Fire Emblem Heroes (FEH)

Winter Sephiran Builds and Best IVs

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This is a ranking page for the hero Sephiran - Hoary Sovereign from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Winter Sephiran.

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Winter Sephiran Rating and Basic Information

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Overall Rating 8.5/10
Reroll Ranking (excluding Inherit Skill) A
(▶Reroll Ranking)
Ranking (including Inherit Skill) A
(▶FEH Tier List)

Sephiran - Hoary Sovereign: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Delays enemy Specials through Tannenbaton+
・C skill grants allies heals and neutralizes penalties at odd-numbered turns
・Low-cooldown Special grants Def/Res buff to all allies

Winter Sephiran Skills at 5★


Might: 12  Range: 2
Grants Def/Res+2 to allies within 2 spaces of unit during combat and inflicts Special cooldown charge-1 on foe per attack. (Only highest value applied. Does not stack.)

Range: 1
Restores HP = 50% of Atk. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counteratttacks, restricting, movement, etc. ) that last through ally’s next action.

Cooldown Count = 1
When healing an ally with a staff, grants Def/Res +6 to all allies for 1 turn.

At start of combat, if unit's HP ≥ 25%, grants Atk/Res+7, but after combat, if unit attacked, deals 5 damage to unit.

At start of odd-numbered turns neutralizes any 【Penalty】 on allies within 2 spaces of unit and restores 20 HP to those units.
【Penalty】
All effects that last "on foe through next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Winter Sephiran Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (19) Normal HP ★★☆☆☆
Atk (9) Attack Bane ★★★★★
Spd (8) Spd Bane ★☆☆☆☆
Def (7) Def Bane ★★★★☆
Res (10) Res Boon ★★★☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Atk/-Spd

The best IVs for Winter Sephiran are +Atk and -Spd. Winter Sephiran has a high Atk stat for a staff unit, so he is perfect for shaving off enemy unit's HP to make it easier for your bonus units to finish them off in the Arena. His Spd is very unreliable and he does not have much use for it so it is safe to take as a bane.

+Def for a +10 Merge

We recommend a +Def IV when merging Winter Sephiran to 10. At +10 Merges, Winter Sephiran' Atk will reach decent levels that pushing it up higher is a waste, considering he is not really the main damage dealer in your team. At this point, it would be better to opt with a +Def IV instead to help him survive and dish out more heals for your team.

Winter Sephiran Best Builds

Budget Winter Sephiran

HOT
Assist Skill IconRestore+
Emblem Icon: -
Attuned Skill Icon: -

How to Use, Explanation

Wary Fighter 3 is picked up because survivability is very important for Winter Sephiran. Distant Guard 3 is picked up to allow Sephiran to provide additional support to his allies. If you need more offense, you can replace Wary Fighter with Wrathful Staff 3. You can also go for a Wrathful Staff upgrade for Tannenbaton+ if you can afford it.

Source Heroes for All Skills

Winter Sephiran Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
175
HP
HP 43 43
Rank: 192/1171
Atk
Atk 42 42
Rank: 279/1171
Spd
Spd 21 21
Rank: 1047/1171
Def
Def 29 29
Rank: 575/1171
Res
Res 40 40
Rank: 87/1171

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 48 59 25 33 45 210
Lv.40 +10 48 47 25 33 45 198

HP Atk Spd Def Res Total
+HP
Lv.40 +10
50 46 25 33 44 198
+Atk
Lv.40 +10
47 49 25 33 44 198
+Spd
Lv.40 +10
47 46 28 33 44 198
+Def
Lv.40 +10
47 46 25 36 44 198
+Res
Lv.40 +10
47 46 25 33 48 199

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 43 54 21 29 40 187
5★ Lv.40 43 42 21 29 40 175

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 19 9 8 7 10 53

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
42 35 25 37 40 179
Winter Sephiran Icon Winter Sephiran
43 42 21 29 40 175
42 36 23 30 34 165

Note: Stats bonuses from skills are not taken into account.

Winter Sephiran Roles, Strengths, and Weaknesses

Winter Sephiran Roles

Sephiran - Hoary Sovereign Roles
Close Physical AttackClose-Physical Ranged Physical AttackRanged-Physical Close Magic AttackClose-Magic Ranged Magic ImageRanged-Magic
Physical Wall ImagePhysical Wall Magic Wall ImageMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
No Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter Recovery ImageRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Winter Sephiran is a ranged magic attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Res stat. However, as he uses a staff, his damage would normally be halved without a Wrathful Staff effect.

Winter Sephiran Strengths

Tannenbaton+ greatly improves team durability!

On top of granting +2 Def/Res to allies within 2 spaces, it also inflcits Special cooldown charge-1 on foe per attack. This decreases the amount of damage the enemy team can dish out. Winter Sephiran can be a counter to units that heavily rely on specials to deal damage such as a Galeforce Ninja Lyn or a Reginn.

