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This is a ranking page for the hero Constance - Fallen Noble from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Constance.
List of Contents
| Mythic Heroes - Elimine: Scouring Saint Featured Heroes | |||
|---|---|---|---|
Legendary Seliph[8.5/10] |
Constance[8.5/10] |
Volke[8.5/10] |
Legendary Julia[8.5/10] |
Peony[9.0/10] |
Hapi[8.5/10] |
Ótr[8.5/10] |
Ascended Fjorm[8.5/10] |
Eitri[8.5/10] |
Legendary Claude[8.5/10] |
Ashera[8.5/10] |
Elimine[9.0/10] |

| Overall Rating | 8.5/10 |
|---|---|
| Reroll Ranking (excluding Inherit Skill) |
B (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Refined Agnea's Arrow inflicts Sabotage and Discord on multiple foes, grants Constance Canto, bonus stats, true damage, true DR, a Null Follow-Up effect, Special charges per attack, and either neutralizes her Atk/Spd penalties or her foe's Spd/Res bonuses depending on odd/even turns. |
|
Might: 14 Range: 2 Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) on odd-numbered turns, and neutralizes unit's penalties to Atk/Spd on even-numbered turns. |
|
Range: 1 Neutralizes target ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. Converts any penalties on target ally into bonuses. |
|
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. |
|
Enables 【Canto (Rem.)】. Inflicts Atk/Spd-3 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
|
Inflicts Spd/Res-4 on foes within 2 spaces during combat. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (17) |
|
★★☆☆☆ |
| Atk (12) |
|
★★★★★ |
| Spd (10) |
|
★★★★★ |
| Def (4) |
|
★★☆☆☆ |
| Res (5) |
|
★★★☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
Constance's best IVs are +Spd and -Def. +Spd is a Superboon and boosts her already high Spd stat even higher to both allow her to double her foes and prevent them from doubling her as well. Her Def is a dump stat and boosting it will not change most of her matchups, thus it is safe to take as a bane.
If you want to build a +10 merged Constance, we recommend a +Spd IV. Maximizing her Spd ensures that she keeps up with the various Spd focused heroes in the metagame.
| HOT | |
|---|---|
| Updated on 11/14/2025 | |
This build uses premium offensive options to make Constance hit as hard as possible. Emblem Micaiah Ring allows Constance to reposition herself and gain an extra action while also adjusting the ranges of her Spd/Res Crux and Soaring Echo along the way.
| Exclusive Weapon Effect from Refining (Special Effect Type) | |
|---|---|
| SP: 400 | |
| Might: 14 Range: 2 HP: Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 and Def/Res+5 to unit, deals damage = 20% of unit's Spd (excluding area-of-effect Specials), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) on odd-numbered turns, and neutralizes unit's penalties to Atk/Spd on even-numbered turns during combat. Enables 【Canto (Rem.; Min 1)】. At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Res-7, 【Sabotage】, and 【Discord】 on closest foes and foes within 2 spaces of those foes through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 2, + 5 (max 11), and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). |
|
Refined Agnea's Arrow grants Constance 【Canto (Rem.; Min 1)】 and inflicts Spd/Res-7, 【Sabotage】, and 【Discord】 on closest foes and foes within 2 spaces of those foes at start of turn and after Constance acts.
In combat, refined Agnea's Arrow grants Constance Atk/Spd+6, Def/Res+5, an additional Atk/Spd/Def/Res boost based on number of foes within 3 rows and 3 columns (up to +11), bonus true damage equal to 20% of her Spd, +7 bonus true damage reduction, a Null Follow-Up effect, Special cooldown charges per attack, and either neutralizes her Atk/Spd penalties or her foe's Spd/Res bonuses depending on odd/even turns.
Refined Agnea's Arrow has multiple effects that impact combat both directly and indirectly, and while it doesn't have anything unique compared to other exclusive weapons, it has enough to make Constance relevant in today's metagame.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 167 | ||
| HP |
39 |
Rank: 778/1322 |
| Atk |
42 |
Rank: 279/1322 |
| Spd |
40 |
Rank: 309/1322 |
| Def |
17 |
Rank: 1050/1322 |
| Res |
29 |
Rank: 446/1322 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 44 | 61 | 48 | 21 | 33 | 207 | Lv.40 +10 | 44 | 47 | 45 | 21 | 33 | 190 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 46 | 46 | 44 | 21 | 33 | 190 |
| +Atk Lv.40 +10 | 43 | 50 | 44 | 21 | 33 | 191 |
| +Spd Lv.40 +10 | 43 | 46 | 48 | 21 | 33 | 191 |
| +Def Lv.40 +10 | 43 | 46 | 44 | 24 | 33 | 190 |
| +Res Lv.40 +10 | 43 | 46 | 44 | 21 | 36 | 190 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 39 | 56 | 43 | 17 | 29 | 184 |
| 5★ Lv.40 | 39 | 42 | 40 | 17 | 29 | 167 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 17 | 26 | 13 | 4 | 5 | 65 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
| 37 | 46 | 40 | 16 | 45 | 184 | |
| 36 | 43 | 47 | 16 | 41 | 183 | |
| 40 | 43 | 47 | 22 | 26 | 178 | |
| 45 | 45 | 47 | 21 | 20 | 178 | |
| 38 | 43 | 19 | 32 | 40 | 172 | |
| 41 | 40 | 44 | 23 | 24 | 172 | |
| 39 | 42 | 35 | 16 | 35 | 167 | |
|
|
39 | 42 | 40 | 17 | 29 | 167 |
| 38 | 40 | 19 | 36 | 34 | 167 | |
| 40 | 38 | 43 | 20 | 25 | 166 | |
| 40 | 36 | 42 | 16 | 21 | 155 | |
| 36 | 37 | 30 | 17 | 30 | 150 | |
| 42 | 33 | 34 | 17 | 24 | 150 | |
| 35 | 33 | 36 | 20 | 25 | 149 | |
| 34 | 34 | 32 | 20 | 27 | 147 |
Note: Stats bonuses from skills are not taken into account.
Constance is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

