Assassin's Creed Valhalla

Update 1.10 Patch Notes and Info

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This is an info page for the 1.10 Update for Assassin's Creed: Valhalla. Read on to find out the fixes, gameplay changes, and performance updates below.

What is in the Update?

Similar to the 1.0.4 Update, the 1.10 Patch brings several changes to gameplay, performance, and balancing issues. It also brings with in-game support for Settlement expansion and the new Yule Festival, and various fixes to quests.

It is scheduled to release on December 15, 2020 on all platforms at the following times:

CET 1:00 PM
ET 7:00 AM
PT 4:00 AM
AEDT 11:00 PM

How Big is the Patch?

Update 1.10 contains quite a smaller number of changes to the game across multiple platforms.

While not as big as Update 1.0.4, the update will still take up a good amount of storage space on your console. Below are the download sizes for each platform.

Xbox Series X/S ~ 6.3 GB
Xbox One ~5.7 GB
PS5 ~2.46 GB
PS4 ~2.4 GB
PC ~5.6 GB

Update 1.10 Patch Notes

Content

  • Added in-game support for Settlement expansion and Yule Festival
  • The Yule Festival is a time-limited event that packs activities and rewards for players to obtain. You'll begin to notice that several people will come to the east of your settlement in preparation for this.

Balancing

  • Tweaked the NPC power level behaviour.
  • NPCs power will now be at a maximum difference of 51 below the player.
  • NPCs that are 51 power below the player will be highlighted in green.
  • World bosses will match the player's power level when the power exceeds the world bosses’ base level. (also applies to: Alpha animals, Zealots)
  • This change applies to all difficulties.
  • Added loot-able chests to the Grand Magaester's hideout.
  • Addressed an issue where the Crit. Spark rune would not work when slotted into bows.
  • Addressed an issue where wrong weapon stats were displayed for specific items.

Items: Royal Guard, Viper Bow, Death-Speaker, The Mark of Sol, Doppelhander, Hundtoth

Quests, World Quests, and Side Activities Fixes

  • Fixed an issue in A Sword-Shower in Anecastre where Aelfgar didn't move to the assault location.
  • Fixed an issue where players cannot complete Honor's Hubris.
  • Fixed an issue that caused Tarben to follow Eivor everywhere when The Baker's Plaint wasn't completed.
  • Fixed an issue where Fast Travel wouldn't be available when returning to England after completing the Hordafylke arc.
  • Fixed an issue where Allies would not help Eivor opening doors at the Isle of Ely Monastery.
  • Fixed an issue with the Settlement Anomaly's light beams that prevented players from completing the anomaly.
  • Fixed an issue in Well-Traveled where the objective would not update.
  • Fixed an issue where Fenrir could get stuck underground.
  • Fixed an issue where Eivor would sometimes be levitating during Assault outros.
  • Fixed an issue in Defensive Measures where Jotuns would be able to pass through the shield.
  • Fixed an issue in Brewing Rebellion where the cutscene wouldn't trigger when the door was opened by an NPC by accident.
  • Fixed an issue in The False Ealdormancy that prevented players from completing it under certain conditions.
  • Fixed an issue in Kingdom’s End where Guthrum doesn't leave the Hamptun Blockade area.
  • Fixed an issue in A Sword-Shower in Anecastre that prevented players from completing the quest.
  • Fixed an issue in The Goddess of Birth that prevented players from completing the event.
  • Fixed an issue in Glory Regained where players could become stuck on the platform with the horn.
  • Fixed an issue in View Above All where the quest objective would sometimes not update after closing the gates.
  • Fixed an issue in A Rivalry for the Ages where players couldn't complete the quest under certain circumstances.
  • Fixed an issue in The Boar with the Golden Nose where players couldn't complete a world event due to Lady Trotters not spawning.
  • Fixed an issue in Defensive Measures where players would die when returning to Asgard.
  • Fixed an issue in Cruel Destiny that prevented players from proceeding to the second phase of the boss fight.
  • Fixed an issue in Madness of the Stones that prevented players from proceeding with the quest.
  • Fixed an issue in Bleeding the Leech that prevented players from completing the quest.
  • Fixed an issue where Petra would run into the opposite direction of the Elk.
  • Fixed an issue where players could sometimes not get back into the room with the Norns.
  • Fixed an issue in Giants of Fimbulwinter where Eivor could get stuck inside the quest area.
  • Fixed an issue in Smashing the Compass that prevented players from completing the quest.
  • Fixed an issue in War Weary where players couldn't re-enter the church under certain circumstances.
  • Fixed an issue in War of the Collectors where the world event wouldn't be completed under certain circumstances.
  • Fixed an issue in The Big Finish where the quest objective wouldn't update further.
  • Fixed an issue that prevented players from entering Skyrmir's Mitten in The Lost Cauldron.
  • Fixed an issue in Firing the Arrow where the quest objective would sometimes not update.
  • Fixed an issue where some players couldn't progress the game anymore upon reaching England.
  • Fixed an issue with the SteinnBjorn encounter.

