Dragon Quest Monsters: The Dark Prince (DQM3)

Best Scouting Monsters

DQM 3 - Best Scouting Monsters

This is a guide to the best monsters for scouting and party formation. Read on to learn how to choose monsters for recruiting, as well as how to set up a scouting team!

DQM - Slime Attention! This article is translated from the Japanese Game8 site, so some names and terms might not be the correct ones in the English version.
If you found any terms that need to be corrected, make sure to let us know in the comments!

How to Choose a Scouting Monster and Best Teams

  1. Select Monsters with High Attack or Wisdom
  2. Learn spells like Oomph and Ping to increase stats
  3. Pay attention to traits like Insta-Ping
  4. Look for characters that can stop movement for 1 turn

Select Monsters with High Attack or Wisdom

The most important point in selecting scouting monsters is choosing one possessing a high Stat value in either Attack or Wisdom. When scouting, the percentage is determined by the higher value between your monster's Attack or Wisdom. The higher the stat, the higher the scouting success rate will be.

Learn spells like Oomph and Ping to increase stats

Learning support spells like Oomph for monsters with high Attack stats, and Ping for monsters with high Wisdom, greatly increases the value of those respective stats, further increasing the scouting success rate. It is therefore recommended that you organize monsters that can have the aforementioned buffs applied to them before scouting.

List of Recommended Support Spells

Spell Effect Talents Including
Oomphle
MP Cost: 10
Increase the Attack of all allies for 2-5 turns. Fortifier
Sage
Fluffy
Oomph
MP Cost: 6
Significantly increase the Attack of one ally for 2-5 turns. Fortifier
Willing Helper
Good Knight
Ping
MP Cost: 3
Significantly increase the Wisdom of one ally for 4-7 turns. Fortifier
Willing Helper
Sizz Afficionado
Kaping
MP Cost: 4
Increase the Wisdom of all allies for 4-7 turns. Smarty-Pants
Sage
Fluffy

Learn Spells that Debuff Enemies' Wisdom and Defence

Spells like Dim and Sap that lower wisdom and defence respectively can make for much easier monster scouting. Combining this tactic with buffing your own monsters' stats will significantly increase the success rate of scouting!

List of Recommended Debuff Spells

Spell Effect Talents Including
Sap
MP Cost: 3
Greatly decreases the defence of a single enemy for 4-7 turns. Zam Afficionado
Dark Artist
Thrill-Seeker
Kasap
MP Cost: 4
Decreases the defence of all enemies for 4 to 7 turns. Zam Virtuoso
Enfeebler
Evil Genius
Dim
MP Cost: 3
Greatly decreases the wisdom of a single enemy for 4 to 7 turns. Choreographer
Dark Artist
Toxicologist
Kadim
MP Cost: 4
Decreases the wisdom of all enemies for 4 to 7 turns. Enfeebler
Antimagician
Blighter

Pay attention to traits like Insta-Ping

It is also important to pay attention to traits like Insta-Ping and Insta-Oomph. These two traits in particular allow you to increase your Attack and Wisdom stats at the beginning of battle making them very valuable traits to consider.

Traits That Improve Scouting

Trait Effect
Insta-Ping Occasionally uses Ping on itself at the start of battle.
Insta-Oomph Occasionally uses Oomph on itself at the start of battle.
Strong Starter Damage dealt to enemies increases until the 3rd round and decreases from the 4th round onward.

Look for characters that can stop movement for 1 turn

Skills/Traits Monsters and Effect
War Cry
,DQM Dark Prince - Tundragster ,DQM Dark Prince - Hellion ,DQM Dark Prince - King Bubble Slime

Effect: Make all enemies unable to move for 1 turn.
Hellish Howl
,DQM Dark Prince - Ogre ,DQM Dark Prince - Damselfly ,DQM Dark Prince - Jargon

Effect: Deal damage to all enemies, occasionally immobilizing them for 1 turn. The damage increases with the level of the monster ally used.
Strangely Alluring
,DQM Dark Prince - Great Sabrecub ,DQM Dark Prince - Mottle She-Slime ,DQM Dark Prince - Platypunk

Effect: Occasionally prevents enemies from taking action for one turn during battle.
Intimidating
,DQM Dark Prince - Green Dragon ,DQM Dark Prince - Liege Lizard ,DQM Dark Prince - Balzack ,DQM Dark Prince - Atlas

Effect: Occasionally prevents enemies from taking action for one turn during battle.
Ultra Crafty Stunner
,DQM Dark Prince - Antguzzler ,DQM Dark Prince - Killing Machine ,DQM Dark Prince - Royal Reptile ,DQM Dark Prince - Greater Platypunk

Effect: Attacks that induce stun become significantly more effective.

A good tip would be to also have your monsters learn skills such as “War Cry” and “Hellish Howl” as these skills can stop your enemies in their tracks for one turn. Having the ability to limit your enemy's movements can turn the tide of battle in almost any circumstance.

