★ Latest Banners: Floral Royals
┗ Emblem Byleth & Legendary Elise
☆ New: Valentine's Céline, Valentine's Hortensia, Valentine's Louis, Valentine's Veyle
┗ Emblem Byleth (M), Legendary Elise
★ Free Units: Valentine's Takumi
☆ State of the Meta (February 2026)

This is a ranking page for the hero Céline - Love's Aroma from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Valentine's Céline.
| Heroes With the Same Name | |
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List of Contents
| Special Heroes - Floral Royals Featured Heroes | |||
|---|---|---|---|
Valentine's Louis[8.5/10] |
Valentine's Céline[9.0/10] |
Valentine's Veyle[9.5/10] |
Valentine's Hortensia[9.5/10] |
Attention! |
This page is still under construction and will be completed shortly. |
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| Overall Rating | 9.0/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
A (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
A (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Gift of Love has built-in Canto and Phantom Res, neutralizes stat penalties and cleanses 2 Penalty effects for Céline and nearby allies at the end of player and enemy phases, grants Céline and nearby allies bonus stats and a Null Follow-Up effect, and grants Celine bonus true damage, Potent Follow 100%, and a Desperation effect. |
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Might: 14 Range: 2 Enables 【Canto (Dist.; Max 3, Min 1)】. Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. After start-of-turn effects trigger on player phase, and after start-of-turn effects trigger on enemy phase (except for in Summoner Duels), for unit and allies within 3 spaces of unit, neutralizes stat penalties and two Penalty effects (does not apply to Penalty effects that are applied at the same time; neutralizes the first applicable Penalty effects on unit's or ally's list of active effects). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X during combat (for unit, X = 15; for allies, X = 5), and also, if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +25 damage during combat (excluding area-of-effect Specials). If decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】 during combat. If unit initiates combat, unit can make a follow-up attack before foe's next attack during combat. |
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Cooldown Count = 3 When Special triggers, treats foe's Def/Res as if reduced by 50% and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills. |
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If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Spd = unit's maximum Special cooldown count + 7 during combat, and also, when unit's Special triggers, deals damage = unit's maximum Special cooldown count × X (excluding area-of-effect Specials; if unit triggers the "unit attacks twice" effect, X = 3; otherwise, X = 5). |
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For foes on the map whose Res < unit's Res at start of combat, inflicts Spd/Res-5, neutralizes foe's bonuses to Spd/Res, and foe suffers +10 damage during combat (excluding area-of-effect Specials). Inflicts Spd/Res-4 on foe, and unit deals +8 damage during combat (excluding area-of-effect Specials). |
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At start of player phase or enemy phase, grants 【Truly Incited】 to unit for 1 turn, and also, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts 【Ploy】 and 【Exposure】 on those foes through their next actions. Grants Atk/Res+4 during combat. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (15) |
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★☆☆☆☆ |
| Atk (9) |
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★★★★☆ |
| Spd (9) |
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★★★★★ |
| Def (3) |
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★☆☆☆☆ |
| Res (14) |
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★★★★★ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
The best IVs for Valentine's Céline are +Spd and -Def. Spd is the basis for Céline's Null Follow-Up and 【Potent Follow 100%】 effects, making it the most important stat to boost.
While Céline's Res is high and will also benefit from boosting, Spd is more important in this case.
Céline's Def is abysmal and can be safely taken as a bane as it won't impact any of her matchups.
| HOT | |
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| Updated on 02/06/2026 | |
Valentine's Céline's base kit is functional as a support and attacker hybrid, allowing her flexibility to perform based on the team's needs. A more offensive build is possible, but as her combat gets weaker over time, transitioning to a support build will be better.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 184 | ||
| HP |
34 |
Rank: 1313/1347 |
| Atk |
42 |
Rank: 447/1347 |
| Spd |
48 |
Rank: 19/1347 |
| Def |
13 |
Rank: 1345/1347 |
| Res |
47 |
Rank: 26/1347 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 39 | 61 | 52 | 17 | 52 | 221 | Lv.40 +10 | 39 | 47 | 52 | 17 | 52 | 207 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 42 | 46 | 52 | 17 | 51 | 208 |
| +Atk Lv.40 +10 | 38 | 49 | 52 | 17 | 51 | 207 |
| +Spd Lv.40 +10 | 38 | 46 | 56 | 17 | 51 | 208 |
| +Def Lv.40 +10 | 38 | 46 | 52 | 21 | 51 | 208 |
| +Res Lv.40 +10 | 38 | 46 | 52 | 17 | 54 | 207 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 34 | 56 | 48 | 13 | 47 | 198 |
| 5★ Lv.40 | 34 | 42 | 48 | 13 | 47 | 184 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 15 | 23 | 9 | 3 | 14 | 64 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 42 | 48 | 45 | 23 | 27 | 185 | |
| 42 | 49 | 16 | 29 | 49 | 185 | |
| 40 | 45 | 48 | 22 | 30 | 185 | |
|
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34 | 42 | 48 | 13 | 47 | 184 |
| 40 | 43 | 47 | 17 | 27 | 174 | |
| 41 | 46 | 45 | 22 | 20 | 174 | |
| 40 | 46 | 31 | 35 | 16 | 168 | |
| 40 | 45 | 44 | 19 | 20 | 168 | |
| 36 | 43 | 40 | 16 | 28 | 163 | |
| 39 | 44 | 22 | 16 | 42 | 163 | |
