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The Legend of Zelda: Tears of the Kingdom is out now!
▶︎Tears of the Kingdom Walkthrough Wiki
★All Pieces of Heart & Goddess Cubes Locations
☆How to Get All Gratitude Crystals
★Empty Bottle Guide
This is a complete guide to Sandship for The Legend of Zelda: Skyward Sword HD for the Nintendo Switch. Read on to learn more about how to progress through the story, where to find treasure chests, Goddess Cubes, Heart Pieces, and other collectibles, as well as how to beat story bosses and more!
List of Contents
Contents | |
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① | Bow |
② | Squid Carving |
Contents | |
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① | Dungeon Map |
Contents | |
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① | Small Key |
② | Piece of Heart |
③ | Monster Horn |
④ | Silver Rupee |
⑤ | Monster Horn |
⑥ | Silver Rupee |
⑦ | Monster Horn |
There are no Goddess Cubes in the Sandship. |
How to Get Heart Piece #16 | ||
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Required Items | Clawshots | |
Map Location |
Sandship |
|
How to Get | Inside the Sandship, use the Timeshift Stone on the central mast and climb the ladder. Use the pulleys to make your way to the stern side and use the Clawshot to grapple on the target to drop down. Drop down to the back of the ship to reach a chest that contains a Piece of Heart. |
How to Get All Pieces of Heart
Objectives |
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1. Head below deck and get to B2. |
2. Blow away the sand in the prison to reveal the combination needed for the lock. |
3. Unlock the door and get the Small Key. |
4. Go back to 1F and use the small key to get to the front of the ship. |
5. Defeat Scervo and obtain the Bow. |
6. Go out on the deck and shoot the target on the mast. |
7. Shoot the timeshift stone that has been revealed atop the mast. |
8. Climb the mast and shoot the target switch to ride the pulleys across. |
9. Ride the pulley across and use your sword to deactivate the locks on the gates. |
10. Shoot the target switch that will lower the side boat. |
11. Head to B1 and enter the previously wired off room. |
12. Shoot the timeshift stone through the gap in the ceiling. |
13. Get the Dungeon Map in the next room. |
14. Return to the prison below and speak with the Skipper's crew. |
15. Enter the northeast room on B1 and place the iron box on the pressure plate. |
16. Exit through the right window and onto the lowered boat. |
17. Deactivate the Timeshift stone and return to the room you were just in. |
18. Enter the next room and reactivate the timeshift stone. |
19. Thrust your sword into the engine and activate it. |
20. Deactivate the timeshift stone. |
21. Shoot the target switch seen from the stopped fan in the hallway. |
22. Enter the room and move the iron box out of the way of the gap. |
23. Stand on the pressure plate and shoot the target switch in the other room. |
24. Reactivate the timeshift stone and enter the last room. |
25. Thrust your sword into the engine and activate it. |
26. Go to the northeast room and exit through the left window this time. |
27. Follow the path, avoiding to get crushed by the pistons. |
28. Speak with Skipper's crew in the prison to receive the Small Key. |
29. Return above deck and use the small key. Deactivate the timeshift stone before entering. |
30. Once inside the room, reactivate the timeshift stone through the gap in the ceiling. |
31. Defeat the Beamos to clear the path. |
32. Stand on the pressure plate and shoot the target switch across the room. |
33. Defeat all of the Beamos to unlock the Silver Chest with the Squid Carving. |
34. Head to B2 and unlock the Boss Door with the Squid Carving. |
35. Make your way back to the deck, slicing the tentacles along the way. |
36. Back on deck, fight the Abyssal Leviathan, Tentalus. |
37. Perform a Skyward Strike on the crest to receive Nayru's Flame. |
38. Return to the Isle of Songs and learn Din's Power. |
39. Head to Eldin Volcano |
After going through a set of double doors, you'll find yourself in a room largely covered in sand. Use your Gust Bellows to clear some of the sand away revealing a pattern below.
Sandship Lock Combo: Secret Order for Door Puzzle
Following the pattern, you'll learn the combination needed for the locked door. Strike the lock from the bottom, then the top, then bottom, then right side, to unlock the door.
Entering the room, you'll find a Blue Chest with a Small Key.
Head back up to 1F. Use the Small Key on the door next to the bird statue and prepare for a battle with LD-002S Scervo.
Focus on thrusting your sword forward to push Scervo back this narrow space. Be ready to Shield Bash or step back when he counter-attacks.
Repeat this for three sequences till he falls off the ship. Once victorious, a Blue Chest with a Bow will be yours for the taking.
Head back to the deck and shoot at the blue mark on the mast. This will reveal a timeshift stone on the central mast of the ship.
Shoot an arrow at it to activate its field of effect. **Bokoblins will now be found on board the ship. Take care of them as you make your way up the central mast.
From the top of the mast, you should spot a target above the front-right sail. Shoot it with an arrow. This will let you access a zipline to cross the tops of the ship.
Make your way to the other side of the front sails and look back to the top of the mast. Shoot down another zipline and ride it back to the main mast.
Take out the Bokoblin in your way, and thrust the sword into the contraption. Unlock the cage blocking the Timeshift Stone and this should also unlock the door back into the ship.
