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★ Latest Banner - Yearning to Give
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This is a ranking page for the hero Eir - Renewed Life from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for New Year Eir.
Heroes With the Same Name | |
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New Year Eir
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List of Contents
Overall Rating | 7.5/10 |
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Reroll Ranking (excluding Inherit Skill) |
N/A (▶Reroll Ranking) |
Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
Color / Weapon Type / Move Type | |
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Rarity | |
What Kind of Character Are They? | ・Has multiple debuff skills ・Gains large bonuses to Atk and Res ・Grants bonuses to allies' Spd |
Might: 12 Range: 2 At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Atk/Spd-5 on that foe through its next action. Effect:【Dagger 5】 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
Range: 1 Push adjacent ally 1 space farther away. |
At start of combat, if unit’s HP ≤ 80%, grants Atk/Res+7 during combat. |
At start of turn, grants Spd +6 to allies within 2 spaces for 1 turn. Granted only if the number of that ally’s movement type on current team ≤ 2. |
Stat | Superboon/Superbane | IV Recommendation |
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HP (17) | ★★★☆☆ | |
Atk (21) | ★★★★☆ | |
Spd (8) | ★★★★★ | |
Def (6) | ★★☆☆☆ | |
Res (6) | ★★★★☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Tempest Trials, New Year Eir will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for New Year Eir are +Spd and -Def. A higher Spd stat allows New Year Eir to get a ton of follow-up attacks on her foes. It also protects her from hostile follow-up attacks. Her Def is very low and she is not built to tank physical attacks to begin with so it can be safely taken as a bane.
We recommend a +Spd IV when merging New Year Eir to 10. This is for the same reasons as above. With this IV, she will reach 43 Spd which is at a level wherein she can score follow-up attacks if she has ample support from allies. You can also go for a +Res stat if you prefer her being a bulky magic wall.
HOT | |
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Moonbow
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Fury 4
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-
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This build maximizes NY Eir's attacking ability. Fury will increase Eir's stats while also making it easier to reach the HP threshold to activate both Desperation and Brazen. Barb Shuriken will make it easier for her special to trigger, so each follow-up attack granted from Desperation should trigger a special and allow you to spread debuffs on foes.
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Temari+
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Shove
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Iceberg
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-
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-
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This is NY! Eir's base set. Using Temari and Tactic skills to support her allies, she will be able to attack and even tank Green Mages thanks to G Tomebreaker. To increase this effect even further, you can refine Eir's weapon with the +Res refine.
HOT | |
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Temari+
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-
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:
-
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This build aims to give New Year Eir the highest score possible in the Arena. R Duel Flying 4 will make up for her low BST, while the rest of the kit has premium skills to help her become a debuffing support while also giving her a high score. Take the Res refine of Temari+ to boost her Res further.
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Iceberg
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-
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:
-
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This build uses New Year Eir as an offensive unit. The debuffs from Atk/Spd Menace can activate or enhance Atk/Spd Catch, and A/D Far Trace lets her retreat after an action.
While NY! Eir's weapon Temari+ has no unique effect refine, we recommend going with the +Res refine if you do choose to refine it. Doing so will give Eir an additional +3 Res, and combined with the effects of Brazen Atk/Res, will raise her total Res to 44, further increasing the scope of Temari+.
Neutral Stats at Lv. 40 (5★) | ||
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164 | ||
HP |
39 |
Rank: 778/1184 |
Atk |
31 |
Rank: 1030/1184 |
Spd |
36 |
Rank: 493/1184 |
Def |
24 |
Rank: 791/1184 |
Res |
34 |
Rank: 239/1184 |
HP | Atk | Spd | Def | Res | Total | |
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+10 Merges W/ Skill Bonuses | 44 | 48 | 41 | 25 | 38 | 196 | Lv.40 +10 | 44 | 36 | 41 | 25 | 38 | 184 |
HP | Atk | Spd | Def | Res | Total | |
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+HP Lv.40 +10 | 46 | 35 | 40 | 25 | 38 | 184 |
+Atk Lv.40 +10 | 43 | 38 | 40 | 25 | 38 | 184 |
+Spd Lv.40 +10 | 43 | 35 | 43 | 25 | 38 | 184 |
+Def Lv.40 +10 | 43 | 35 | 40 | 28 | 38 | 184 |
+Res Lv.40 +10 | 43 | 35 | 40 | 25 | 41 | 184 |
HP | Atk | Spd | Def | Res | Total | |
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5★- Adjusted for Skills | 39 | 43 | 36 | 24 | 34 | 176 |
5★ Lv.40 | 39 | 31 | 36 | 24 | 34 | 164 |
4★ Lv.40 | 36 | 29 | 34 | 19 | 31 | 149 |
HP | Atk | Spd | Def | Res | Total | |
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5★ Lv.1 | 17 | 21 | 8 | 6 | 6 | 58 |
4★ Lv.1 | 16 | 17 | 8 | 5 | 5 | 51 |
Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
---|---|---|---|---|---|---|
41 | 43 | 47 | 35 | 26 | 192 | |
38 | 44 | 47 | 36 | 26 | 191 | |
38 | 40 | 46 | 19 | 45 | 188 | |
40 | 41 | 45 | 37 | 24 | 187 | |
44 | 43 | 45 | 34 | 21 | 187 | |
43 | 36 | 41 | 24 | 32 | 176 | |
45 | 32 | 38 | 24 | 27 | 166 | |
New Year Eir
|
39 | 31 | 36 | 24 | 34 | 164 |
44 | 31 | 39 | 22 | 26 | 162 | |
45 | 30 | 37 | 26 | 23 | 161 | |
39 | 31 | 38 | 24 | 19 | 151 | |
39 | 29 | 31 | 25 | 24 | 148 | |
42 | 29 | 36 | 22 | 19 | 148 | |
31 | 35 | 32 | 22 | 28 | 148 |
Note: Stats bonuses from skills are not taken into account.
