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Umamusume: Pretty Derby

Super Creek (Chiffon-Wrapped Mummy) Build Guide and Character Info

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This is a build guide for Super Creek (Chiffon-Wrapped Mummy), also known as Halloween Super Creek, in Umamusume: Pretty Derby. Find out how to build Super Creek, her preferred tracks, distances, and style, as well as her basic character information, here!

Super Creek Related Guides
Super Creek Chiffon-Wrapped Mummy Show Super Creek (Chiffon-Wrapped Mummy)

Super Creek (Chiffon-Wrapped Mummy) Character Info

Super Creek (Chiffon-Wrapped Mummy) Stats

Super Creek (Chiffon-Wrapped Mummy)
Super Creek Icon
Overall Ease T.Trials CM9
B Rank A Rank A Rank B Rank
Track Aptitude
Turf: A Dirt: G
Distance Aptitude
Sprint: G Mile: G Med: A Long: A
Pace Aptitude
Front: D Pace: A Late: B End: G
Stat Growth
SPD: 14% STA: 8% POW: 0% GUT: 8% WIT: 0%

Super Creek (Chiffon-Wrapped Mummy) Unique Skill

Give Mummy a Hug ♡ Icon Give Mummy a Hug ♡ Increase ability to break out of the pack when well-positioned and close to the runner ahead on the final straight.

Give Mummy a Hug ♡ is a split acceleration and velocity skill that activates when meeting the following conditions.

  • User is on the final straight.
  • User is around 2nd-4th place.
  • There is an Uma close ahead of you.

This skill is best suited to Pace Chasers, who can meet and sustain the placing requirements. It can also work for Front Runners if they are not in 1st place, since it still requires an Uma close ahead. Being a skill that activates on the final straight, however, makes it less than ideal for most Mediums and Longs that have the late-race start on the final corner, so in effect the skill activation comes wtih a fixed delay on top of its gamble activation in these cases.

There are niche use cases for this skill in shorter distances where the start of the late-race being on a straight is more common, such as in the 1200m Sprint section of the Chukyo racecourse (featured in the Capricorn Cup).

Super Creek (Chiffon-Wrapped Mummy) Innate Skills

All Innate Skills

Super Creek (Chiffon-Wrapped Mummy) Potential Skills

Skill Per Potential Level
Potential 2: Potential 3: Potential 4: Potential 5:

Super Creek (Chiffon-Wrapped Mummy) Career Skills

All Career Event Skills

Is Super Creek (Chiffon-Wrapped Mummy) Worth It

Good for Medium Pace TT and Niche Parent

Super Creek is viable for Team Trials (TT), but pretty average for anything else competitive like Champions Meeting (CM). She's alright as a parent for improving the performance of shorter-distance Pace Chasers with her unique skill. Otherwise, she's a good pull if you like her character and design already.

Super Creek (Chiffon-Wrapped Mummy)'s Unique Skill, Give Mummy a Hug ♡, usually sees less effect in her usual distances for Medium and Long, but it is more noticeable in Sprints where the straights are close to or at the start of the late-race.

Super Creek herself has G aptitudes for distances shorter than Medium, so having her as an ace for those cases will demand a lot of sparks (16★, which exceeds 1 parent inheritance of 9★). It is more efficient to have her as a legacy parent to pass the unique skill for Pace Chaser aces in that distance.

Super Creek (Chiffon-Wrapped Mummy) Career Training Tips

Training Tips




Train in the Unity Cup Scenario

Unity Cup (Aoharu Hai)
When training Super Creek, use the brand new Unity Cup scenario to take advantage of the new Spirit Burst mechanic. This not only lets you gain more stats than normal, but can also provide useful Skill Hints.

Unity Cup Scenario Guide

Run Her as a Medium Pace Chaser

Running Super Creek as a Medium Pace Chaser in general is recommended for various reasons.

  • She already has an A Aptitude for the running style, making it easier to push it up to S aptitude.
  • She has access to numerous Pace Chaser skills like Hydrate and Prepared to Pass.
  • Potential skills Mystifying Murmur and Medium Straightaways ◯ can only be used in Medium races.
  • Pace Chaser style helps her get into position for her unique (activates around 2nd-4th place).
  • Low stamina growth slightly makes her less suitable for Longs.

She can still be run in other distances like Long if desired, but note that she will need more support outside of her kit for such cases, along with a large amount of sparks for training her in any races shorter than Medium.

