating a Special attack.

Winds, heed me!
Here it comes!
Now you’ve done it.
I will not fail!

Lv 40 5★ Dialogue

Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.

May I ask about your summoning magic? You tie the skies together? Is that wind magic like my own?
I studied in Khadein, the City of Magic. It was a remarkable place, with desert sand to the horizons…
Thank you for what you do. Your guidance keeps everyone motivated and safe.
I’ve known Prince Marth and his sister Princess Elice for many years. They are truly good people.
I’ve always been physically weak. But I wanted to protect...people precious to me, so I studied magic.

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