Best Monsters for Scouting

Recommended Early Game Scout Monsters

Monster Reason
Bantamweight ImageBantamweight Rating: ★★★★★
・Powerful at the start of battle with Strong Starter trait
・Can learn Seethe
・Can be scouted on the plains
Dancing Devil ImageDancing Devil Rating: ★★★★★
・Learns Ping at Lv. 20
・Good growth rate of wisdom
Dessert Demon ImageDessert Demon Rating: ★★★★☆
・Learns Ping at Lv. 20
・Good growth rate of wisdom stat
・Great for the main story
Drag Racer ImageDrag Racer Rating: ★★★★★
・Powerful at the start of battle with Strong Starter trait
・Attack power growth rate is good
Antguzzler ImageAntguzzler Rating: ★★★★☆
・Can learn Ping + Oomph
・Effective against metal with Metal Beater trait.
Hunter Mech ImageHunter Mech Rating: ★★★☆☆
・Effective against metal with Metal Beater trait.
・Attack power growth rate is good

The monsters recommended for early-game are monsters with special skills like “Oomph” and “Ping”. In the early stages, we recommend Bantamweight and Drag Racer with Strong Starter.

Recommended Mid-Game Scout Monsters

Monster Reason
Macho Picchu ImageMacho Picchu Rating: ★★★★★
・Has one of the highest Attack Power
・Powerful at the start of battle with Strong Starter trait
Hacksaurus ImageHacksaurus Rating: ★★★★☆
・ Excellent in terms of stats
・Attack power growth rate is good
Killing Machine ImageKilling Machine Rating: ★★★☆☆
・Great for the main story
・Attack power growth rate is good
The Time Being ImageThe Time Being Rating: ★★★★★
・Has one of the highest wisdom stat
・Learns Insta-Ping at Lv.40
・Easy to Synthesize
Demon-At-Arms ImageDemon-At-Arms Rating: ★★★★☆
・Easy to Synthesize
・Good growth rate of wisdom
Ultra Crafty Debilitator is great for lowering stats

Recommended monsters for mid-game scouts are characters with powerful traits and high stats, such as Macho Picchu and The Time Being. As a character that can be created in the mid-game, we especially recommend Macho Picchu, whose attack power is best among all monsters.

Recommended Endgame Scout Monsters

Monster Reason
Gem Slime ImageGem Slime Rating: ★★★★★
・Has one of the highest wisdom stat
・Excellent resistance
Cetacean Sorcerer ImageCetacean Sorcerer Rating: ★★★★☆
・Learns Insta-Ping at Lv.40
・Good wisdom growth rate
Overkilling Machine ImageOverkilling Machine Rating: ★★★★☆
・Great for the main story
・Has one of the highest attack power
Night Clubber ImageNight Clubber Rating: ★★★★☆
・Has one of the highest attack power
Big Bully is a powerful trait.

Recommendations for endgame scouts are those with high values of wisdom or attack power, such as Gem Slime with high wisdom, Overkilling Machine and Night Clubber with high attack power. The challenge will be to strengthen these characters by learning the spells Oomphle and Kaping.

Best Teams for Scouting

Best Post-Game Scouting Team

Member Talents Strategy
Gem Slime ImageGem Slime
(Member 1)
Wisdom Booster IV
Wisdom Booster III
Fallen Angel Corvus
①Seethe
②Scout
Gem Slime ImageGem Slime
(Member 2)
Wisdom Booster IV
Wisdom Booster III
Smarty-Pants
①Kaping
②Scout
Gem Slime ImageGem Slime
(Member 3)
Wisdom Booster IV
Wisdom Booster III
Smarty-Pants
①Kaping
②Scout
Gem Slime ImageGem Slime
(Member 4)
Wisdom Booster IV
Wisdom Booster III
Hexcommunicator
①Sap or Attack (Chip Away)
②Scout

The best scouting team is a group made up of four Gem Slimes, as they have some of the highest wisdom. However, this team is recommended only to players who purchased the The Mole Hole DLC as the team is difficult to assemble without it.

Scouting Team Without Supporting Spells

Member Talents Strategy
Overkilling Machine ImageOverkilling Machine
(Member 1)
Attack Booster IV
Attack Booster III
Duelist
Immediately Scout from Turn 1
Overkilling Machine ImageOverkilling Machine
(Member 2)
Overkilling Machine ImageOverkilling Machine
(Member 3)
Overkilling Machine ImageOverkilling Machine
(Member 4)

This is an easy team to assemble for those who find it difficult to use supporting spells. Keep the talent composition the same for everyone, and improve your stats by increasing your attack power.

Best Scouting Team Without DLC

Member Talents Strategy
Cetacean Sorcerer ImageCetacean Sorcerer
(Member 1)
>① Wisdom Booster IV
Wisdom Booster III
Heretic
①Kaping
②Scout
Cetacean Sorcerer ImageCetacean Sorcerer
(Member 2)
>① Wisdom Booster IV
Wisdom Booster III
Smarty-Pants
①Kaping
②Scout
Belial ImageBelial
(Member 3)
>① Wisdom Booster IV
Wisdom Booster III
Heretic
①Chip Away With Spells
②Scout
Gem Slime ImageGem Slime
(Member 4)
>① Wisdom Booster IV
Wisdom Booster III
Wisdom Booster II
①Defend or Regular Attack
②Scout

This is the recommended team for those who have not purchased the game's DLC as Cetacean Sorcerers are easy to synthesize.

Dragon Quest Monsters: The Dark Prince Related Guides

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DQM3 -  Story Walkthrough Partial.pngStory Walkthrough DQM Dark Prince Dark Prince All Monsters List PartialMonsters
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Comment

1 Anonymous4 months

Debuffs also help, like lowering defense and wisdom.

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