Train Enough Stamina for Long Races

It is important to train Super Creek's Stamina to help her place during her Long career races. As a baseline, try to have at least 400 Stamina for the Kikuka Sho and Arima Kinen and at least 500 Stamina for the Tenno Sho (Spring).

It's important to note that the required Stamina level can be lower if you have recovery skills.

Stamina Guide

Utilize Speed Skills in Potential Kit

Good
Situational

Super Creek's potential kit from Lv. 2-4 is good in general since they're reliable Speed skills, so reaching Lv. 4 is a good option for her should you wish to make the most of her character.

Mystifying Murmur stands out as an optional case; it's a strong debuff, but it's best used competitively for Lates/Ends outside of TT. It can still be used to net you points in TT, if you can afford the skill after all other speed, passives, and recovery essentials.

Endure Under the Weather Condition

Condition Effect Obtained
Under the Weather Increased training failure rate. Sumire Stakes
Classic Year, Late Feb
Shining Brightly Decreased training failure rate.
Cures Under the Weather.
Kikuko Sho
Classic Year, Late Oct

Super Creek obtains the Under the Weather negative condition after completing the Sumire Stakes OP grade race in Classic Year Late Feb. This causes her to have an increased training failure rate similar to Practice Poor and cannot be cured through other means besides completing the later race Kikuko Sho. You can at least mitigate the failure chance through better energy management with the help of Pal cards.

After completing Kikuko Sho in Classic Year Late Oct., Under the Weather will be replaced with the positive condition Shining Brightly, which is similar to Practice Perfect ◎.

Conditions Guide

Super Creek (Chiffon-Wrapped Mummy) Build

Recommended Stats

Speed Stamina Power Guts Wit
1200 800 800 400 400

Since Super Creek will be part of your Medium Team in Team Trials as a Pace Chaser, we recommend getting the stats above so she has enough Speed, Stamina and Power to beat the competition. Getting a Gold Recovery Skill like Gourmand or Swinging Maestro will help lower your Stamina requirements.

If you are only planning to clear a career run with Super Creek, then you can aim for lower stat numbers, as the stats above are for Team Trials.

Training Guide: Which Stats to Train?

Recommended Support Cards

Main Support Card Deck

Speed-Power Deck
Speed-Stamina Deck

We recommend a 3 Speed, 2 Power, 1 Pal deck for Super Creek. This will give her the Speed and Power she needs for her races, while also getting Stamina from her +8% Stamina growth, Power Training, and from Riko Kashimoto (Planned Perfection)'s events.

Alternatively, you can also go with a 3 Speed, 2 Stamnia, 1 Pal deck if desired, and can help if you usually meet stamina issues in training even with Power cards.

Budget Build

Speed-Stamina Setup

This deck is for players who are starting out and are still trying to get a feel of the game's mechanics and intricacies. This deck can help you get the needed stats to clear the career, while also providing important skills.

Take advantage of the game's borrowing feature to borrow a powerful MLB SSR, like Kitasan Black. Additionally, if you do not have an MLB copy of Riko Kashimoto (Tracen Academy), it would be better to use another SR Stamina card instead.

Alternative Support Cards

Recommended Alternative Support Cards
Speed
Stamina
Power

These cards will help Super Creek level her needed Stats (especially with Rainbow/Friendship Training), as well as provide some needed skills.

URA Build

Recommended Stats
Speed Stamina Power Guts Wit
1000 800 800 300 300
Speed-Stamina Setup
Speed-Power Setup

These stats are enough to clear the URA Finale easily, as they provide enough Speed, Stamina, and Power for all of Super Creek's career races, especially when partnered with the correct skills. As for the deck, you can either run a 4 Speed, 2 Stamina deck, or a 3 Speed, 3 Power deck. You can also choose to replace a Speed card in the first deck or a Power card in the second deck with Tazuna Hayakawa if you want to use a Pal card.

Recommended Legacy Sparks

Recommended
Blue Star SparkStats
9★ Stamina
9★ Power
Pink SparkAptitude
3★ Medium
3★ Turf
3★ Pace Chaser

For Legacy Sparks, we recommend trying to find Stamina and Power sparks as Super Creek will need them for her races. If you find yourself lacking in Stamina, you can change the distribution of Stat sparks to include more Stamina sparks. As for aptitude sparks, focus at least on getting any of the Medium sparks, Turf sparks, and Pace Chaser sparks to improve her performance during Team Trials.

You can use either your own Veterans, or borrow the ones from your friends. If you do not have Veterans with full sparks, you can go with whatever you have access to.