On the north side of the ship, there should be a boat hanging on a rope. Shoot the target above it to lower the boat.
With the timeshift stone still activated, head to where the sand pit was in B1. One of the rooms that were previously blocked off should now be open. Enter this room.
Note how the sun shines into this part of the ship. The central mast is actually visible from this spot. Shoot the timeshift stone to deactivate it.
With the ship back in the present, go to the next room to access the Blue Chest with a Dungeon Map. Pull down the lever here to leave this room.
Head down to B2 and to speak with Skipper's imprisoned crewmates. They'll tell you that two generators need to be activated and mark their spots on the map.
Reactivate the timeshift stone. Enter the northeast room on B1 and, take out the Technoblins, then move the iron box onto the pressure plate.
Crawl out of the right window, onto the boat you lowered earlier. Shoot the target above to raise the boat back to the deck.
From the boat, deactivate the timeshift stone. Then lower the boat to go back through the window and into the next room.
Reactivate the timeshift stone by shooting through the gaps in the ceiling. Once its influence reaches the room you're in, thrust your sword into the generator and twist to turn it on.
Exit the room to be back in the hallway. Walk slightly towards the east of the ship to spot a stopped fan on the wall to your right. You should spot a target inside. Shoot it with an arrow.
The door should now be unlocked. Once inside, move the iron box away from blocking the vent. Step on the pressure plate to reveal a target in the next room. Shoot it with an arrow.
The last door in this hall should be unlocked. Reactivate the timeshift stone then enter this door. Thrust your sword into the generator and twist to turn it on.
Go to the north-east room of the ship and exit the left window. Descend the ladder to find yourself in B3.
Continue along the path being careful not to be trampled by the pistons.
Crawl through the vent and up the ladder to where the crew is. Pull down the lever to free the crew. As thanks, they will give you a Small Key to the captain's cabin.
Head up back to the deck and unlock the captain's cabin. Deactivate the timeshift stone then head inside.
Reactivate the timeshift stone from a gap in the ceiling. Then, defeat the Beamos here.
Step on the pressure plate then shoot an arrow at the target on the other side. This should unlock the door to the next room.
Defeat the Beamos here to unlock the Silver chest. Open it to obtain the Squid Carving.
Head to the control room on B2 and use the Squid Carving to unlock the door. Once you do, a tentacled monster will attack the ship.
Head towards the deck using Skyward Strike on the tentacles in your way. When you get out on the deck, you'll be pit against the Abyssal Leviathan, Tentalus.
For the first sequence, Tentalus will have its tentacles grab you from beneath the floorboords. Slash them down with horizontal Skyward Strikes to cut them off.
After four tentacles have been slashed off, Tentalus will appear from the water. Shoot it's eye with an arrow.
With a successful shot, Tentalus will collapse onto the ship. Slash its head tentacles out of the way, and strike its eye as much as you can.
After the third repetition of the first sequence, Tentalus will go on a rampage and destroy a large part of the lower platform. Use the Iron Box to climb up to the higher section.
Once on the higher section, Tentalus' second attack sequence will begin. The hair tentacles will now have mouths that will try to bite at you. Slash these away until Tentalus' eye is revealed.
When the eye is revealed, shoot at it with a bow. This will stun Tentalus allowing you to come closer to stab it more with your sword. Continue dealing damage till Tentalus is slain.
Pick up the Heart Container and hit the crest with a Skyward Strike. Earn the Goddess White Sword.
Fly back to the Isle of Songs, hit the crest with a Skyward Strike. After a short sequence of dialogues, you'll learn Din's Power.
Continue to the Volcano Summit Walkthrough
Tentalus is the boss you must defeat at the end of the Sandship. You must perform a Skyward Strike to cut the tentacles inside the ship.
LD-002G Scervo is the miniboss that you'll face in the Sandship. Defeating the miniboss earns you the Bow as a reward.
List of Enemies | Strategy |
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Aracha | As it is weak, a simple slash is enough to defeat it. However, multiple Arachas can grab on to you. Simple roll away and defeat all with a spin attack. |
Beamos | Slash through each of the line with a horizontal sword attack. When only the head remains, stab it with a forward thrust. You can also Shield Bash to deflect the laser back to stun them. |
Red Bokoblin (Archer) | Bokoblin Archers attack from a long distance, so it is effective to use the bow and arrow as well. If they attack with fire arrows, try not to guard wth a wooden shield. |
Red Bokoblin (Leader) | Leaders have the same attack pattern as Red Bokoblins, and can be defeated with a sword or bow. You can take away its Monster Horn with a whip to prevent it from alerting nearby Bokoblins. |
Technoblin | Use Skyward Strike to down it and use Fatal Blow. Attack it strategically to avoid being electrocuted from its weapon. If it doesn't work, you can easily defeat it by stunning it with a slingshot. Avoid using Iron Shields. |
Thunder Keese | Block and stun its swoop, then attack it just the same as with normal Keese. Do not use Iron Shields while doing this. |
Skyward Sword Walkthough | |
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Complete Story Walkthrough | |
Dungeons and Temples List | Silent Realm Guide |
Silent Realm Trials | |
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Farore's Trial | Nayru's Trial |
Din's Trial | The Goddess's Trial |
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I can’t see the time shift stone from the room.