Modern Warfare 2 (MW2)

Season 2 Update Patch Notes (February 15)

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Modern Warfare 2 - Season 2 Update Patch Notes

Call of Duty: Modern Warfare 2 (MW2) and Warzone 2.0 Season 2 was released on February 15, 2023. Read on to learn about Season 2's release date, as well as the patch notes featuring all the new content and changes in Season 2!

Season 2 Release Date

Season 2 is Now Live!

Modern Warfare 2- Season 2 Release Artwork

Season 2 Release Date Countdown
00:00:00
Season 2 is now live!

Season 2 is now live for Call of Duty: Modern Warfare 2 (MW2) and Warzone 2.0! The 30GB update is now available to download on Steam, Battle.Net, PlayStation, and Xbox.

All Season 2 Content for MW2 and Warzone 2.0

Content Available at Launch














Content Available During the Season




Ashika Island and Return of Resurgence Mode

Warzone 2.0 - Ashika Island Town Center

Ashika Island is the new upcoming map for Season 2 and is the designated battleground for the returning Resurgence mode. This game mode plays out on the brand new map, supporting group sizes that range from Solos to Quads.

This Japanese-themed map will feature several points-of-interests (POIs) for players to drop, loot, and fight in, including secret locations that contain rare loot and legendary supply boxes. At the center of it all stands Tsuki Castle - a large Japanese fortress derived from the classic Call of Duty: World at War Map, Castle.

Ashika Island: New Resurgence Map and All POIs

New Ashika Island Feature: Restore Honor

Warzone 2.0 - Restore Honor

Restore Honor is a new a feature in Ashika Island where all dead operators will drop dog tags once per match and can be picked up by themselves upon respawning or retrieved by a fellow squadmate to redeem a cash reward, as well as a UAV ping that marks enemy threats and nearby Supply Boxes.

What is Restore Honor in Resurgence?

New Water Vehicle: Jet Ski

Warzone 2.0 - Personal Watercraft Vehicle

The Personal Watercraft (or PWC) or the Jet Ski will be making its way to Ashika Island and Al Mazrah as a brand new watercraft vehicle. The Jet Ski will be the fastest water vehicle in the game but will also have considerably less protection for passengers compared to the Armored Patrol Boat and RHIB.

Path of the Ronin Season 2 Launch Event

Warzone 2.0 - Path of the Ronin Event

With the release of Ashika Island comes the Season 2 Launch Event - Path of the Ronin. Open to all players, this event will consist of seven different challenges that you will need to complete accross Warzone 2.0 and Modern Warfare 2. In return, you will be rewarded with customization items as well as a brand new Season 2 weapon.

Path of the Ronin Season 2 Event: All Challenges and Rewards

Path of the Ronin Weapon Reward: Crossbow

Warzone 2.0 - Crossbow Weapon

The Crossbow is a silent and deadly weapon that allows players to take down enemies stealthily, all while being able to retrieve any spent bolts for future use. Wield this unique weapon by completing all seven Path of the Ronin challenges in Warzone 2.0 and Modern Warfare 2 once Season 2 launches.

Return of 1v1 Gulags to Warzone 2.0

Warzone 2.0 - Gulag

Season 2 will remove 2v2 Gulags and replace it with the 1v1 Gulag mechanics of Warzone Caldera. On top of this change, Gulag ground loot will get a switch up, introducing Assault Rifles, Submachine Guns, and Light Machine Guns to the primary weapon pool in order to shake up the current meta.

What is the Gulag?

Warzone 2 Looting, Loadout, and Perk Changes

Loadout Drop

The Looting System for Warzone 2's Battle Royale and DMZ game modes have been revamped. All loot will now pop out and drop on the floor when interacting with a loot bag instead of opening the Loot UI window.

The price for Loadout Drop Markers have been reduced so that Squads will be able to get their full loadout at a much faster pace. In addition, players will now be able to randomly find a loadout drop marker while looting in Al-Mazrah.

Perk Packages will now be customizable instead of being forced to pick from a pre-set selection of packages.