Aptitude Guide

Recommended Skills

Recommended Skills
Up-Tempo ImageUp-Tempo Tail Held High ImageTail Held High Slipstream ImageSlipstream
Medium Corners ◎ ImageMedium Corners ◎ Pace Chaser Corners ◎ ImagePace Chaser Corners ◎ All IAll I've Got
Head-On ImageHead-On Professor of Curvature ImageProfessor of Curvature In Body and Mind ImageIn Body and Mind
Gourmand ImageGourmand No Stopping Me! ImageNo Stopping Me! Swinging Maestro ImageSwinging Maestro
Mystifying Murmur ImageMystifying Murmur ItIt's On! Red Shift/LP1211-M ImageRed Shift/LP1211-M
Triumphant Pulse ImageTriumphant Pulse

As a Medium Pace Chaser in TT, Super Creek stands to benefit from skills that can activate consistently. Medium and Pace Chaser Corners and Straightaways ◎ (even their ◯ versions) are typically useful. For other skills that give her noticeable advantage on top of point gain, Professor of Curvature and No Stopping Me! are good examples. Other skills above can also be good to use whenever acquired, such as All I've Got or Tail Held High.

The inherited uniques Red Shift/LP1211-M and Triumphant Pulse are usually good for Medium distance and are easy to proc in the Pace Chaser style. As such, it is recommended to have these in most cases for TT. For CM, you will want to make some considerations first of the track before getting them. For recovery skills, Swinging Maestro and Gourmand are the most reliable recovery skills for this distance and style. For debuffs, Super Creek's potential skill Mystifying Murmur is an efficient choice for point (for optimal purposes, it's better on Lates/Ends).

If you cannot get the recommended skills, you can replace them with similar skills that you have access to. You will just need to make sure that Super Creek (Chiffon-Wrapped Mummy) can activate said skills in a race.

Super Creek (Chiffon-Wrapped Mummy) Events

Outfit Events
Curse or Comfort
Search or Story Time
Spook or Fluke
Date Events
Dispel Your Anxieties
Is Relaxing Being Spoiled?
Let's Share
Rough Massage!
Stargazing is Better Together
Random Events
A Dangerous Treat
Dance Lesson (Super Creek)
Find the Lost Child!
For My Friends
One-Day Experience ☆ Ceramics Class
Sweet Nighttime Temptation
Fixed Calendar Events
At Summer Camp (Year 2) (Super Creek)
New Year's Resolutions (Super Creek)
New Year's Shrine Visit (Super Creek)
Training Events
Don't Over Do it! (Super Creek)
Extra Training (Super Creek)
Get Well Soon! (Super Creek)
Race Events
Defeat (G1) (Super Creek)
Defeat (G2) (Super Creek)
Defeat (G3) (Super Creek)
Defeat (OP and Pre-OP) (Super Creek)
Solid Showing (G1) (Super Creek)
Solid Showing (G2) (Super Creek)
Solid Showing (G3) (Super Creek)
Solid Showing (OP and Pre-OP) (Super Creek)
Victory! (G1) (Super Creek)
Victory! (G2) (Super Creek)
Victory! (G3) (Super Creek)
Victory! (OP and Pre-OP) (Super Creek)

Curse or Comfort

Choice Outcome
Choice 1 ・ Charming (Random)
・ Steadfast +2 Skill Hint
Choice 2 ・ 20 Speed
・ Charming (Random)

Search or Story Time

Choice Outcome
Choice 1 ・ 20 Wit
Choice 2 ・ Studious +2 Skill Hint

Spook or Fluke

Choice Outcome
Choice 1 ・ 10 Stamina
・ 15 Skill Pts
Choice 2 ・ 20 Power

Dispel Your Anxieties

Choice Outcome
Choice 1 ・ 10 Power
Choice 2 ・ 5 Speed
・ 5 Guts

Is Relaxing Being Spoiled?

Choice Outcome
Choice 1
(I have clear and detailed plans.)
・ 10 Stamina
Choice 2
(I wouldn't call myself complacent...)
・ 10 Wit

Let's Share

Choice Outcome
Choice 1 ・ 10 Stamina
Choice 2 ・ 10 Speed
Choice 3 ・ 10 Power

Rough Massage!

