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Here you can see how to get Void Tome, a weapon skill in Fire Emblem Heroes (FEH). Check out Void Tome, Void Tome's effects, units with Void Tome, as well as Inherit Skill Information!
List of Contents
Skill |
Void Tome
|
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Type | |||
Mt | 14 | Range | 2 |
Effect | Grants Atk +3. At start of combat, if foe's Atk ≥ 50 or if【Penalty】is active on foe, grants Atk/Def/Res +5 to unit during combat. At start of combat, if foe's Spd ≥ 35 or if【Penalty】is active on foe, unit makes a guaranteed follow-up attack. 【Penalty】 All effects that last “on foe through its next action”. Includes penalties inflicted by skills like Panic/Threaten and neg. status effects (preventing counterattacks, restricting movement, or effects of a skill like Triangle Adapt or Guard). |
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Required SP | 400 | ||
Sacred Seal | None |
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Might | 14 | Range | 2 |
---|---|---|---|
HP | - | ||
Atk | - | Spd | - |
Def | - | Res | - |
Effect | Grants Atk+3. At start of combat, if foe's Atk > 50 or if 【Penalty】 is active on foe, grants Atk/Def/Res+5 to unit during combat. At start of combat, if foe's Spd ≥ 35 or if 【Penalty】 is active on foe, unit makes a guaranteed follow-up attack. At start of combat, if foe's HP ≥ 50%, grants Atk/Spd/Def/Res+4 to unit during combat. If foe has a Special skill and that foe's maximum Special cooldown count is reduced (Special trigger is accelerated), grants Special cooldown count-1 to unit before unit's first attack during combat. If foe's Atk ≥ 50 at start of combat, deals damage during combat = 15% of foe's Atk at start of combat (excluding area-of-effect Specials). At start of combat, if foe's Def or Res ≥ 35 or if 【Bonus】 is active on foe, reduces damage from attacks by X% (X= the greater of foe's Def or Res at start of combat; max 50; excluding area-of-effect Specials) during combat. |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Might | 15 | Range | 2 |
---|---|---|---|
HP | 2 | ||
Atk | - | Spd | - |
Def | - | Res | - |
Effect | Grants Atk+3. At start of combat, if foe's Atk > 50 or if 【Penalty】 is active on foe, grants Atk/Def/Res+5 to unit during combat. At start of combat, if foe's Spd ≥ 35 or if 【Penalty】 is active on foe, unit makes a guaranteed follow-up attack. |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Might | 14 | Range | 2 |
---|---|---|---|
HP | 2 | ||
Atk | - | Spd | 3 |
Def | - | Res | - |
Effect | Grants Atk+3. At start of combat, if foe's Atk > 50 or if 【Penalty】 is active on foe, grants Atk/Def/Res+5 to unit during combat. At start of combat, if foe's Spd ≥ 35 or if 【Penalty】 is active on foe, unit makes a guaranteed follow-up attack. |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Might | 14 | Range | 2 |
---|---|---|---|
HP | 2 | ||
Atk | - | Spd | - |
Def | 4 | Res | - |
Effect | Grants Atk+3. At start of combat, if foe's Atk > 50 or if 【Penalty】 is active on foe, grants Atk/Def/Res+5 to unit during combat. At start of combat, if foe's Spd ≥ 35 or if 【Penalty】 is active on foe, unit makes a guaranteed follow-up attack. |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Might | 14 | Range | 2 |
---|---|---|---|
HP | 2 | ||
Atk | - | Spd | - |
Def | - | Res | 4 |
Effect | Grants Atk+3. At start of combat, if foe's Atk > 50 or if 【Penalty】 is active on foe, grants Atk/Def/Res+5 to unit during combat. At start of combat, if foe's Spd ≥ 35 or if 【Penalty】 is active on foe, unit makes a guaranteed follow-up attack. |
Arena Medals | 500 | Refining Stones | - |
---|---|---|---|
Divine Dew | 200 | SP | 400 |
Rating | 9.5/10.0 | Ranking | Unranked |
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Inheritable? | Move Type that can Inherit this Skill |
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No | - |
Weapon Type that can Inherit this Skill | |
-
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Hero Name | Learns At |
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5★ |
Void Tome is an Exclusive Skill, so it cannot be learned through Inherit Skill.
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