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the range 2 is the only advantage azura has over plumeria, IMO.
S!Plumeria is overall the better refresher, still don't understand why she was demoted from 9.9, because of the extra action she gets from her Harmonic skill. They give similar buffs but I like the Drive Preempt effect from Plumeria better than Azura giving out Preempt Pulse as a bonus because it can be stacked, and other units like E!Lyn and N!Gullveig also give PP to allies. Plumeria's mid turn penalties can't be cleansed while all of Azura's can. Shadow Smite is very useful too.
I don't understand why y'all rate dancers like this so highly. If it's the range of dance, sharena should be 9.9 (brave & entwined), cuz she can give extra turns across the map, or 3 turns away. I guess those are only with a battle, but that's much more useful to me. There are so many types of movements, i can easily make do without non battle extra turns.