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This is a guide for The Imprisoned, the boss at Sealed Grounds
in The Legend of Zelda: Skyward Sword HD for the Nintendo Switch. Read on to learn strategies for how to beat The Imprisoned, see The Imprisoned's moves, and learn rewards for beating them!
List of Contents
Crush his toes
Swing the sword upwards to push the stone pillar in his head
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To defeat The Imprisoned, you must first crush all his toes to knock him down. There are 4 toes, 3 in the front and 1 in the back. Use basic attacks and a Spin Attack on his toes.
If you crush all his toes, he will get knocked down and you will be able to attack the stone pillars on his head. You can drive the stone pillar inside his head by doing an upwards motion using your sword to damage him.
Stomp + Shock Wave
Invincible
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The Imprisoned doesn't attack you directly, he just stomps around to damage you. You should aim and prepare to attack once one of his the feet that touches the ground. Using a Spin Attack is recommended so you can hit multiple toes at the same time.
Instead of attacking his foot, you can simply use the geysers to avoid his attacks. Find a spot on the upper ledges where you can land directly on his head and drive the stone pillar downwards.
After driving the stone pillar upwards, the Imprisoned will go around the area, while being invincible for a few moments. You will notice holes on the ground, use this to retreat and to go to the upper part of the pit via the geysers.
Same procedure as Round 1
Once he is knocked down, go to his head
Get help from Groose
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The technique to defeat The Imprisonded (Round 2) is the same as the first time, crush all his toes to knock him down → drive a stone pillar. You can also use the method of driving a stone pillar directly on your head without bringing it down.
The arm is long and blocks the way to the head when The Imprisoned is knocked down. Go down the ledge and use the updraft to reach the head faster.
In your second visit to Sealed Grounds, Groose will support you with a machine. By aiming and hitting the bomb, you can use this to your advantage to stop The Imprisoned's attacks.
Stomp + Shock Wave
Crawling Attack
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Since the attack of The Imprisoned is the same as the first visit, it is okay to deal with it the same way you did during your first battle. In the second visit, you can attack The Imprisoned's toes with bombs and a bow from a safe distance. This works especially well if you're not good at attacking his toes directly.
The Imprisoned does crawling attack after you hit the pillar on his head twice. You can avoid it as you did when you first encountered him, but you can stop the attack by asking help from Groose.
Drive the pillar into his head
He will start to fly, so use Groose's machine to hit him
Near the end, use the machine to shoot yourself directly near the pillar
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On your third visit to defeat The Imprisoned, first crush all his toes, then take down and hit the stone pillar. Walking is faster compared to the first and second times you encounter him, but you can also use Groose's machine from the beginning.
If you take him down and drive the stone pillar into his head, he will fly and try to go directly to the temple. Use Groose's machine to hit him and prevent him from going to the temple.
Get Groose's help and shoot yourself directly to the stone pillar on The Imprisoned's head when he gets dangerously close to the temple.
Stomp + Shock Wave
Tail Attack (Contact damage)
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During Round 3 on your battle with The Imprisoned, he walks fast. It is difficult to attack him with a sword while avoiding his attacks. You can use Groose's machine from the beginning to deal with him without having to deal with him.
The Imprisoned has a tail that can cause damage while he is walking. You do not have to approach him since you can use Groose's machine to avoid getting hit.
List of All Bosses and How to Beat
All Bosses | |
---|---|
Ghirahim | Scaldera |
Moldarach | The Imprisoned (Round 1) |
Koloktos | Tentalus |
Ghirahim (Second Battle) | The Imprisoned (Round 2) |
Bilocyte | The Imprisoned (Round 3) |
Ghirahim (Final Battle) | Demise |
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