☆ Walkthrough in Progress: Bookmark for Updates!
★ Best Crest Builds | Best Tools
☆ Full Interactive Map of Pharloom!
★ Mask Shards | Spool Fragments | Abilities
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★ Wishes: Broodfeast | The Lost Fleas

The Wandering Merchant is a Wayfarer Wish in Hollow Knight: Silksong. Read on to see a full walkthrough to completing the side quest, rewards, how to start and its objectives.
List of Contents

This quest can be started by going through the Songclave Wishwell, it is one of the first unlockable quests of the area after you have activated the First Shrine bell.

To finish the quest, you must find a missing merchant named Jubilana, her location will be on a left room from the Choral Chambers to the right of the Citadel Spa bookmark in the map.
You will know you have reached the area as it is dark and you will face several mobs in there. Eliminate them and talk to Jubilana to finish the quest.

You can unlock Jubilana as an NPC as part of one of the new people moving into Songclave. She will sell certain items for you for the right amount of Rosaries.
| Item | Price | Effect |
|---|---|---|
Ascendant's Grip
|
350 | Increases Bind duration but also increases heal amount. |
Mask Shard |
750 | Adds one piece to a full Health Mask. |
Simple Key |
750 | Opens Simple Doors around Pharloom |
Rosary String |
80 | Chain 60 Rosaries. |
The following are the merchandise Jubilana sells to Hornet while in Songclave, make sure to get them all!
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|
| Quest Giver | Songclave Wishwell |
|---|---|
| Quest Location | Songclave |
| Objective(s) | Rescue Jubilana |
| How to Unlock | Ring the Bell of First Shrine then Wait |
The Wandering Merchant is a Wayfarer Task provided in Songclave, it is one of the earlier unlocked tasks upon unlocking Songclave.

All Wish Locations and Rewards
Part 2, merchant missing from songclave, the lost merchant quest on quest board. Merchant found at bridge between memorium and putrified ducts (above songclave, access from memorium, requires double jump), need to defeat 2 waves of flying enemies.
The Wandering Merchant Walkthrough



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how do you get the merchant to leave for part 2?