FF7 Remake

How to Get the Revival Materia | Raise and Arise Effects

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This is a page about the Revival materia in Final Fantasy 7 Remake (FF7R). Learn how to get the Revival materia and use the Raise and Arise spells, as well as how much AP it takes to level up the Revival materia.

Revival Materia Skills and Information

Basic Information

Revival Materia
Materia Type Magic Materia
Effect Allows you to use revival Spells.
Buy Price 3000 gil


Attack (±) Magic Attack (±) Defense (±) Magic Defense (±)
- 2 - 1
Strength (±) Magic (±) Vitality (±) Spirit (±)
- 1 - 1
Luck (±) Speed (±) Max HP (±) Max MP (±)
- - - 3

Revival Spells

Magic Effect MP Cost Element
Raise Revive ally and restore a moderate amount of HP. 7 -
Arise Revive ally and restore all HP. 14 -

Revival Materia Growth and Required AP

Level AP Required Acquired Skill
★1 - Use Raise
★2 5000 Use Arise

How to Get the Revival Materia

How to Get the Revival Materia
FF7 Remake Pick up on the Sector 7 Plate Edge in Chapter 4
・Purchase from a shop (Chapter 8, Chapter 9)
INTERmission DLC Purchased from any Vending Machine.

This materia will be available for purchase from shops starting Chapter 8 but you can get one as early as Chapter 4 while on the Sector 7 Plate Edge. For a complete walkthrough on Chapter 4, click the link below.

Chapter 4: Mad Dash Story Guide & Walkthrough

Magic Materia Related Links

Magic Materia

List of Magic Materia and How to Get Them

List of Magic Materia
Wind Lightning Ice Fire
Healing Cleansing Revival Barrier
Poison Binding Subversion Time

Other Materia

List of Materia

Magic Materia.pngMagic Command Materia.pngCommand Complete Materia.pngComplete Support Materia.pngSupport Summon Materia.pngSummon
Best Materia Combos | Best Materia for Hard Mode


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