Gameplay Changes

  • Fixed various NPC behavior/animation issues.
  • Fixed an issue that allowed players to shoot targets through walls.
  • Fixed an issue with spears not being effective to destroy windows.
  • Fixed an issue where the fishing hut kid was roaming Ravensthorpe instead of being at their house.
  • Horses will now run away when being hurt with a torch.
  • Fixed an issue where Jotuns could sometimes warp into walls when shape shifting.
  • Fixed an issue where monks would sometimes stand still and not perform their tasks.
  • Fixed an issue where hitting a horse with a Saxon boat will cause it to disappear when mounting it.
  • Sprint will now be interrupted by actions other than dodging.
  • Fixed an issue where Eivor would become invisible to AI detection when fast travelling during a dice game.
  • Fixed an issue where NPCs may randomly start pirouetting on a Saxon boat.

Abilities/Perks/Skills Changes

  • Fixed an issue where players couldn't perform heavy attacks with Frostruin or Sinner Skull.
  • Fixed an issue where Frostruin's perk wouldn't activate even when conditions are met.
  • Fixed instances where players were able to open barred doors with the Dive of the Valkyries ability.
  • Fixed an issue where the Level 2 Incendiary Power Trap couldn't be detonated a second time when the first trap was set off by an NPC.
  • Fixed an issue where Man's Best Friend wouldn't deal any damage to Zealots in some instances.
  • Largely increased Mastery Points cap.

User Interface/HUD Changes

  • Fixed various UI/HUD issues.
  • Fixed various localization issues.
  • Items that are part of a bundle in the Animus Store will now show the corresponding items in the Details Page.
  • Fixed an issue where players could sometimes lose weapons when performing a dual weapon swap.
  • Tweaked Reda's Informer icon to make it appear smaller.
  • Changed Adrenaline Fiend icon to make it more distinguishable from Adrenaline upgrades.
  • Torches/oil jars can now be dropped/put on the ground.
  • Fixed an issue that allowed players to get the beggar reward several times.
  • Fixed an issue where stats wouldn't update after leaving offline mode.
  • Fixed an issue where players couldn't interact with Reda anymore.
  • Added "OFF" to Quick-Time-Event Input type in the menu.
  • Fixed an issue with Alpha Animals where players wouldn't be awarded the skill point when animals were not killed by the player.
  • Fixed an issue where Opals would not disappear from the map under certain conditions after collection.
  • Fixed an issue where Experienced Travelers would unlock locations for the wrong territory.
  • Fixed an issue where players wouldn't be able to create or load a manual save anymore.
  • Fixed an issue where Layla's laptop couldn't be navigated with Focused navigation.
  • Named Cloud saves appropriately.
  • Cloud saves will now be named Autosave/Manual/Episode Save CLOUD
  • Fixed an issue where Saves could be displayed as corrupt when saving when the internet connection is lost.
  • Fixed an issue on where the pathfinder setting resets to Custom after rebooting the game.
  • Fixed an issue on where cloud saves could disappear under certain conditions.

Photo Mode and System Fixes

  • Fixed an issue where filters reset to no filter when adjusting other values in Photo Mode.
  • Fixed an issue where the Photo Mode camera could get stuck in objects.
  • Photo Mode Frames will now function correctly.
  • Improved stability and performance.
  • (PC) Fixed an issue with the benchmark tool that caused the tool not to collect data for a moment after unpausing the session.
  • (PC) Fixed an issue where VRAM indicators did not correspond with actual VRAM consumption.
  • Reduced intensity and duration of the parry rumble.
  • (PS5) Fixed an issue on PlayStation®5 where the Season Pass wouldn’t be displayed as OWNED after purchase.
  • (PC) Fixed some freezes when performing specific actions for the first time.
  • (PC) Fixed an issue that could cause freezes during Splash Screen.

Miscellaneous Fixes/Changes

  • Legendary animal trophies will now correctly appear in the Longhouse.
  • Fixed various object or texture placement issues.
  • Fixed various instances where the player could become stuck on objects.

Related Links

News and Updates

News and Updates
Release Date Pre-Order Guide
Game Editions Season Pass Content
What is the Yule Festival? Update 1.2.2 Patch Notes and Info
Ostara Festival Free Update Does Assassin's Creed Valhalla Have Multiplayer?
New Game Plus June 2 Hotfix Fixes and Info

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