☆ Walkthrough in Progress: Bookmark for Updates!
★ Best Crest Builds | Best Tools
☆ Full Interactive Map of Pharloom!
★ Mask Shards | Spool Fragments | Abilities
☆ Boss Guides: The Unravelled | First Sinner
★ Wishes: Broodfeast | The Lost Fleas

This is an interactive map of Pharloom in Hollow Knight: Silksong. See the full Silksong map, including locations of Benches, Mask Shards, Silk Hearts, and Spool Fragments.
List of Contents
| Exploration | |||||
|---|---|---|---|---|---|
(Shakra) |
|||||
| Combat | |||||
| Quests and Collectibles | |||||
| Icon | How to Use |
|---|---|
![]() | Show Names This button reveals the Name of every icon currently shown. |
![]() | Show Pins This button will toggle between showing and hiding all the pins that you have already marked as acquired. |
![]() | Fullscreen This button will change the map display to fill the screen. |
![]() | Search Mode Toggle This button will display a search bar which you can use to search for an individual pin by its name. |
![]() | Icon Mode Toggle In Search Mode, this button will toggle you back to Icon Mode, removing the search bar and displaying the icons again. |
![]() | All Pins This button is shown along with the Icons on the right when there are over 6 types of pins. Click it for a full selection of all available pin types. |
![]() | Counter Tracks the number of pins you have of a certain type. The pin type shown is set to the page and currently cannot be changed; however, all pin type counters can be viewed by clicking the checklist icon on the right side. |
| View All Counters This icon is found on the right side of the Counter. When a map has more than one pin type, click this icon to see Counters for all pin types. |

You will be able to access the map once you purchase the item from Shakra. Each area will have its own corresponding map, so you will have to purchase the map for each location.
A quill is also required to update the map, so you will have to purchase it separately. The maps and quill will cost Rosaries, so you should save them up while exploring each area.
Shakra Locations and Item List

Moss Grotto is the first area encountered in Hollow Knight: Silksong. It is the bottommost level and where Hornet's journey starts. This is where the first town is located, at Bone Bottom.

The Marrow is the second area you arrive at on your journey. Here, you can meet Shakra and purchase your first Map and Quill.

Deep Docks is an industrial area featuring environmental hazards such as ember floors, platforms, and lava pits, as well as enemies protected by metal armor.

East of Deep Docks, you will reach the Far Fields, where you can obtain Drifter's Cloak, which allows Hornet to glide.

Hunter's March is a dangerous den filled with traps and bug enemies that are quite tanky. This area also contains Chapel of the Beast, where the Savage Beastfly resides. Be careful when exploring the area to avoid losing your Rosaries.

Greymoor is one of the largest areas in game, featuring caverns and towers filled with mysteries waiting for the players to discover.

Save up enough money to buy the Simple Key from the merchant at Bone Bottom, then access the locked door to the upper left of Bone Bottom, past a long corridor with a large acid-spewing bug. This is how you reach the Wormways.

From Greymoor, pass through Bellhart to make your way to Shellwood, moving ever closer towards your goal. Here, you will see a city lost to Silk.

Here, Hornet can obtain the Cling Grip ability, which allows you to hang on to walls and climb high areas without the need for platforms.

After defeating Widow in Bellhart and acquiring the Needolin, you can head to Blasted Steps situated west of Shellwood. This place is a desert area filled with sand bugs that will attack you when you touch the sand.

After beating the Last Judge in Blasted Steps, you will enter the Grand Gate, which is the entry point of the Choral Chambers (Citadel). The map can be purchased immediately for 40 rosaries upon reaching the area.

Underworks is filled with mercenaries that will attack you when seen. This location is directly below the Citadel and is a dangerous place filled with debris and machines that will damage Hornet.

Choral Chambers is considered to be the Citadel and is a location filled with guards controlled by silk. The environment is made of clockwork where gears spin to unlock new areas.
Choral Chambers 100% Map Guide

The Slab is a prison area that you can gain access to as soon as you obtain the Cling Grip ability. A large bug guard in Deep Docks will put you in a cage and capture you, taking you to the facility.

Mount Fay is an isolated area found in the upper left of Pharloom. In this region, Hornet takes damage from the cold when she goes for long periods without a heat source. You need the Clawline to successfully traverse this area.

Whiteward is depicted to be the medical facility of the Citadel found below Choral Chambers. The atmosphere is dark here and enemies encountered boast horrific powers.

Weavenest Atla is an area unlocked by using the Needolin on the locked door in Moss Grotto. The map can be found upon hitting the glowing devices in the far right room directly after entering the area.

The Memorium is the upper right area of the Citadel. Overgrown vines and moss enemies can be found here, showing what seems to be an abandoned facility of the region.

Putrified Ducts is an area found to the far upper right of Pharloom. It is connected to the Memorium and Bilewater, where enemies have adapted to the sewage water flowing through the area.
Putrified Ducts 100% Map Guide

Sands of Karak is an area where most of the platforms are made out of spiky plants. You create these temporary platforms by hitting the golden balls.

Sinner's Road is an area filled with cages and enemies. This area is rotting with maggots, as bugs struggle to live with the availability of food in the area. Be on the look out for friendly caged NPCs.

Wisp Thicket is a hidden area found above Greymoor. There is no map that can be purchased for this area specifically, as it will be automatically listed down once you have the Greymoor Map unlocked.

Cogwork Core is an area full of gears and automaton bugs. The map is just above the bench in the same room when coming from the Cogwork Dancers boss room.

High Halls is the upper left area of the Citadel. Rotating gears that require you to use the Clawline are prevalent here, as the flowing waters will make it difficult for you to explore the area.

Whispering Vaults is an area to the right of Cogwork Core. You can find moveable platforms in the area that you can use to change the landscape of the room.
Whispering Vaults 100% Map Guide

You can get to Bilewater from Sinner's Road. However, in order to obtain the map, you'd need the Faydown Cloak ability.
Bilewater 100% Map Guide

The very top of The Citadel, which you arrive at near the end of Act 2 by obtaining the Conductor's Melody, the Vaultkeeper's Melody, and the Architect's Melody.
The Cradle 100% Map Guide

Lost Verdania's map can be found glowing beside the Bench. Take note that this entire area is missable as it can only be accessed by completing the Green Prince's questline before Act 3.

Once you get to the Bench, wall jump up and interact with the device to retrieve The Abyss Map.

Hollow Knight: Silksong Wiki Top
| List of Categories | |
|---|---|
Walkthrough |
Tips and Tricks |
Bosses |
Maps |
Wishes |
Abilities |
Crests |
Skills |
Tools |
NPCs |
Items |
Enemies |
News and Updates |
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