New DMZ Exclusion Zone: Ashika Island

Warzone 2.0 - Ashika Island Exclusion Zone

The new Ashika Island map will also now be a deployable map in DMZ as the third Exclusion Zone alongside Al-Mazrah and Building 21. Similar to the usual DMZ mechanics, players can find loot and accept contract missions in the brand new map for Season 2.

New Bombmaker Boss and Weapons Case Rewards

Warzone 2.0 - Bombmaker Boss

The Bombmaker is the new boss on Ashika Island in DMZ mode. His current location is unbeknownst to the players but Operators who do find him, will have to prepare for a tough fight similar to Building 21's boss, Velikan.

Eliminating the Bombmaker will reward players with a new Weapons Case which contains rewards such as Calling Card, Blueprints, Emblems, or Stickers.

How to Get Ashika Island Weapon Cases and List of Rewards

Crown: Exclusive Faction for MW2 Owners

Warzone 2.0 - Crown Faction

A new DMZ Faction called Crown will make its debut in Season 2, exclusive only to owners of Call of Duty: Modern Warfare 2 (MW2). This would mean that their missions and rewards will only be available to those who purchased the latest Call of Duty title.

Seasonal Reset for DMZ Keys and Missions

The new Season 2 update will include a complete wipe of DMZ Keys from all players' inventories and a reset in progress for DMZ Faction Missions.

Difficulty Tuning for DMZ Faction Missions and Enemy AI

Warzone 2.0 - New Faction Missions

New Multi-Location Faction Missions will also be added which will send players to Al-Mazrah, Ashika Island, and Building 21. The Key Stash has also been revamped to hold certain mission items that players can bring to different Exclusion Zones.

The AI's difficulty has also undergone drastic changes to make DMZ an easier place for casual players. The changes include reducing the amount of AI spawning in different areas in the map and nerfing the accuracy of their weapons.

In addition to this, the difficulty curve for the current faction missions have been toned down to make it easier for players to achieve the additional insured weapon slot.

New Modern Warfare 2 Multiplayer Maps

Season 2 MW2 Maps
Dome Zaya Observatory Al Malik International Valderas Museum

Season 2 introduces a total of 4 maps to the multiplayer pool. 3 maps will be brand new additions to the game and 1 will be a returning map from the MW2 Beta.

Dome

Modern Warfare 2 - Dome Map

Dome bears a resemblance to the classic map in Call of Duty: Modern Warfare 3. Similar to its classic counterpart, the map is small-scaled and will feature three main buildings with a central street in the middle. The most iconic location in the map, the Dome, provides a clear overview of the map's surroundings

Zaya Observatory

Modern Warfare 2 - Zaya Observatory Map

Zaya Observatory is one of the locations from Warzone 2's Al-Mazrah map that will be featured in Ground War and Invasion modes for Multiplayer mode. The map will be expanded to cater to the large amount of vehicles, operators featured in the Ground War game mode

Al Malik International

Modern Warfare 2 - Al Malik International

Another Al-Mazrah location, the Al Malik International airport will also be played out in Ground War and Invasion. There won't be any changes or further expansions to the map as the layout is already large enough to fit in the large-scaled battlefield.

Valderas Museum

Valderas Museum View

Valderas Museum was featured in Modern Warfare 2's beta multiplayer but was quickly scrapped for unknown reasons. The map will make its return for the Season 2 update and can be played across all 6v6 Core Game Modes.

New Modern Warfare 2 Game Modes

Infected

Modern Warfare 2 - Infected Mode

Infected Mode is a classic Call of Duty zombie-survival game mode to be re-introduced in Season 2 where one player randomly becomes the infected at the start of the match and is tasked with infecting all survivors in a match.

Infected Coming to Season 2

Gun Game

Modern Warfare 2 - Gun Game Mode

The objective of Gun Game is to race to 18 different weapon tier upgrades with each gun elimination awards one weapon upgrade, while melee kills to enemy Operators will downgrade that player's current weapon to the previous tier.

Grind

Modern Warfare 2 - Grind Mode

Grind is similar to the Kill Confirmed game mode, where dead Operators will drop dog tags. However, collecting dog tags are stackable and players will have to deliver it to two fixed locations for it to count in the scoreboard.