NY! Eir is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.
NY! Eir's weapon skill Temari inflicts Atk/Spd-5 on foes that are adjacent to each other when their Res is 3 or more lower than Eir's. Additionally, she inflicts Def/Res-7 on a foe and nearby foes after combat, meaning that her weapon skill alone can debuff all of a foe's stats.
NY Eir's A skill Brazen Atk/Res 3 will give her Atk/Res+7 in combat when her HP gets below 80%. This wil make it easier for her to damage enemies and further increase her high Res stat, allowing her to safely combat magic attackers.
NY! Eir's C skill Spd Tactic will give Spd+6 to allies within two spaces. This is a huge buff that will make it easier to gain follow-up attacks against the foes, but keep in mind that requires the number of allies with a certain movement type on a team be equal to or less than two. Therefore, this skill is ideal for a mixed movement type party.
As a flying unit, NY! Eir will take massive damage from archers and foes with flying-effective weapons. Keep an eye on your enemies' positions and stay out of the range of bow-wielding foes.
Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Eir - Renewed Life from 4 Stars to 5 Stars. Eir - Renewed Life is very useful as a debuff support, so you may find using Unlock Potential on Eir - Renewed Life helpful if your team lacks a party member with this role.
Skill Name | Might | Range | Effect | Learned At |
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3 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 4★ | |
5 | 2 | After combat, inflicts Def/Res -3 on foe through its next action. | 4★ | |
8 | 2 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Atk/Spd-5 on that foe through its next action. Effect:【Dagger 5】 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. |
4★ | |
12 | 2 | At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Atk/Spd-5 on that foe through its next action. Effect:【Dagger 5】 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
5★ |
Skill Name | Range | Effect | Learned At |
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1 | Push adjacent ally 1 space farther away. | 4★ |
This Hero has no Special skills that can be learned. |
Skill Name | Effect | Learned At |
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At start of combat, if unit’s HP ≤ 80%, grants Atk/Res+3 during combat. | 4★ | |
At start of combat, if unit’s HP ≤ 80%, grants Atk/Res+5 during combat. | 4★ | |
At start of combat, if unit’s HP ≤ 80%, grants Atk/Res+7 during combat. | 4★ | |
At start of turn, grants Spd +2 to allies within 2 spaces for 1 turn. Granted only if the number of that ally’s movement type on current team ≤ 2. | 4★ | |
At start of turn, grants Spd +4 to allies within 2 spaces for 1 turn. Granted only if the number of that ally’s movement type on current team ≤ 2. | 4★ | |
At start of turn, grants Spd +6 to allies within 2 spaces for 1 turn. Granted only if the number of that ally’s movement type on current team ≤ 2. | 5★ |
Value of Skills | ★★★★☆ |
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NY! Eir can be used to inherit Brazen Atk/Res or Brazen Atk/Res. However, as a Tempest Trials hero, the amount of duplicates you can obtain is limited. Think carefully before foddering her off.
・List of Source Heroes
・The Top Source Heroes
New Year Eir is a limited time Hero who can be obtained as a reward for your score in the Tempest Trials. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
Voice Actor (English) |
Xanthe Huynh |
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Illustrator | |
Appears In |
▶︎Return to the Red Heroes Page
Close-Range | Ranged |
---|---|
Sword | Red Tome |
Red Breath | Red Dagger |
Red Beast | Red Bow |
New Year Eir Builds and Best IVs
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