Refined Agnea's Arrow grants Constance 【Canto (Rem.; Min 1)】 and inflicts Spd/Res-7, 【Sabotage】, and 【Discord】 on closest foes and foes within 2 spaces of those foes at start of turn and after Constance acts.
In combat, refined Agnea's Arrow grants Constance Atk/Spd+6, Def/Res+5, an additional Atk/Spd/Def/Res boost based on number of foes within 3 rows and 3 columns (up to +11), bonus true damage equal to 20% of her Spd, +7 bonus true damage reduction, a Null Follow-Up effect, Special cooldown charges per attack, and either neutralizes her Atk/Spd penalties or her foe's Spd/Res bonuses depending on odd/even turns.
Refined Agnea's Arrow has multiple effects that impact combat both directly and indirectly, and while it doesn't have anything unique compared to other exclusive weapons, it has enough to make Constance relevant in today's metagame.
As a flying unit, Constance takes 1.5x damage from bows and weapons effective on flying units. Be sure to keep her out of the range of archers, and leave them to other units.
Heroes with Effective Skills
| Should You Unlock Potential for this Hero? | Cannot Unlock Potential |
|---|
Constance - Fallen Noble only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Constance - Fallen Noble if a 4 Star version is released!
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 4 | 2 | No Effect | 5★ | |
| 6 | 2 | No Effect | 5★ | |
| 9 | 2 | No Effect | 5★ | |
| 14 | 2 | Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) on odd-numbered turns, and neutralizes unit's penalties to Atk/Spd on even-numbered turns. | 5★ |
| Skill Name | Range | Effect | Learned At |
|---|---|---|---|
| 1 | Converts penalties on target into bonuses. | 5★ | |
| 1 | Neutralizes target ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. Converts any penalties on target ally into bonuses. | 5★ |
| This Hero has no Special skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| At start of combat, if unit’s HP = 100%, grants Atk/Spd +3, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
| At start of combat, if unit’s HP = 100%, grants Atk/Spd +4, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
| At start of combat, if unit’s HP = 100%, grants Atk/Spd +5, but if unit attacked, deals 1 damage to unit after combat. | 5★ | |
| At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit. | 5★ | |
| Enables 【Canto (Rem.)】. Inflicts Atk/Spd-1 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
5★ | |
| Enables 【Canto (Rem.)】. Inflicts Atk/Spd-2 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
5★ | |
| Enables 【Canto (Rem.)】. Inflicts Atk/Spd-3 on foe during combat. 【Canto (Rem.)】 After combat, unit can move spaces equal to the number of spaces they have not used yet in their previous action according to their movement type. For example, a flying unit who has moved 1 space to attack an opponent, can move 1 spaces after as fliers have 2 spaces of movement. |
5★ | |
| Inflicts Spd/Res-2 on foes within 2 spaces during combat. | 5★ | |
| Inflicts Spd/Res-3 on foes within 2 spaces during combat. | 5★ | |
| Inflicts Spd/Res-4 on foes within 2 spaces during combat. | 5★ |

| Value of Skills | ★★★☆☆ |
|---|
Constance has multiple skills worth inheriting to other units in Harsh Command+, Atk/Spd Push 4, A/S Far Trace 3, and Spd/Res Rein 3.
These are all premium options and hard to find elsewhere, but a special mention has to go to A/S Far Trace 3, as Constance is currently the only hero with it as of September 2021.
Through inheriting the prerequisite skills for these from other units, it is possible to inherit two complete skill trees from one copy of Constance!
Constance is a Hero who can be pulled from any summon.
Note: Not currently a featured hero in any Summon events.
Current Focuses and Which You Should Pull From
| Voice Actor (English) |
Kirsten Day |
|---|---|
| Illustrator | yoshihisa |
| Appears In |
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| Heroes from Mythic Heroes - Elimine: Scouring Saint | |||
|---|---|---|---|
Legendary Seliph[8.5/10] |
Constance[8.5/10] |
Volke[8.5/10] |
Legendary Julia[8.5/10] |
Peony[9.0/10] |
Hapi[8.5/10] |
Ótr[8.5/10] |
Ascended Fjorm[8.5/10] |
Eitri[8.5/10] |
Legendary Claude[8.5/10] |
Ashera[8.5/10] |
Elimine[9.0/10] |
▶︎Return to the Red Heroes Page
| Close-Range | Ranged |
|---|---|
Sword |
Red Tome |
Red Breath |
Red Dagger |
Red Beast |
Red Bow |
Constance Builds and Best IVs



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