Hardcore Mode

Modern Warfare 2 - Hardcore Mode

The popular Hardcore Mode returns in Season 2 to replace the new Tier 1 mode, the latter being heavily criticized by fans as it provided difficult mechanics compared to the classic Hardcore mode ruleset.

A quick breakdown for Hardcore Mode mechanics includes having limited HUD, turning on Friendly-Fire, and significantly lowering a player's health.

Hardcore Mode

Ranked Play for MW2 Multiplayer

The introduction of Ranked Play for Season 2 will bring a competitive scene to Modern Warfare 2's multiplayer community as it will feature an ELO System, Skill Divisions, Visible Skill Ratings, Top 250 Leaderboards, and Competitive Rewards.

Ranked Play

5 Brand New Weapons for Warzone 2.0 and MW2

Warzone 2.0 - 5 Brand New Weapons

5 new guns will be added in the weapons arsenal for Season 2 which players can traditionally use across Modern Warfare 2's Multiplayer modes, and Warzone 2's Battle Royale and DMZ game modes.

The new weapons are:

  • ISO Hemlock Assault Rifle - a powerful Assault Rifle which you can unlock for free in the Season 2 Battle Pass.
  • KV Broadside Shotgun - a 12 gauge shotgun available for free in the Season 2 Battle Pass
  • Dual Kodachis Melee Weapon - dual wield melee knives that can be unlocked for free in the Season 2 Battle Pass.
  • Crossbow - Complete all seven challenges in the Path of the Ronin Event, or purchase it via Store Bundle to unlock this weapon.
  • Tempus Torrent - a new Marksman Rifle to be released during the Mid-Season update.

List of All Weapons

Ronin Operator

Warzone 2.0 - Ronin Operator

Daniel 'Ronin' Shinoda is a new operator originally from Call of Duty: Modern Warfare 2019. Lore-wise, his name comes from a rough translation of 'wanderer' and is a well-known saboteur who can infiltrate foreign defense systems and perform special reconnaissance missions.

Sony Combat Pack (Season 2)

Warzone 2.0 - Sony Combat Pack

PlayStation Plus Subscribers will receive an Oni Operator Skin, the Oni Pyroclast. In addition to this, PS players will also get the following bonuses:

  • Oni Carver SMG Blueprint
  • Oni Slasher Assault Rifle Blueprint
  • Yoroi Weapon Charm
  • Crimson Oni Calling Card
  • Golden Dragon Fly Sticker
  • Grinning Oni Emblem

Combat Record and Leaderboard Update

Increased Prestige Level Cap

Modern Warfare 2 - Increased Prestige Rank Cap

In Season 2, the Prestige Rank Cap has been increased to Prestige 10 and the level cap to 500. Each new Prestige Rank comes with a new icon beside a player's name. The Prestige rank awards can be unlocked at the following ranks:

  • Prestige 6: Unlocked at Level 300
  • Prestige 7: Unlocked at Level 350
  • Prestige 8: Unlocked at Level 400
  • Prestige 9: Unlocked at Level 450
  • Prestige 10: Unlocked at Level 500

New Al Mazrah POIs

Warzone 2.0 - Al Mazrah New POIs

Additional new points-of-interests that can be explored have been added in Al Mazrah. The new locations are the following:

  • Downed Plane at Sattiq Cave - Veterans of the Call of Duty franchise will be familiar with this location as it closely resembles the Afghan map from the 2009 version of Modern Warfare 2.
  • Underground Cave Network - A new network of caves will be opened within the vicinity of Rohan Oil and Taraq Village.
  • Passenger Train - Offers a quick way of travelling around Al Mazrah, this train also features items and Legendary Supply Boxes for players to loot.

Al Mazrah Map Guide

New Public Event: Data Heist

Warzone 2.0 - Data Heist

Data Heist is a new public event for Resurgence mode in Ashika Island that rewards Operators with Cash, XP, and a Tactical Equipment piece. The event occurs during the second circle collapse where three uplink stations will be activated online around Ashika Island which allows players to hack and download intel from them in exchange for the aforementioned valuable rewards.

