Fire Emblem Heroes (FEH)

Naesala Builds and Best IVs

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This is a ranking page for the hero Naesala - Sky's Shadow from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Naesala.

Heroes With the Same Name
Naesala - Sky Naesala


Naesala Rating and Basic Information

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Overall Rating 8.5/10
Reroll Ranking (excluding Inherit Skill) N/A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Naesala - Sky's Shadow: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Damage output increases with higher Spd
・Can move 3 spaces when conditions are met
・Can slow down a foe's special trigger

Naesala Skills at 5★


Might: 14  Range: 1
Grants Spd+3. If unit’s Spd > foe’s Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.

Cooldown Count = 4
Before combat this unit initiates, foes in an area near target take damage equal to 1.5x (unit’s Atk minus foe’s Def or Res).

If unit initiates combat, grants Atk/Spd +4 during combat.

If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. )

Naesala Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (17) HP Superbane ★★★☆☆
Atk (22) No Attack IV ★★★★☆
Spd (13) No Spd IV ★★★★★
Def (5) Def Boon ★★★☆☆
Res (7) Res Bane ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

Neutral IVs by default!

As a hero obtainable only through Grand Hero Battle, Naesala will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.

+Spd/-Res

The best IVs for Naesala are +Spd and -Res. A higher Spd stat allows Naesala to get a ton of follow-up attacks on his foes. Additionally, stacking Spd allows him to deal bonus pure damage through Raven King Beak! With his low defensive stats, no bane would be best, but a -Res IV will make his Def and Res balanced. Balanced defenses is ideal for survivability. Be wary has his Res is a superbane!

+Spd for a +10 Merge

We recommend a +Spd IV when merging Naesala to 10. This is for the same reasons as above! With this IV, he reaches 48 Spd at 10 merges. This allows him to deal tons of damage through follow-up attacks and Raven King Beak.

Naesala Best Builds

Desperation Naesala

HOT
Special Skill IconLuna
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

A build that is centered around the player phase. It maximizes his Spd to deal damage with Naesala's prf. weapon.

Arena Naesala

HOT
Special Skill IconGaleforce
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

This build aims to give Naesala the highest score possible in the Arena. B Duel Flying 4 will make up for his low BST, while the rest of the kit has premium skills to help him in dealing damage while also contributing to a high score.

Galeforce Attacker Naesala

HOT
Special Skill IconGaleforce
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

A build that aims to push Naesala's Atk and Spd higher with Atk/Spd Solo and uses Galeforce to allow him to attack multiple units. Wings of Mercy 3 allows him to fly to low HP units to attack. Having multiple units with Wings of Mercy 3 will make this particularly effective in wiping out an enemy team. This works best with other beast units that also carry WoM.

Source Heroes for All Skills

Naesala Best Weapon Refine

Effect of Naesala's Refined Weapon

Exclusive Weapon Effect from Refining (Special Effect Type)
SP: 400
Might: 14 Range: 1 HP: 3
Grants Spd+3. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+5 to unit during combat and deals damage = 15% of unit's Spd. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.
If unit is transformed or if foe's HP ≥ 75% at start of combat, grants Atk/Spd+5 to unit during combat and the following effects will occur based on the value of unit's Spd minus foe's Spd: If ≥ 1, grants Special cooldown charge +1 to unit per unit's attack. (Only highest value applied. Does not stack.) If ≥ 6, neutralizes effects that prevent unit's follow-up attacks.
Arena Medal:500 Divine Dew:200

We recommend the Special Effect Refine for Raven King Beak

The special refine of Raven King Beak grants bonus offensive stats, Special acceleration, and denying follow-up negation effects. These effects all work together to quickly activate Naesala's Special, and is worth more than simple stat upgrades.

Naesala Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
162
HP
HP 39 39
Rank: 778/1184
Atk
Atk 32 32
Rank: 955/1184
Spd
Spd 38 38
Rank: 399/1184
Def
Def 24 24
Rank: 791/1184
Res
Res 29 29
Rank: 446/1184

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 44 51 46 28 33 202
Lv.40 +10 44 37 43 28 33 185

HP Atk Spd Def Res Total
+HP
Lv.40 +10
46 36 42 28 33 185
+Atk
Lv.40 +10
43 39 42 28 33 185
+Spd
Lv.40 +10
43 36 45 28 33 185
+Def
Lv.40 +10
43 36 42 32 33 186
+Res
Lv.40 +10
43 36 42 28 36 185

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 39 46 41 24 29 179
5★ Lv.40 39 32 38 24 29 162
4★ Lv.40 36 30 36 22 26 150
3★ Lv.40 35 28 34 21 25 143

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 17 22 13 5 7 64
4★ Lv.1 16 17 10 4 6 53
3★ Lv.1 16 13 9 4 6 48

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
40 45 48 36 25 194
40 45 47 35 22 189
41 40 45 27 31 184
41 43 44 31 24 183
41 34 40 17 40 172
42 39 43 23 25 172
42 41 30 36 18 167
Naesala Icon Naesala
39 32 38 24 29 162
41 38 31 34 18 162

Note: Stats bonuses from skills are not taken into account.

Naesala Roles, Strengths, and Weaknesses

Naesala Roles

Naesala - Sky's Shadow Roles
Close Physical Attack ImageClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Naesala is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.

