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Dune: Awakening

The Wreck of the Alcyon Walkthrough

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This is a walkthrough for The Wreck of the Alcyon from the A New Beginning questline in Dune: Awakening. See a complete guide on The Wreck of the Alcyon, including rewards, unlockables, and tips for the mission!

The Wreck of the Alcyon Mission Summary

Rewards and Obtainable Items

NPC
Location Hagga Basin South
Rewards ・100 XP

The Wreck of the Alcyon Walkthrough

The Wreck of the Alcyon Objectives
1. The Right of Salvage
2. Harvest Materials
3. Military Grade

1. The Right of Salvage

Wreck of the Alcyon Location

To start this quest, you need to reach the wreck of the Alcyon located in the upper section of the Hagga Basin. Enter it and scavenge for 10 Plasteel Microflora Fiber and 2 Mechanical Parts by checking chests in the wreck.

You can also find the Kaleff's Drinker Unique Weapon in the back of the ship, in a glowing purple chest. It's beside an Identification Band that can be used to exit the ship through the hole in the wall nearby.

All Unique Weapons and Schematic Locations

2. Harvest Materials to Upgrade Your Armor and Weapons

Plant Fiber and Copper

Next, you need to gather 160 Copper Ore and 25 Plant Fiber. If you have these items in storage, you can simply take them out of storage and they will count towards the tally.

3. Military Grade

Scavenger Rags, Karpov 38, and Kindjal in Research Tab

You will then need to research and craft the full Scavenger Rags armor set, the Karpov 38, and the Kindjal weapons. Once crafted, equip all of the Scavenger Rag armor pieces to complete the mission.

Dune: Awakening Related Guides

Dune Story Walkthrough Partial

Story Walkthrough

All Walkthrough Guides
All Trial Locations -

Questlines

Questlines Quests
The Fall of Proteus Escape
A New Beginning Getting Equipped
The Attitude of the Knife
Shelter and Shields
Water from Blood
Echoes of the Past
A Touch of Civilization
The Wreck of The Alcyon
Across the Gap
Vermillius Gap Moving On
Preparing for Life in Vermillius
Styles of Sand
Reap and Stow
Weapons of War
Touring the Gap
The Vermillius Contract
Maintenance
Interior Decoration
Buried Treasure
Jabal Eifrit & Hagga Rift Specialized Fabrication
A Bigger Haul
Weapons of War II
The Jabal Spires
Depths of the Rift
A Light in the Darkness
Calling The Worm
Find the Fremen The First Trial of Aql
The Second Trial of Aql
The Third Trial of Aql
The Fourth Trial of Aql
The Fifth Trial of Aql
The Sixth Trial of Aql
The Seventh Trial of Aql
The Eighth Trial of Aql
Shield Wall and O'odham Radiation Mitigation
Weapons of War III
The Spice Must Flow
Airborne
The Wall and the Valley
The Sheol The Graveyard
Mitigation Iteration
Deep Desert Charting the Depths
Operational Readiness
Logistical Issues
Smoke Trail
There is Never Enough
Miscellaneous A Wider World
A Backup Plan
Location, Location, Location
Banking Solaris
Taxation
Assassin's Handbook Black Market Tech
The Paranoid
The Glutton
The Next Target
Further Instructions
A Sign From Above
New Targets
Water Fat
Last Target
The Jackal
A Rendezvous with Ari

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