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☆ Camo Challenges | List of Blueprints
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★ How to Get Weapon Cases
Light Machine Guns (LMGs) are large weapons in Call of Duty: Modern Warfare 2 (MW2) that have the highest bullet capacity of any weapon and are great at sustained fire, but they slow you down immensely. Read on to see a full list of all Light Machine Guns, and how to modify and use them effectively.
List of Contents
Weapon | Basic Info |
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How to Unlock: Unlocked by leveling the M4 to Level 18. Platform: M4 Base Round Capacity: 75 Reserve Ammo: 150 |
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How to Unlock: Unlocked by leveling the Lachmann-556 to Level 16. Platform: Lachmann and Meer Base Round Capacity: 75 Reserve Ammo: 150 |
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How to Unlock: Unlocked by default. Platform: SAKIN MG Base Round Capacity: 100 Reserve Ammo: 100 |
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How to Unlock: Unlocked by leveling the Kastov 762 to Level 16. Platform: Kastovia Base Round Capacity: 75 Reserve Ammo: 75 |
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How to Unlock: Unlocked by leveling the STB 556 to Level 20. Platform: Bruen Bullpup Base Round Capacity: 60 Reserve Ammo: 60 |
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How to Unlock: Unlocked at Level 25. Platform: RAAL Base Round Capacity: 75 Reserve Ammo: 150 |
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From the main menu, head to the Weapons tab, then select Multiplayer Loadout. Choose which loadout you wish to edit, and here you will be able to access the Gunsmith for each weapon.
When in the Gunsmith, you can choose which of the ten attachments you wish to swap out. These attachments will change the effectiveness of your weapon and how it plays in game.
Gunsmith 2.0 Guide: Weapon Attachments Explained
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This section is under construction. Check back soon for more updates! |
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Weapons by Type | |
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Melee Weapons | Handguns |
Assault Rifles | Battle Rifles |
Submachine Guns | Shotguns |
Light Machine Guns | Marksman Rifles |
Sniper Rifles | Launchers |
Best Weapons | |
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All Light Machine Guns (LMGs)
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