Operators should exercise extreme caution when going for these machines as they are heavily guarded by Shadow Company soldiers.

The downloading progress can be sped up by eliminating the AI combatants, but be aware, enemy squads can halt the progress by engaging the station area or by using a DDOS Field Upgrade.

Ashika Island Contract: Search and Seizure

Warzone 2.0 - Search and Seizure

Search and Seizure is a new contract in Ashika Island to be released later on in Season 2 where players are tasked with reclaiming a stolen vehicle from Shadow Company forces. Upon accepting the contract, the approximate location of the vehicle will be revealed on the minimap and as a marker in the Tac-Map.

The objective is to eliminate any Shadow Company forces guarding the vehicle until one of them drops the vehicle's key. Operators should then drive the vehicle to the designated drop-off point.

Redeploy Drones

Warzone 2.0 - Redeploy Drones

Redeploy Drones are used to reposition Operators to different locations around the map. They are similar to Warzone Caldera's Redeploy Balloons.

To use these, Operators must hook up using a cable on the drone and they'll begin to ascend towards the hovering drone in the sky. Once reaching the top, the Operator will be launched in the direction they're facing and can safely parachute towards their chosen destination.

New AI Combatant: Rusher

Warzone 2.0 - Rusher AI Combatant

A new Combatant type is introduced in Season 2, the Rusher, a Close-Quarters Combat soldier with increased agility and speed, as well as specializing in the use of deadly swords.

They are easily killed due to their decreased stats in health & armor, and their reliance in close-range melee attacks, but are still considered a threat due to them also switching to pistols when fighting an unreachable target, and the use of mini-smoke bombs.

Multiplayer Game Modes Launching During the Season

Drop Zone

Modern Warfare 2 - Drop Zone Mode

Drop Zone is a game mode where a Care Package containing random Killstreak rewards is sent down into designated drop zone areas every 15 seconds.

Expect this game mode to be featured weekly in the Playlist rotations at launch.

All or Nothing

All or Nothing is a free-for-all mode where players are tasked with reaching 20 kills with only Throwing Knives and a pistol with no ammo in their arsenal. Operators are equipped with the Scavenger perk to gain ammo upon eliminating someone.

One in the Chamber

All Operators in the One in the Chamber mode is equipped with a handgun with only one bullet. Each kill awards them with an additional bullet, and Operators are limited to only three respawns. The player with the most eliminations at the end of the match wins.

Modern Warfare 2 Update Patch Notes

Modern Warfare 2 Patch Notes Categories
(Click to Jump to a Section!)
Quality of Life Changes Weapon Balance Changes Attachments
Vehicles Raids Special Ops
Audio Bug Fixes PC Settings

Quality of Life Changes

General

  • Improved navigation and organization of Camo menu including: Clearer tracking of your progress and Discoverability of camos you have unlocked.
  • Improved view, rotation and zoom of Operators and weapons in preview.
  • Slight increase to animation speed of the Polyatomic Camo.
  • More polished Social tab, including improved channel swapping and player muting.
  • Added “My Bundles” section to the Customize tab that contains all Bundles a Player owns
  • Quick Equip option for items from Battlepass, My Bundles, and Store
  • Reticle previews in Store and Gunsmith
  • Improved clarity of attachment blocking logic in Gunsmith
  • Updated Loadouts UI to support Pro-Tuning changes
  • Updated UI to reflect improvements to tracer packs
  • Improved After Action Report UI

Social

  • Added a wide range of usability improvements across Social screens.
  • Improved sorting of Friends List to prioritize playable, joinable and online Players higher in List.
  • Added ability to send quick “Thank You” message to squad/teammate after some in-game actions (i.e. Being Revived, Being Bought Back, Picking Up Dropped Loot).
  • Added a search bar option when inviting Players to Friends, Parties, and Groups .
  • Added additional invite privacy settings.
  • Increased refresh frequency of Recent Players list to dynamically update list faster.
  • Added shortcut to manage Blocked Players.
  • Added mode-based Recent Players filtering.
  • Added offline Players as option for channel invites.
  • Added ability to report Groups for toxicity (i.e. Group Name, Group Description).
  • Added notification stacking for high-volume notification types (i.e. Group Invites).
  • Improve visibility changes across all game modes - assigned color + squad color integration.