Naesala Strengths

Raven King's Beak adds Spd difference to damage

Raven King Beak deals bonus damage if Naesala's Spd is more than her foes. The bonus damage is calculated by 70% of the difference in Spd. This maxes out at +7 damage, but it is pure damage meaning that it cannot be reduced by the foe's stats or color attribute advantage. Additionally, if Naesala is able to get a follow-up attack, this bonus damage is applied again. This means that this effect has a potential of dealing +14 pure damage.

Conveniently, this weapon skill also provides Naesala with extra +3 Spd

This effect is compatible with the Phantom Spd Sacred Seal that treats Naesala as if she has +10 Spd whenever there is a Spd check.

Transformation grants extra movement and Atk

If Naesala meets the transformation requirements of Raven King Beak, he gains an extra space of movement and a humble +2 Atk. His great flying mobility allows him to roam maps freely—giving him near full freedom to pick up vulnerable targets like a bird of prey.

Never underestimate the power of 3-space flying movment!

Swift Sparrow 2 synergizes well with Raven King Beak

Swift Sparrow 2 grants Naesala +4 Atk/Spd if he initiates an attack. This works well with the player phase nature of Naesala. It not only adds damage through the Atk bonus, but the Spd bonus helps Raven King Beak deal more damage! He will hit very hard if he manages to score a follow-up attack on an enemy.

Upgrade to Swift Sparrow 3 if you can afford to do so!

Naesala's Special deals AoE damage

Special Skill Area of Effect
Blazing Wind AoE.png

Blazing Wind deals fixed damage to a tightly-knit area. It is a great special in maps that have enemies bundled up together. It is strong against enemies that have high defenses as it deals fixed damage regardless of Res or Def. A lot of strategy can be put into using Naesala's Blazing Wind. You will be surprised at its true potential when used correctly.

Naesala Weaknesses

Weak to bows

As a flying unit, Naesala takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep them out of the range of archers and leave them to other units.
Heroes with Effective Skills

Should you Unlock Potential?

Should You Unlock Potential for this Hero? S Rank Icon

We Recommend You Unlock Potential for Naesala - Sky's Shadow!

We can say with confidence that you should use Unlock Potential to bring Naesala - Sky's Shadow from 4 Stars to 5 Stars. Naesala - Sky's Shadow is a very useful beast ace, so we recommend you Unlock Potential for Naesala - Sky's Shadow if your team lacks a strong beast ace.

Unlock Potential Tier List

Naesala - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, 3★
6 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, 3★
9 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, 3★
14 1 Grants Spd+3. If unit’s Spd > foe’s Spd, deals damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. 5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to (unit’s Atk minus foe’s Def or Res). 3★
(Cooldown Count = 4) Before combat this unit initiates, foes in an area near target take damage equal to 1.5x (unit’s Atk minus foe’s Def or Res). 4★

Passives

Skill Name Effect Learned At
If unit initiates combat, grants Spd+2 during combat. 3★
If unit initiates combat, grants Atk/Spd +2 during combat. 4★
If unit initiates combat, grants Atk/Spd +4 during combat. 5★
If unit’s HP  = 100% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) 3★
If unit’s HP ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) 3★
If unit’s HP ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge -1. (If using similar skill, only highest value applied. ) 4★

Naesala as a Source Hero

Naesala Avatar

Value of Skills ★★★★☆

Inheriting Swift Sparrow 2 and Guard 3

Naesala can be used to inherit the skills Swift Sparrow 2 and Guard 3. However, Naesala is a limited unit from the Grand Hero Battles and Heroic Grails, so think carefully before foddering him off.

How to Get Naesala / Illustrations / Voice Actor / Quotes

How to Get Naesala

Obtain through a Grand Hero Battle

Naesala is a Hero who, for a limited time, can be obtained through completing a Grand Hero Battle for the first time. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.

Voice Actor and Illustrator Information

Voice Actor
(English)
Illustrator 須田彩加
Appears In

Illustration

Quotes: Special Triggered

Special Triggered Quotes are voice lines that play upon activating a Special attack.

Don’t judge me too harshly.
I suppose I’ll just have to kill you.
You’re just unlucky.
I’ve no more use for you.

Lv 40 5★ Dialogue

Lv 40 5★ Dialogue become available when a hero attains Lv. 40 at 5★ rarity.

You seem to take your work quite seriously. What leverage must these people have over you, I wonder…
Oh, relax. It was only a little joke. As for my reason to fight? Simple. Kilvas desperately requires funds.
In my country, mercenary work is the best—and sometimes only—way to keep the people fed.
Selling one’s services to the highest bidder may be unsavory, but worrying about your reputation is for the rich.
The people of Kilvas depend on me. That is why I fight. You’ll continue to keep me well-supplied, won’t you?

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Comment

2 Anonymousover 2 years

The healing would take him out of Desperation range. Naesala's defenses aren't the best and he is still weak to bows and beast-effective weapons, so his survival isn't guaranteed. Perhaps on a Dive-Bomb Galeforce build so he can go in, kill someone, and get out?

1 Starkover 2 years

For Desperation Naesala build, imo Surge Sparrow is better than Swift Sparrow 3, it gives +1 atk than Swift and it also heals Naesala. It may look counter synergistic but can survive another hit to enable desperation again on your next turn

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