Dragon Quest Monsters: The Dark Prince (DQM3)

Dancing Devil: Monster No. 370

This is a guide to synthesis for Dancing Devil (Monster No. 370) and how to get Dancing Devil in Dragon Quest Monsters: The Dark Prince (DQM3), as well as Dancing Devil's available Traits, Talents, and Skills.

Dancing Devil Traits, Weaknesses, and Resistances

Dancing Devil ImageDancing Devil No. 370
Family
Rank
Talents Dancer

Traits

Trait Unlock Lv. Effect
Ace Evader 1 Makes it somewhat easier to avoid enemy attacks.
Insta-Ping 20 Monster sometimes casts Ping on itself at the start of battle.
Sobering Slap 40 Sometimes cures allies of sleep and confusion during battle.
(L) Tactical Genius 1 Sometimes performs 2 or 3 actions in a row. The number of actions is not affected if you don't issue specific orders. Slightly lowers the monster's attributes.
(L) Tit for Tat 1 When a monster is inflicted with a status ailment, the attacking enemy will have the same ailment inflicted back on them.
(L) Ultra Crafty Zammer 60 Greatly increases the damage inflicted by dark-elemental attacks.

Weaknesses and Resistances

Fire ImageFire
25 Image
Debil. ImageDebil.
25 Image
Water ImageWater
50 Image
Bedaz. ImageBedaz.
0 Image
Wind ImageWind
50 Image
Antimg. ImageAntimg.
25 Image
Earth ImageEarth
0 Image
MP Abs. ImageMP Abs.
50 Image
Explos. ImageExplos.
0 Image
Confus. ImageConfus.
50 Image
Ice ImageIce
0 Image
Sleep ImageSleep
0 Image
Electr. ImageElectr.
-25 Image
Prlysis. ImagePrlysis.
-25 Image
Light ImageLight
0 Image
Stun ImageStun
25 Image
Dark ImageDark
50 Image
Poison ImagePoison
0 Image
- -
Death ImageDeath
0 Image

Dancing Devil Synthesis Guide and How to Get

Synthesis Calculator

Synthesis Guide and Calculator

Monsters Using Dancing Devil in Synthesis

Dancing Devil Talents and Skills

Set Talent Dancer

Dancer

Skill / Trait SP Effect
Weird Dance 3 A dance that decreases the MP of a single enemy.
Sultry Dance 10 A bewitching dance that stuns all enemies for 1 turn.
Mercurial Thrust 20 A punching technique that only inflicts a small amount of damage, but allows the user to attack before anyone else.
Agility +4 30 Raises agility by 4.
Buff 50 Greatly increases the defence of a single ally for 4 to 7 turns.
Tap Dance 70 A dance that absorbs some MP from a single enemy.
Max. MP +8 85 Raises max. MP by 8.
Sword Dance 100 A dance that damages enemies at random, 3 to 7 times in total.

Dancing Devil Max Stats

HP 1350
MP 460
Attack 410
Defence 560
Agility 540
Wisdom 580

Dragon Quest Monsters: The Dark Prince Related Guides

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