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Weapon Balance Changes

M13B

M13BM13B • Increased damage at mid range
• Increased upper torso damage

Kastov 762

Kastov 762Kastov 762 • Small damage reduction
• Added additional long range damage falloff

Lachmann-556

Lachmann-556Lachmann-556 • Increased semi auto rate of fire

M4

M4M4 • Increased semi auto rate of fire

STB 556

STB 556STB 556 • Fixed an issue with the Single Tap Mod Magazine attachment which caused the weapon to deal considerably less damage to the upper left leg.

Lachmann-762

Lachmann-762Lachmann-762 • Decreased full auto head and torso damage
• Increased semi-auto upper torso damage
• Increased semi auto rate of fire
• Reduced full auto recoil
• Increased damage on long range
• Added minimum damage against armor

FTac Recon

FTAC ReconFTAC Recon • Decreased full auto upper torso damage
• Sped up ads time
• Reduced full auto recoil
• Increased close range damage distance
• Increased lower torso damage multiplier
• Added minimum damage against armor

SO-14

SO-14SO-14 • Increased semi auto rate of fire
• Increased long range damage
• Reduced semi-auto headshot damage
• Added minimum damage against armor

TAQ-V

TAQ-VTAQ-V • Decreased mid-range damage
• Increased semi-auto torso damage
• Reduced semi auto leg damage
• Decreased full auto head damage
• Decreased full auto head damage
• Reduced semi auto rate of fire

X13 Auto

X13 AutoX13 Auto • Reduced damage while using Akimbo
• Increase lower body damage
• Increased close range damage
• Increase damage distances

STRELA-P

STRELA-PSTRELA-P • Removed activation distance for projectile
• Projectile will now explode at any range

RPG-7

RPG-7RPG-7 • Small increase to splash damage amount
• Small reduction to splash damage range

RPK

RPKRPK • Small reduction to ADS movement speed
• Reduced mid and long-range damage
• Reduced damage ranges
• Small increase to ADS time

RAAL MG

RPKRPK • Increased recoil

EBR-14

EBR-14EBR-14 • Reduced long range damage
• Increased upper torso damage
• Added minimum damage against armor

LM-S

LM-SLM-S • Added minimum damage against armor

TAQ-M

TAQ-MTAQ-M • Slight increase to rate of fire
• Increased upper torso damage
• Added minimum damage against armor

Melee

Combat KnifeCombat Knife • Increased non-lunging melee damage range, allows Players to hit equipment on the ground with melee while crouched.
• Melee attacks with non-Melee Weapons will now require three hits to kill a fully armored enemy instead of two.

Vaznev-9K

Vaznev-9KVaznev-9K • Reduced mid-to-long range damage

Minibak

MinibakMinibak • Reduced damage ranges
• Reduced lower torso damage at close range
• Reduced lower body damage at mid to close range
• Added minimum damage against armor

Fennec 45

Fennec 45Fennec 45 • Decreased damage overall
• Decreased headshot damage
• Added minimum damage against armor

Signal 50

Signal 50Signal 50 • Reduced sprint out speed
• Reduced movement speed
• Reduced long range damage
• Small decrease to bullet velocity

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Attachments

  • Reduced ADS penalty for bipods
  • Fixed an issue with choke attachments scaling hip spread incorrectly

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Vehicles

  • Vehicle turrets now cool down faster if they don’t overheat
  • Added War Track customization on the Armored Truck
  • Added EV charging stations for the GMC Hummer EV
  • Shooting windows no longer damages the vehicle itself
  • Make vehicle exits less likely to fail beneath low roofs

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Raids

  • Added Party Finder option within Special Ops Raid lobby
  • Atomgrad Global: fixed armor to correctly shift from backpack to held armor
  • Fixed an issue where a Player could lose their Sentry Gun after cycling weapons
  • Addressed specific points where Players could leave the playable area
  • Addressed issues where the Graphic Price Loading Screen was not awarding correctly or appearing for Players after completing the Atomgrad Raid

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Special Ops

General

  • Added One in the Chamber modifier to the Low Profile mission
  • Added messaging to all Players when any Player selects “Restart Mission” or “Restart From Checkpoint”
  • Added text splash when killing a Juggernaut
  • Fixed an issue that could prevent “The Rebel” weapon Blueprint from unlocking after collecting 100 Stars

Low Profile

  • Fixed an issue where exfil started earlier than expected after a checkpoint restart.
  • Fixed an issue where enemy vehicles would occasionally spawn with no occupants.

