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Dune: Awakening

Deep Desert Questline Walkthrough

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This is a walkthrough for the Deep Desert questline in Dune: Awakening. See all quests under Deep Desert and learn all unlockable items in this questline.

Deep Desert Guides
Deep Desert Questline Deep Desert Guide

Deep Desert Walkthrough

Deep Desert Quests

Step Objective
1
Explore the Deep Desert using your Ornithopter to scout for Points of Interest. Imperial Testing Stations are mostly found in sectors A to C of the Deep Desert. While Shipwrecks and Control Points are mostly seen together in all sectors.
▶︎ Charting the Depths
2
Research and construct a Sandcrawler and a Carrier Ornithopter for large-scale spice harvesting in the Deep Desert.
▶︎ Operational Readiness
3
Build a base in the Deep Desert to temporarily store your haul before moving them back to Hagga Basin.
▶︎ Logistical Issues
4
Research and fabricate a Regis Missile Launcher and use it to kill 15 enemies. You can easily clear this mission by using it on enemies in the outposts scattered in Hagga Basin.
▶︎ Smoke Trail
5
Use a Sandcrawler on large Spice Fields which can only be found in the Deep Desert. You should also set a Thumper far from the Spice Field to distract sandworms.
▶︎ There is Never Enough

To have an easier time completing the Deep Desert questline it's best to knock off Logistical Issues and Charting the Depths first as they are the easiest to finish. Afterwards you'll want to prioritize working on Operational Readiness to make spice production smoother for There is Never Enough and Smoke Trail.

Deep Desert Rewards and Unlockable Items

Questline Rewards

Charting the Depths ・200 XP
Operational Readiness ・200 XP
Logistical Issues ・200 XP
Smoke Trail ・200 XP
There is Never Enough ・200 XP

Dune: Awakening Related Guides

Dune Story Walkthrough Partial

Story Walkthrough

All Walkthrough Guides
All Trial Locations -

Questlines

Questlines Quests
The Fall of Proteus Escape
A New Beginning Getting Equipped
The Attitude of the Knife
Shelter and Shields
Water from Blood
Echoes of the Past
A Touch of Civilization
The Wreck of The Alcyon
Across the Gap
Vermillius Gap Moving On
Preparing for Life in Vermillius
Styles of Sand
Reap and Stow
Weapons of War
Touring the Gap
The Vermillius Contract
Maintenance
Interior Decoration
Buried Treasure
Jabal Eifrit & Hagga Rift Specialized Fabrication
A Bigger Haul
Weapons of War II
The Jabal Spires
Depths of the Rift
A Light in the Darkness
Calling The Worm
Find the Fremen The First Trial of Aql
The Second Trial of Aql
The Third Trial of Aql
The Fourth Trial of Aql
The Fifth Trial of Aql
The Sixth Trial of Aql
The Seventh Trial of Aql
The Eighth Trial of Aql
Shield Wall and O'odham Radiation Mitigation
Weapons of War III
The Spice Must Flow
Airborne
The Wall and the Valley
The Sheol The Graveyard
Mitigation Iteration
Deep Desert Charting the Depths
Operational Readiness
Logistical Issues
Smoke Trail
There is Never Enough
Miscellaneous A Wider World
A Backup Plan
Location, Location, Location
Banking Solaris
Taxation
Assassin's Handbook Black Market Tech
The Paranoid
The Glutton
The Next Target
Further Instructions
A Sign From Above
New Targets
Water Fat
Last Target
The Jackal
A Rendezvous with Ari

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