Can Heal HP and Neutralize Status Effects with Restore+

With Restore+, Winter Sephiran can heal and neutralize status conditions like Panic and Threaten in one turn.

Odd Recovery 3 also provides heals and neutralizes any 【Penalty】 on allies within 2 spaces of Sephiran every start of odd-numbered turns. These two ways of neutralizing penalties makes Sephiran a great unit in Aether Raids as debuffs are very common in that game mode.

His only flaw in being a staff unit in Aether Raids is his mobility. If you are able to work around that through skills or seals like Armor March or by utilizing movement-assist skills, he is a solid candidate for Aether Raid teams.

Winter Sephiran Weaknesses

Armored movement!

Winter Sephiran enjoys the high stats of an armored unit, but this means that he suffers from armored movement as well. Without the use of proper Sacred Seals like Armored Boots and skills like Armored March 3, he will be crippled by very limited movement. This makes it hard for him to nail timely Restore+ activations. It also makes it hard for him to utilize the AoE effects of Tannenbaton+.

Weak to Armor Effective Weapons

Winter Sephiran takes 1.5x damage from armor-effective weapons like Armorslayer+ or Hammer+, and one blow from these types of weapons is sure to take him down. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Heroes with Effective Skills

Should you Unlock Potential?

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Sephiran - Hoary Sovereign Only Appears as a 5 Star Hero!

Sephiran - Hoary Sovereign only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Sephiran - Hoary Sovereign if a 4 Star version is released!

Unlock Potential Tier List

Winter Sephiran - List of Skills

Weapons

Skill Name Might Range Effect Learned At
10 2 Restricted to units that use a Staff. 5★
Grants Def/Res+2 to allies within 2 spaces of unit during combat and inflicts Special cooldown charge-1 on foe per attack. (Only highest value applied. Does not stack.) 5★
12 2 Grants Def/Res+2 to allies within 2 spaces of unit during combat and inflicts Special cooldown charge-1 on foe per attack. (Only highest value applied. Does not stack.) 5★

Assists

Skill Name Range Effect Learned At
1 Restores 5 HP. 5★
1 Restores 7 HP each to target and this unit. 5★
1 Restores 8 HP. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counterattacks, restricting movement, etc,) that last though ally’s next action. 5★
1 Restores HP = 50% of Atk. (Minimum of 8 HP. ) Neutralizes ally’s penalties (from skills like Panic, Threaten, etc. ) and negative status effects (preventing counteratttacks, restricting, movement, etc. ) that last through ally’s next action. 5★

Specials

Skill Name Effect Learned At
(Cooldown Count = 1) When healing an ally with a staff, restores an additional 10 HP to target ally. 5★
(Cooldown Count = 1) When healing an ally with a staff, grants Def +4 to all allies for 1 turn. 5★
(Cooldown Count = 1) When healing an ally with a staff, grants Def/Res +4 to all allies for 1 turn. 5★
(Cooldown Count = 1) When healing an ally with a staff, grants Def/Res +6 to all allies for 1 turn. 5★

Passives

Skill Name Effect Learned At
At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat. 5★
At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat. 5★
At start of combat, if unit's HP = 100%, grants Atk/Res+5, but if unit attacked, deals 1 damage to unit after combat. 5★
At start of combat, if unit's HP ≥ 25%, grants Atk/Res+7, but after combat, if unit attacked, deals 5 damage to unit. 5★
At start of odd-numbered turns neutralizes any 【Penalty】 on allies within 2 spaces of unit and restores 5 HP to those units.
【Penalty】
All effects that last "on foe through next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of odd-numbered turns neutralizes any 【Penalty】 on allies within 2 spaces of unit and restores 10 HP to those units.
【Penalty】
All effects that last "on foe through next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★
At start of odd-numbered turns neutralizes any 【Penalty】 on allies within 2 spaces of unit and restores 20 HP to those units.
【Penalty】
All effects that last "on foe through next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
5★

Winter Sephiran as a Source Hero

Winter Sephiran Avatar

Value of Skills ★★★★★

All of his skills are Inheritable

All of Winter Sephiran's skills are inheritable, but the ones with the most value are Tannenbaton+, and Odd Recovery 3 because of their rarity. If you choose to inherit other skills he possesses, it might be wise to check if there are other sources available.

How to Get Winter Sephiran / Illustrations / Voice Actor / Quotes

How to Get Winter Sephiran

Obtained through a Special Summoning Event!

Winter Sephiran is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Note: Not currently a featured hero in any Summon events.

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Voice Actor and Illustrator Information

Voice Actor
(English)
E. Jason Liebrecht
Illustrator pikomaro
Appears In

Illustration

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