Defender: Mt. Zaya

  • Fixed a cash exploit
  • Increased radius for Juggernaut key pickup interaction prompt

High Ground

  • Fixed an issue where player could obtain both roles
  • Fixed an issue where lock-on sound could continue playing

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Audio

  • Proximity chat now fades out more effectively over distance
  • Improved sound effect of reloading underwater
  • Addressed a number of missing audio elements in the UI
  • Fixed an issue where ping sounds could be missing when pinging items or map locations from certain positions
  • Fixed an issue affecting the sound effect for an enemy dropping cash onto the ground upon death
  • Fixed several issues where specific materials were occluding incorrectly
  • See other mode-specific audio fixes below

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Bug Fixes

General

  • Fixed an exploit involving use of the Sentry Gun and Recon Drone.
  • Fixed an issue that sometimes caused the Portable Radar to not activate upon landing.
  • Fixed an issue where enemy markers persisted after use of the Spotter Scope.
  • Fixed some instances of Operators rendering incorrectly in the lobby.
  • Addressed some instances of Operators posing incorrectly in the lobby.
  • Fixed several issues impacting the Firing Range.
  • Fixed an issue where Players could lose their second weapon upon equipping a Riot Shield from a dead enemy.
  • Fixed issues with certain weapons not updating in the Gunsmith case preview or having their decals and stickers blocked.
  • Fixed an issue where the Loadout menu would not show an icon for the primary weapon.
  • Fixed several issues that caused the Playstation™ Store icon to display inconsistently.

Social

  • Fixed a number of online status, party invite, friend invites and joinability related issues.
  • Significant fixes related to voice chat channels based on observed issues and player feedback.
  • Fixed navigational related issues forcing users back to home page when inviting friends or sending group invites.
  • Fixed an issue causing Emblems to sometimes revert to a placeholder image.
  • Fixed several bugs related to muting/unmuting other Players.
  • Fixed bugs related to inviting Player to game and social channels.
  • Fixed an issue that prevented Players from muting or unmuting self in select scenarios.
  • Fixed crash related to accepting old party invites from channels menu.
  • Fixed an issue that caused text-chat messages to sometimes appear blank.
  • Fixed an issue preventing Players from connecting or disconnecting from channels.
  • Fixed an issue causing players to be unable to change weapon in Player Showcase.
  • Fixed issues impacting ability to scroll to end of large Friends List.
  • Improved visibility of Code of Conduct related warning notifications and penalties within the Notification Center.
  • Fixed an issue that caused Recent Player List to sometimes appear incorrectly as empty or show all Players as offline.
  • Fixed multiple bugs related to Recent Players sorting and filters when specifying recent lobbies, squads and teams.
  • Fixed multiple bugs related to current speaker visibility and mute status.
  • Fixed an issue causing large Group member lists to not update or be scrollable.
  • Fixed an issue that prevented Players from selecting Group Privacy as “request to join”.
  • Fixed an issue causing players to be unable to change weapon in Player Showcase.
  • Fixed issues impacting ability to scroll to end of large Friends List.
  • Improved visibility of Code of Conduct related warning notifications and penalties within the Notification Center.
  • Fixed an issue that caused Recent Player List to sometimes appear incorrectly as empty or show all Players as offline.
  • Fixed multiple bugs related to Recent Players sorting and filters when specifying recent lobbies, squads and teams.
  • Fixed multiple bugs related to current speaker visibility and mute status.
  • Fixed multiple bugs related to current speaker visibility and mute status.
  • Fixed an issue causing large Group member lists to not update or be scrollable.
  • Fixed an issue that prevented Players from selecting Group Privacy as “request to join”.
  • Limited number of Group notification pop-ups sent to Group Owners.
  • Improved Group Browser search options including filtering by labels and sorting.