| 40 | 42 | 26 | 16 | 39 | 163 | |
| 37 | 38 | 40 | 23 | 24 | 162 | |
| 39 | 37 | 43 | 21 | 22 | 162 | |
| 40 | 36 | 38 | 21 | 22 | 157 | |
| 40 | 39 | 39 | 16 | 23 | 157 | |
| 35 | 29 | 32 | 19 | 30 | 145 | |
| 38 | 32 | 23 | 27 | 25 | 145 | |
| 33 | 33 | 31 | 17 | 31 | 145 | |
| 36 | 32 | 35 | 18 | 23 | 144 | |
| 37 | 33 | 34 | 19 | 21 | 144 | |
| 34 | 26 | 34 | 20 | 30 | 144 | |
| 37 | 35 | 33 | 14 | 25 | 144 |
Note: Stats bonuses from skills are not taken into account.
Valentine's Céline is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.
Attention! |
This page is still under construction and will be completed shortly. |
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Valentine's Céline has abysmal physical bulk with only base 34 HP and base 13 Def. Any attack from a half-decent physical attacker can knock her out in one hit.
Keep Valentine's Céline away from physical attackers to ensure her survival!
Valentine's Céline takes 1.5x damage from cavalry-effective weapons like Thani or Binding Reginleif, and one blow from this type of weapon will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
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Céline - Love's Aroma only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Céline - Love's Aroma if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 4 | 2 | No Effect | 5★ | |
| 6 | 2 | No Effect | 5★ | |
| 9 | 2 | No Effect | 5★ | |
| 14 | 2 | Enables 【Canto (Dist.; Max 3, Min 1)】. Accelerates Special trigger (cooldown count-1). If a skill compares unit's Res to a foe's or ally's Res, treats unit's Res as if granted +5. After start-of-turn effects trigger on player phase, and after start-of-turn effects trigger on enemy phase (except for in Summoner Duels), for unit and allies within 3 spaces of unit, neutralizes stat penalties and two Penalty effects (does not apply to Penalty effects that are applied at the same time; neutralizes the first applicable Penalty effects on unit's or ally's list of active effects). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X during combat (for unit, X = 15; for allies, X = 5), and also, if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +25 damage during combat (excluding area-of-effect Specials). If decreasing the Spd difference necessary to make a follow-up attack by 10 would allow unit to trigger a follow-up attack (excluding guaranteed or prevented follow-ups), triggers 【Potent Follow 100%】 during combat. If unit initiates combat, unit can make a follow-up attack before foe's next attack during combat. |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 3) Resolve combat as if foe suffered Def/Res -30%. | 5★ | |
| (Cooldown Count = 3) Treats foe's Def/Res as if reduced by 50% during combat. | 5★ | |
| (Cooldown Count = 3) When Special triggers, treats foe's Def/Res as if reduced by 50% and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills. | 5★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| If unit is adjacent to an ally, grants Atk/Spd+3 during combat. | 5★ | |
| If unit is adjacent to an ally, grants Atk/Spd+4 during combat. | 5★ | |
| If unit is adjacent to an ally, grants Atk/Spd+5 during combat. | 5★ | |
| If unit initiates combat or is within 3 spaces of an ally, grants bonus to unit's Atk/Spd = unit's maximum Special cooldown count + 7 during combat, and also, when unit's Special triggers, deals damage = unit's maximum Special cooldown count × X (excluding area-of-effect Specials; if unit triggers the "unit attacks twice" effect, X = 3; otherwise, X = 5). | 5★ | |
| If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-2 on nearest foes within 4 spaces of both unit and target through their next actions. | 5★ | |
| If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res-4 on nearest foes within 4 spaces of both unit and target through their next actions. | 5★ | |
| If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, inflicts Spd/Res -6 on nearest foes within 4 spaces of both unit and target through their next actions. | 5★ | |
| For foes on the map whose Res < unit's Res at start of combat, inflicts Spd/Res-5, neutralizes foe's bonuses to Spd/Res, and foe suffers +10 damage during combat (excluding area-of-effect Specials). Inflicts Spd/Res-4 on foe, and unit deals +8 damage during combat (excluding area-of-effect Specials). |
5★ | |
| At start of turn, if unit is not adjacent to an ally, grants Atk/Res +2 to unit for 1 turn. | 5★ | |
| At start of turn, if unit is not adjacent to an ally, grants Atk/Res +4 to unit for 1 turn. | 5★ | |
| At start of turn, if unit is not adjacent to an ally, grants Atk/Res +6 to unit for 1 turn. | 5★ | |
| At start of player phase or enemy phase, grants 【Truly Incited】 to unit for 1 turn, and also, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts 【Ploy】 and 【Exposure】 on those foes through their next actions. Grants Atk/Res+4 during combat. |
5★ |

| Value of Skills | ★★★★★ |
|---|
Valentine's Céline has Magic Light, Atk/Spd Aria, S/R Detect Aerial, and Truly Inspired as inheritable options.
It is possible to acquire multiple skills using only one copy of Valentine's Céline by inheriting the prerequisite skills first.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Valentine's Céline is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.
| Event Name | Focus |
|---|---|
![]() Floral Royals Special Heroes Summon |
Starts:02/04/2026 Ends:03/05/2026 |
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Rachelle Heger |
|---|---|
| Illustrator | Miwabe Sakura |
| Appears In |
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| Heroes from Special Heroes - Floral Royals | |||
|---|---|---|---|
Valentine's Louis[8.5/10] |
Valentine's Céline[9.0/10] |
Valentine's Veyle[9.5/10] |
Valentine's Hortensia[9.5/10] |
▶︎Return to the Blue Heroes Page
| Close-Range | Ranged |
|---|---|
Lance |
Blue Tome |
Blue Breath |
Blue Dagger |
Blue Beast |
Blue Bow |
Valentine's Céline Builds and Best IVs



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