
The Explorer Planetologist is more focused on efficient resource gathering and traversal rather than combat. Check out the Explorer Planetologist build, skills, loadouts and playstyle in this guide!
| All Planetologist Guides | |
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| Explorer Planetologist Build | Planetologist Class Guide |
Attention! |
This build is made for late-game Hagga Basin. Stay tuned for Deep Desert build updates! |
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List of Contents
| Build Summary | ||
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Explorer PlanetologistUP |
The Planetologist does not care for violence. Instead, efficient resource gathering and traversal is of utmost priority. Focus: Resources, Traversal |
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| Abilities | ||
Shigawire Claw Shigawire Claw You use a wrist-mounted launcher to fire off a claw attached to a cable of shigawire. The extreme tensile strength of shigawire launches you in the direction of the cable. It can also be used to stagger opponents during combat.
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Suspensor Pad Suspensor Pad Drop a suspensor device that launches yourself (and targets) into the air. Useful for navigation and traversal.
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The Sentinel The Sentinel You deploy a suspensor buoyed dart projector that uses motion detection to cover a field of fire. Trigger a second time to activate.
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| Techniques | ||
Center of Mass Center of Mass You've been taught to shoot where you are most likely to hit and you do it by instinct - increasing damage that hits the body, but reducing your damage via headshots.
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Suspensor Dash Suspensor Dash Your training with suspensors allows you to manipulate your flow of movement. Press the Dash button while suspended to perform a mid-air dash.
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Conservation of Energy Conservation of Energy When you focus your efforts, you can reduce the power drain of every action you take.
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The Planetologist focuses on efficient resource gathering and traversal, avoiding combat when possible but being able to stand up for oneself when needed.
| Date | Changes |
|---|---|
| 06/06/25 | ・Build Created |
| 06/14/25 | ・Added Mendek's Rattle and Feyd's Drinker for late-game build ・Replaced Slaver Stillsuit set with Wayfinder Helm, Shadam's Bladder, Advanced Reaper Gloves, and Syndicate Boots ・Replaced The Emperor’s Wings Mk1 with Full Suspensor Belt |
Attention! |
This build is made for late-game Hagga Basin. Stay tuned for Deep Desert build updates! |
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| Class | Skill Trees |
|---|---|
| Planetologist |
Skill Tree:
Scientist
Cutteray Mining Your understanding of structural and mineral composition leads to an increase in the resource yield when using a cutteray.
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Dew Gathering Careful manipulation of the Holtzman field on the dew reaper allows you to increase the water yield.
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Rerouting Tinkering with your power pack allows you to increase the recharge rate.
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Deep Analysis You develop an understanding of analysis mode mining with the cutteray. Your bonus yields are increased.
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Overcharge You have learned to push your power pack beyond its limits, allowing you to increase the maximum power capacity.
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Compaction You've made minor adjustments to the way you use the compactor that improves the efficiency of its resource yields.
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Skill Tree:
Explorer
Suspensor Pad Drop a suspensor device that launches yourself (and targets) into the air. Useful for navigation and traversal.
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Mountaineer You are better at finding the handholds and footholds while climbing, reducing your stamina drain.
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Stillsuit Seals Though you have no formal training with the stillsuit, you have adjusted several seals and tabs that must be properly fitted for the suit to act with optimal efficiency. Your water reclamation while wearing a stillsuit is improved.
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Cartographer You can now create sinkcharts of the areas revealed by your surveys. Create sinkcharts from the Map Screen, but you will require a blank sinkchart in your inventory.
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Scanner Mastery You have become proficient with the hand scanner - improving the range of detection.
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Spice Surveyor Through research and field experience, you have learned to recognize the density of a spice bed from surveys. This ability is of most use in the Deep Desert.
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Skill Tree:
Mechanic
Vehicle Repair Your field training as a mechanic reduces the maximum durability loss of vehicle components when performing repairs.
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Fuel Efficient Driver Driving groundcars has taught you several techniques for fuel conservation while exploring. This applies to all types of ground vehicles.
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Vehicle Mining Applying your understanding of structural and mineral composition to heavier vehicle machinery results in a larger resource yield.
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Vehicle Scanning You have become proficient with vehicle mounted scanners - improving the range of detection.
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Sandcrawler Yield Your understanding of sand and the vacuum static action of the sandcrawler allows you to harvest spice more efficiently.
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Heat Management While under the influence of large amounts of melange, you can instinctively sense where and how to shift a vehicle to reduce heat buildup.
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| Trooper |
Skill Tree:
Tactical Tech
Shigawire Claw You use a wrist-mounted launcher to fire off a claw attached to a cable of shigawire. The extreme tensile strength of shigawire launches you in the direction of the cable. It can also be used to stagger opponents during combat.