Vehicles

  • Fixed an issue where players could get unlimited fuel by leaning out of vehicles.
  • Fixed an issue with the refueling bar not appearing under certain conditions.
  • Fixed an issue with vehicle armor not reducing explosion damage properly.
  • Fixed an issue where the Heavy Tank tracks weren't animating properly.
  • Fixed various ways the Player could get out of bounds with vehicle collisions.
  • Fixed the low-fuel warning not clearing for passengers when there wasn’t a driver.

UI

  • Addressed some issues blocking camo progression across certain weapons.
  • Fixed some incorrect preview cards in the UI for Operators and Blueprints.
  • Addressed bugs impacting the After Action Report to show challenge and camo progress correctly.
  • Fixed bugs causing cosmetic items (i.e. gunscreens) to display incorrectly in the Gunsmith customization menu.

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PC Settings

Gyro Aiming

  • It’s now possible to adjust ADS Sensitivity specifically when using the Gyro Aiming (Gyro ADS Sensitivity Multiplier).
  • Added ability to adjust sensitivity per zoom level independently from the controller settings (Gyro Custom Sensitivity Per Zoom).

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Warzone 2.0 Update Patch Notes

Warzone 2 Patch Notes Categories
(Click to Jump to a Section!)
Gameplay Quality of Life Changes
UI/UX Bug Fixes

Gameplay

Loot

  • Slight adjustment to the existing loot pool
  • Counter UAV has been added

Cash Economy

  • Players will now drop more Cash upon elimination
  • Players will now retain more Cash upon redeployment
  • Slight reduction to Cash rewards for completing Contracts
  • Cash found via ground loot has been increased to compensate for the above change: On ground increased to $500, In cash registers to $500, Basic Supply Boxes - $500, Legendary Supply Boxes - $800

Armor Plates & Vest

  • All Players will now have a 3-Plate Armor Vest at all times
  • Players will also spawn with a different number of equipped Armor Plates: Infil deployment - 2 Plates; Gulag redeployment - 3 Plates; Resurgence redeployment - 2 plates

Perk Packages

  • Players will now be able to customize their own Perk Packages
  • Disabled Perks: Overclock and Birdseye

Buy Stations

  • Spawn locations have been adjusted
  • All spawn locations will be static across each match
  • Loadout Drop Markers now have unlimited stock at all Buy Stations and prices have been reduced.
  • Drop Marker Prices will depend on Squad Sizes: Solos - $8,000; Duos - $12,000 ($6,000 per Player); Trios - $16,000 ($5,300 per Player); Quads - $20,000 ($5,000 per Player)

Strongholds & Black Sites

  • Strongholds & Black Sites are now a primary way to earn a Redeploy Pack.
  • A.I. Combatant damage decreased: Assault Rifle Damage decreased to 22, down from 34 and Shotgun Pellet Damage decreased to 15, down from 17.
  • A.I. Combatants in Strongholds or Black Sites will evacuate the area during the 3 final circles.

Champion's Quest

  • Players may notice an adjustment to difficulty
  • A new Weapon Blueprint reward is now available for completing Champion’s Quest: The Season 01 FTac Recon “Brass Tacks” Weapon Blueprint reward has been vaulted

Backpacks & Inventory

  • Loot will now drop out of all containers in the world, similar to loot from Supply Boxes
  • Eliminated Players will drop loot onto the ground rather than loot-filled Backpacks
  • To better define each Player’s role within the match, Medium and Large Backpacks will no longer be found in the environment
  • Every Player will have the same Small Backpack throughout the entire game
  • When Players expend an item in their active Loadout, stored items from the Backpack will no longer fill that slot. The only two items that will still automatically populate the Loadout from the Backpack are Armor Plates and Ammunition.

Loadout Drops

  • A second Loadout Drop Public Event has been added, which means the drops will now happen on the first and fifth Circles each match.

Spawn Protection

  • Protects the Player when they are between 64 to 19 meters off the ground.

