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Movement is the key to winning gun battles in the fast-paced multiplayer setting of Call of Duty: Modern Warfare 2 (MW2). Read on for a complete movement basics guide including movement techniques that you can apply during combat such as sliding and dolphin diving!
List of Contents
Since movement in Modern Warfare 2 is dictated by where you're looking, one of the first steps you can do to make playing more comfortable is to adjust your mouse or controller sensitivity according to your preference.
On controller, you have the option to set look sensitivity to any value between 1 (lowest sens) and 20 (highest sens). By default, controller sens is set to 3. On mouse and keyboard, sens is measured in DPI (dots per linear inch). The higher your mouse DPI, the faster you look and turn in combat.
While this is usually left up to player preference, there are still certain advantages to using high and low sens. For controller players, mid to high sens is favored since turning and aiming faster than your opponent usually means you'll win the gunfight.
However, for mouse and keyboard (M&K) players, it usually depends on what kind of mouse movement you use. If you're a wrist player (aiming and moving the mouse by only moving your wrist), a higher sens will be better. If you're an arm player, low sens will be better since it affords more precise control of where you aim and how you control your spray.
Movement is also influenced by your Operator's stance. Whether going against enemy players in multiplayer or navigating the levels of the campaign, make sure you know when to Stand, Crouch, or go Prone during combat.
There are 3 types of forward movement in Modern Warfare 2: Walking, Sprinting, and Tactical Sprinting. Make sure to take note of the advantages and disadvantages of each since the TTK (time-to-kill) in CoD multiplayer is faster than most modern FPS games.
On top of Mantling, Climbing, and Parachuting, Call of Duty: Modern Warfare 2 adds a new vertical movement mechanic called Ledge Hanging. Familiarize yourself with what each movement does and how they can be used in battle.
Swimming is another brand new movement option coming to Modern Warfare 2. Players will now be able to navigate water areas, evading enemy detection or bringing the fight to them from underwater.
Do note that you cannot use primary weapons while underwater. From what footage we've seen as well as from the Call of Duty NEXT presentation, it seems like only pistols can be used when shooting underwater.
One tried and tested method of getting kills in Call of Duty is the Drop Shot. This usually involves going prone on enemy contact to break their line-of-sight (LoS) while still hitting them with your shots.
When face-to-face with an enemy, the one who shoots first usually wins. While shooting, hit prone to break the enemy's LoS. Leave them to hit air while you secure your kill using this technique.
Moving and shooting will always be better than stationary shooting, especially in small maps that call for a lot of rotations. When fighting or peeking corners, try to occasionally strafe left and right to present an unpredictable moving target to your enemies.
The Dolphin Dive has made its return back from CoD Black Ops (2010) infamy, adding a whole new layer of dodging and repositioning to the slide mechanic of previous CoD titles.
When running at full tilt, you can opt to use a Dolphin Dive to get more distance and end up prone (smaller hitbox), or you can use it to clear small ledges that you normally wouldn't be able to do just by running and sliding.
Again, due to the fast-paced nature of CoD's gameplay, breaking the camera of your opponent is one of the best ways to win gunfights. Outpace their turn rate in order to shake up their aim while you go in for the kill.
Sliding, unlike the Drop Shot and Dolphin Dive, allows you to break the enemy LoS after exiting a sprint. While they're adjusting their aim to compensate for your slide, you're already primed to shoot them and send them to the respawn screen.
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