Choice Outcome
Choice 1
(Massages are best received after warming up your body.)
・ 10 Guts
Choice 2
(Sure, I don't mind.)
・ 5 Speed
・ 5 Wit

Stargazing is Better Together

Choice Outcome
Choice 1 ・ 5 Power
・ 5 Guts
Choice 2 ・ 10 Stamina

A Dangerous Treat

Choice Outcome
Choice 1
(You've got a stronger stomach than I have.)
・ 10 Guts
・ 15 Skill Pts
Choice 2
(Well, her driving is nothing to sneeze at, I'll tell you that...)
・ Corner Recovery ◯ Skill Hint

Dance Lesson (Super Creek)

Choice Outcome
Choice 1
(All right, let's do it!)
・ 10 Stamina
Choice 2
(I'd hate to interrupt your practice...)
・ 10 Speed

Find the Lost Child!

Choice Outcome
Choice 1
(Let's split up and look for her.)
・ -10 Energy
・ 10 Stamina
・ 10 Power
Choice 2
(Let's request a lost-person announcement on the PA system.)
・ 10 Wit

For My Friends

Choice Outcome
Choice 1
(You're asking for the impossible...)
・ 10 Energy
・ 5 Skill Pts
Choice 2 (Success)
(You can do it, Creek!)
・ 30 Energy
・ 10 Skill Pts
Choice 2 (Fail)
(You can do it, Creek!)
・ 30 Energy
・ -5 Speed
・ 5 Power
・ 10 Skill Pts
・ Slow Metabolism

One-Day Experience ☆ Ceramics Class

Choice Outcome
Choice 1
(A teacup seems handy.)
・ 5 Speed
・ 5 Wit
Choice 2
(A vase would make for great interior decoration.)
・ 10 Stamina

Sweet Nighttime Temptation

Choice Outcome
Choice 1
(I think it's fine.)
・ 30 Energy
・ 10 Speed
・ 10 Skill Pts
・ Slow Metabolism (Rare)
Choice 2
(Don't give in to the temptation...)
・ 10 Energy
・ 5 Speed
・ 5 Skill Pts
Choice 3 ・ 2 Mood
・ 20 Power
・ 20 Skill Pts
・ Hydrate +1 Skill Hint

At Summer Camp (Year 2) (Super Creek)

Choice Outcome
Choice 1
(Let's hold a sumo-wrestling tournament.)
・ 10 Power
Choice 2
(Let's go on a ghost hunt.)
・ 10 Guts

New Year's Resolutions (Super Creek)

Choice Outcome
Choice 1
(I'd like a homemade meal.)
・ 10 Stamina
Choice 2
(I don't need anything!)
・ 20 Energy
Choice 3
(Give me lots of praise.)
・ 20 Skill Pts

New Year's Shrine Visit (Super Creek)

Choice Outcome
Choice 1
(A saintly awakening.)
・ 30 Energy
Choice 2
(A burst of vigor.)
・ 5 All Stats
Choice 3
(A domestic upgrade.)
・ 35 Skill Pts

Don't Over Do it! (Super Creek)

Choice Outcome
Choice 1 ・ 10 Energy
・ -2 Mood
・ Last trained stat and two other random stat -10
・ Practice Poor (random)
Choice 2 (Fail) ・ -3 Mood
・ 3 Random stat -10
・ Practice Poor
Choice 2 (Success) ・ Practice Perfect ◯

Extra Training (Super Creek)

Choice Outcome
Choice 1
(I'll join you two.)
・ -5 Energy
・ Last trained stat +5
・ 5 Friendship with Director
Choice 2
(You can't see where you're running in the dark...)
・ 5 Energy

Get Well Soon! (Super Creek)

Choice Outcome
Choice 1 ・ -1 Mood
・ Last trained stat -5
・ Practice Poor (random)
Choice 2 (Success) ・ Practice Perfect ◯
Choice 2 (Fail) ・ -1 Mood
・ Last trained stat -10
・ Practice Poor (random)

Defeat (G1) (Super Creek)

Choice Outcome
Choice 1 ・ -25 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Fail) ・ -35 Energy
・ 25 Skill Pts
・ Random Stat +4
Choice 2 (Success) ・ -15 Energy
・ 25 Skill Pts
・ Random Stat +4

Defeat (G2) (Super Creek)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 25 Skill Pts
・ Random Stat +4

Defeat (G3) (Super Creek)

Choice Outcome
Choice 1 ・ -25 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -35 Energy
・ 20 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -15 Energy
・ 20 Skill Pts
・ Random Stat +3

Defeat (OP and Pre-OP) (Super Creek)

Choice Outcome
Choice 1 ・ -25 Energy
・ 10 Skill Pts
Choice 2 (Fail) ・ -35 Energy
・ 10 Skill Pts
Choice 2 (Success) ・ -15 Energy
・ 10 Skill Pts