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Skill Tree:
Suspensor Training
Anti-Gravity Field This device, when thrown, uses a modified secondary phase Holtzman field to negate the effect of gravity in a spherical area. You can use the sphere to lift enemies or prevent fall damage during traversal.
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Suspensor Dash Your training with suspensors allows you to manipulate your flow of movement. Press the Dash button while suspended to perform a mid-air dash.
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Skill Tree:
Gunnery
Ranged Damage (Trooper) Your time spent practicing your aim leads to bonus damage using all ranged weapons.
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Center of Mass You've been taught to shoot where you are most likely to hit and you do it by instinct - increasing damage that hits the body, but reducing your damage via headshots.
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| Mentat |
Skill Tree:
Mental Calculus
The Sentinel You deploy a suspensor buoyed dart projector that uses motion detection to cover a field of fire. Trigger a second time to activate.
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Ranged Damage (Mentat) You use your considerable mental prowess to calculate the most impactful trajectories for your darts - increasing your damage with all ranged weapons.
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Marksman You are an expert at focusing on the most vulnerable part of the human body, the head. However, your training to hit smaller targets has actually made you worse at putting darts into the center of gravity. Your headshot damage is increased but your body shot damage is decreased.
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Rifle Damage Learning to overcome the drop in trajectory that occurs when firing rifles at long range, you have increased your lethality with rifles such as the Karpov 38 and JABAL Spitdart. All damage with these weapons is increased.
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Exploit Weakness You have learned to observe your enemies and predict their weaknesses based on a thousand minutiae. When you damage an unshielded enemy with a ranged weapon, the hit location becomes a weak point which you can target to increase the damage of subsequent attacks. Only one weak point may be visible at a time.
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Garment Keeper You are able to spot the flaws in any garment and see where it is most likely to tear first. This allows you to reinforce it, preventing wear and tear. Your garments maintain their durability for longer.
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Tailoring Your skills with a needle are legendary. Every time you repair a garment, you reduce the maximum durability damage the repair would cause.
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Planetologist is the only class you cannot start the game with. Thus, starting with Mentat is recommended to have access to The Sentinel Skill, which gives you high early game PvE damage. This turret allows you to clear all enemies until you finish the Planetologist Trainer's quest.
Once you do have Planetologist, you can start building towards resource and traversal-focused passives and skills. This includes Suspensor Pad and Shigawire Claw, which is a great combo for mobility. The end-game goal is basically to max out all three of the Planetologist Skill Trees to ensure you gather resources as efficiently as possible.
Moving forward, boost your ranged damage to make sure you can defend yourself when cornered. You can also build into some defensive passives from Bene Gesserit's Body Control Skill Tree for better survivability.
| Type | Weapons |
|---|---|
| Guns |
Mendek’s Rattle Damage: 39.5 per shot
Rate of Fire: 193 RPM Clip Size: 30 Effective Range: 50m Accuracy: 0.40 Stability: 0.7 |
| Melee |
Feyd’s Drinker Damage: 138.5 per swing
Attack Speed: 139 |
The Mendek's Rattle is a great choice as an all-around rifle since you can use it mid-range, and its high fire rate makes for good close-range damage. For melee options, the Feyd's Drinker offers great utility when collecting blood.
During the early game, you can use the Standard Karpov 38 and Kaleff's Drinker, as they are the lower-tiered versions of the weapons mentioned above. Getting these early on will get you familiarized with how to effectively use the weapons.
| Type | Equipment |
|---|---|
| Head | Wayfinder Helm Armor Value: 194
Heat Protection: 0.7 |
| Body | Shaddam’s Bladder Armor Value:
Heat Protection: |
| Arms | Advanced Reaper Gloves |
| Feet | Syndicate Boots Armor Value: 118
Heat Protection: 0.6 |
| Shield | Holtzman Shield Mk5 Old Imperial origin. Deflects projectiles when active. Melee circumvents shields. Deflections drain shield energy. Activate by holding the shield input for a bit. Can be recharged with a power pack.
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| Belt | Full Suspensor Belt Removes gravity’s influence on the user while active, allowing for extending traversal in any vertical direction. Depletes power from a Power Pack when in use. Old Imperial origin.
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All Unique Armor pieces mentioned above improve resource gathering. The Shield you use may not matter as much, so equip the best Shield you have available. For the Suspensor Belt, using a Full Suspensor Belt provides a significant boost in traversal, aiding you in reaching high terrain much easier.
In the early game, you may opt to use the Scavenger Stillsuit line within Hagga Basin South to retain as much water as possible when you progress through the map.
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Whether playing solo or with a group, this build is best when focusing on gathering resources. The faster you get materials, the quicker you can get tools and machinery that improve production.

Ideally, engage enemies in the early game only when you are cornered or when you need more blood and resources. Most camps only have 1 or 2 enemies, so you can switch to The Sentinel Skill to deal with them quickly.
By using the Planetologist's Suspensor Pad, the Trooper's Shigawire Claw, and a Leap Suspensor Belt, you can scale structures more easily. This is especially useful while climbing up high points when using Survey Probes.

Explorer Planetologist Build



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