Back to WZ 2.0 Patch Notes Categories

Quality of Life Changes

Pre-Match Loadout Selection

  • Now able to select and edit Loadouts in pre-match lobbies

Plating Improvements

  • Global plating animation speed increased by approximately 25%
  • Movement speed increased while plating
  • Players can now sprint while plating
  • Players can now bust through doors while plating

Ping Visibility

  • Each squad member will have a unique color highlighting their name and pings.

Interrogation

  • The reveal mechanic has been changed from an orange outline to a red marker to remain consistent with similar mechanics.

Loot Improvements

  • Improved the separation of loot on steep inclines and in tight areas.

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UI/UX

Combat Records

  • Warzone 2.0 Combat Records will come online as part of Season 02. The statistics present in the Warzone 2.0 Combat Record will only be from the activation date forward, and will not include statistics from Season 01.

Play Again

  • As Party Leader: Play Again With This Squad and Play Again With Party and Fill Squad.
  • As a squad member not in the party: Play Again With This Squad and Play Again With A New Squad

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Bug Fixes

General

  • Fixed collision issues with various elements across Al Mazrah allowing Players to exploit/peek/shoot through them.
  • Fixed an issue causing Loadout icons to disappear on the Tac Map.
  • Fixed an issue where Custom Loadouts would reset to a Default Loadout after exiting a match.
  • Fixed an issue where Players could continue driving vehicles after running out of fuel.
  • Fixed an issue where the Revive Pistol could be duplicated.
  • Fixed an issue where the Revive Pistol would not do melee damage to downed Players.
  • Fixed an issue where Stronghold Bombs could be defused through walls.
  • Fixed an issue where the Champion’s Quest Bombsite would spawn near water and cause a physics issue.
  • Fixed an issue where Helicopters could sometimes clip through the Control Tower at Al Malik Airport.
  • Fixed an issue that caused obstructed or misaligned loot.
  • Fixed an issue that caused geographic elements to float.
  • Fixed an issue that caused corrupted lighting inside of one the Mawizeh Marsh buildings.
  • Fixed an issue with Loadout Drops around Mawizeh Marsh.
  • Fixed an issue where the Heartbeat Sensor was tracking incorrectly, almost never showing Players on the radar.
  • Fixed an issue that allowed Players to duplicate Field Upgrades.
  • Fixed an issue that allowed Players to see the Bonus Battle Royale Challenge prior to completing Daily Challenges.

DMZ

  • Fixed an issue where attempting to pick up an Armor Plate with a full inventory could sometimes cause a crash.
  • Fixed an issue where players could duplicate weapons in DMZ
  • Fixed an issue where players could get stuck on the infiltration screen.
  • Fixed an issue where players couldn't mute their squadmates.
  • Fixed an issue where two exfil helicopters could collide.
  • Reduced instances of Players becoming stuck on a “downloading instance inventory” message.
  • Fixed an issue that would cause two items to be removed from a backpack when trying to remove only one in the pre-game loadout screen.
  • Fixed an issue that allowed Players to duplicate Field Upgrades and Killstreaks.
  • Fixed some issues that caused obstructed or misaligned loot.

Back to WZ 2.0 Patch Notes Categories

How Long is Season 2?

Expected Season 2 Duration is 3 Months

WZ2 Battle Royale

Season 2 will start on February 15 and will last for 55 days which means that Season 2 will end on April 11. 2023.

Call of Duty: Modern Warfare 2 (MW2) Related Guides

Updates and Patch Notes
Updates and Patch Notes

Seasonal and Major Updates

Season 1 Update Season 1 Reloaded
Season 2 Update

Minor Updates and Bug Fixes

1.03 Update 11/1/2022 Update
11/3/2022 Update 1.08 Update
11/9/2022 Update 11/10/2022 Update
11/18/2022 Update 11/22/2022 Update
12/1/2022 Update 12/2/2022 Update
12/16/2022 Update 12/16/2022 Patch Notes
12/19/2022 Update 01/13/2023 Patch Notes
01/20/2023 Update 01/30/2023 Patch Notes
02/16/2023 Patch Notes -

Comment

10 Mosesabout 1 year

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