Solid Showing (G1) (Super Creek)

Choice Outcome
Choice 1 ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -30 Energy
・ 45 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -10 Energy
・ 45 Skill Pts
・ Random Stat +8

Solid Showing (G2) (Super Creek)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (G3) (Super Creek)

Choice Outcome
Choice 1 ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -30 Energy
・ 35 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -10 Energy
・ 35 Skill Pts
・ Random Stat +5

Solid Showing (OP and Pre-OP) (Super Creek)

Choice Outcome
Choice 1 ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Fail) ・ -30 Energy
・ 30 Skill Pts
・ Random Stat +3
Choice 2 (Success) ・ -10 Energy
・ 30 Skill Pts
・ Random Stat +3

Victory! (G1) (Super Creek)

Choice Outcome
Choice 1 ・ -15 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Fail) ・ -20 Energy
・ 45 Skill Pts
・ Random Stat +10
Choice 2 (Success) ・ -5 Energy
・ 45 Skill Pts
・ Random Stat +10

Victory! (G2) (Super Creek)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (G3) (Super Creek)

Choice Outcome
Choice 1 ・ -15 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Fail) ・ -20 Energy
・ 35 Skill Pts
・ Random Stat +8
Choice 2 (Success) ・ -5 Energy
・ 35 Skill Pts
・ Random Stat +8

Victory! (OP and Pre-OP) (Super Creek)

Choice Outcome
Choice 1 ・ -15 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Fail) ・ -20 Energy
・ 30 Skill Pts
・ Random Stat +5
Choice 2 (Success) ・ -5 Energy
・ 30 Skill Pts
・ Random Stat +5

Super Creek (Chiffon-Wrapped Mummy) Hidden Events

Our Dream Lives On

Condition Win the Arima Kinen (Classic), Tenno Sho (Autumn) (Senior), Japan Cup (Senior), and Arima Kinen (Senior).
Event Time After winning Arima Kinen (Senior Year)
Event Rewards ・ Power +10
・ Guts +10
・ Prepared to Pass +2
Race(s) to Win
Arima Kinen (Classic & Senior) | 2500m (Long)
Late Dec, Classic/Senior Year
Japan Cup (Senior) | 2400m (Medium)
Late Nov, Classic/Senior Year
Tenno Sho (Autumn) (Senior) | 2000m (Medium)
Late Oct, Classic/Senior Year

For Super Creek's hidden event, win the Arima Kinen in the Classic Year. Then for her Senior Year, win Tenno Sho (Autumn), Japan Cup, and Arima Kinen (Senior Year).

Super Creek (Chiffon-Wrapped Mummy) Career Goals

Goal Race/Goal
Run in Junior Make Debut Junior Make Debut
Place top 3 in Sumire S. Sumire Stakes IconSumire Stakes
(Medium - 2200m)
Classic Year Late Feb
Place top 3 in Kikuka Sho Kikuka Sho IconKikuka Sho
(Long - 3000m)
Classic Year Late Oct
Place top 3 in Arima Kinen Arima Kinen IconArima Kinen
(Long - 2500m)
Classic Year Late Dec
Place top 3 in Osaka Hai Osaka Hai IconOsaka Hai
(Medium - 2000m)
Senior Year Late Mar
Place top 3 in Tenno Sho (Spring) Tenno Sho (Spring) IconTenno Sho (Spring)
(Long - 3200m)
Senior Year Late Apr
Place 1st in Tenno Sho (Autumn) Tenno Sho (Autumn) IconTenno Sho (Autumn)
(Medium - 2000m)
Senior Year Late Oct
Place 1st in Arima Kinen Arima Kinen IconArima Kinen
(Long - 2500m)
Senior Year Late Dec

Super Creek Profile

Basic Information

Super Creek IconSuper Creek
"I can spoil you as much as you'd like. Aww, there, there. ♪"
Voice Actress Kana Yuuki
Height 168cm / 5'6"
Weight Slight increase (a secret as to why)
Birthday May 27
Three Sizes B 97 | W 61 | H 91
No matter how bad you were, this racer will forgive and comfort you before spoiling you rotten. Her tendency towards leniency sometimes extends to herself. She values the growth of others over even her own personal gains. She is rivals with both Oguri Cap and Tamamo Cross.

Costumes

Uniform Racewear
Super Creek Uniform Super Creek RacewearMurmuring Stream

Umamusume: Pretty Derby Related Guides

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Character Guides

Height and Weight Voice Actors
Three Sizes List of Birthdays

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