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This is a ranking page for the hero Ogma - Former Gladiator from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Ferox Ogma.
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List of Contents
Attention! |
This page is still under construction and will be completed shortly. |
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| Overall Rating | 8.5/10 |
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| Reroll Ranking (excluding Inherit Skill) |
- (▶Reroll Ranking) |
| Ranking (including Inherit Skill) |
B (▶FEH Tier List) |
| Color / Weapon Type / Move Type | |
|---|---|
| Rarity | |
| What Kind of Character Are They? | ・Arena Sword+ inflicts Spd Shackle and Def Shackle onto multiple foes and grants Ogma bonus stats, bonus true damage and true damage on foe's first attack. |
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Might: 14 Range: 1 At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Def-7, 【Spd Shackle】, and 【Def Shackle】 on closest foes and foes within 2 spaces of those foes through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Spd (excluding area- of-effect Specials), and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). 【Spd Shackle】 Inflicts penalty on unit's Spd during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8). 【Def Shackle】 Inflicts penalty on unit's Def during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8). |
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Cooldown Count = 4 Boosts damage dealt by 80% of unit’s Def. |
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If Special triggers before or during combat, grants Special cooldown count -2 after combat. |
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At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 for 1 turn. |
| Stat | Superboon/Superbane | IV Recommendation |
|---|---|---|
| HP (19) |
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★★★☆☆ |
| Atk (9) |
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★★★★★ |
| Spd (12) |
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★★★★★ |
| Def (12) |
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★★★★☆ |
| Res (6) |
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★☆☆☆☆ |
◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws
| See the IV Checker for All Units | Trait Fruits—How to Change IVs |
When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.
As a hero obtainable only through Tempest Trials, Ferox Ogma will always have neutral IVs by default. The only way to access IVs for this unit is through using Trait Fruits.
The best IVs for Ferox Ogma are +Spd and -Res. Ferox Chulainn's base 47 Spd, raised to 50 with a boon, is high enough to prevent follow-up attacks from all but the fastest metagame units. This allows Ogma to survive longer against speedy foes while also generating follow-up attacks against slower foes.
Res is Ferox Ogma's least important stat and can be safely taken as a bane as it won't impact any of his matchups.
We recommend +Spd when merging Ferox Ogma up to +10 to ensure he can keep up with all the fast metagame units.
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| Updated on 09/05/2025 | |
This is a budget build using only one combat manual from Divine Codes (Ascended Fir) to have Ferox Ogma function as a mixed phase unit.
| Neutral Stats at Lv. 40 (5★) | ||
|---|---|---|
| 204 | ||
| HP |
41 |
Rank: 375/1317 |
| Atk |
48 |
Rank: 22/1317 |
| Spd |
47 |
Rank: 42/1317 |
| Def |
45 |
Rank: 56/1317 |
| Res |
23 |
Rank: 935/1317 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +10 Merges W/ Skill Bonuses | 46 | 66 | 52 | 50 | 27 | 241 | Lv.40 +10 | 46 | 52 | 52 | 50 | 27 | 227 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| +HP Lv.40 +10 | 48 | 52 | 51 | 49 | 27 | 227 |
| +Atk Lv.40 +10 | 45 | 56 | 51 | 49 | 27 | 228 |
| +Spd Lv.40 +10 | 45 | 52 | 54 | 49 | 27 | 227 |
| +Def Lv.40 +10 | 45 | 52 | 51 | 52 | 27 | 227 |
| +Res Lv.40 +10 | 45 | 52 | 51 | 49 | 30 | 227 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★- Adjusted for Skills | 41 | 62 | 47 | 45 | 23 | 218 |
| 5★ Lv.40 | 41 | 48 | 47 | 45 | 23 | 204 |
| 4★ Lv.40 | 35 | 45 | 45 | 43 | 21 | 189 |
| HP | Atk | Spd | Def | Res | Total | |
|---|---|---|---|---|---|---|
| 5★ Lv.1 | 19 | 23 | 12 | 12 | 6 | 72 |
| 4★ Lv.1 | 18 | 18 | 12 | 12 | 5 | 65 |
| Hero |
HP |
Atk |
Spd |
Def |
Res |
Total |
|---|---|---|---|---|---|---|
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41 | 48 | 47 | 45 | 23 | 204 |
| 41 | 47 | 18 | 45 | 42 | 193 | |
| 41 | 46 | 32 | 46 | 27 | 192 | |
| 40 | 37 | 41 | 44 | 25 | 187 | |
| 40 | 44 | 37 | 43 | 23 | 187 | |
| 41 | 46 | 36 | 43 | 21 | 187 | |
| 43 | 42 | 30 | 43 | 24 | 182 | |
| 42 | 42 | 21 | 37 | 39 | 181 | |
| 42 | 40 | 18 | 37 | 39 | 176 | |
| 41 | 37 | 30 | 33 | 32 | 173 | |
| 41 | 33 | 35 | 38 | 25 | 172 | |
| 43 | 38 | 36 | 37 | 18 | 172 | |
| 42 | 39 | 35 | 40 | 16 | 172 | |
| 44 | 36 | 18 | 37 | 33 | 168 | |
| 39 | 37 | 31 | 34 | 22 | 163 |
Note: Stats bonuses from skills are not taken into account.
Ferox Ogma is a close physical attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage he deals will be equivalent to his Atk minus the foe's Def stat.
Ferox Ogma's inheritable Arena Sword+ inflicts Spd/Def-7, 【Spd Shackle】, and 【Def Shackle】 on closest foes and foes within 2 spaces of those foes at the start of each turn and after each of Ogma's actions.
In combat, Arena Sword+ grants Ferox Ogma Atk/Spd/Def/Res+5, bonus true damage equal to 20% of his Spd, and bonus true damage reduction from foe's first attack equal to 20% of his Spd.
While not as impactful as exclusive weapons released recently, Arena Sword+ is still quite good and is worth inheriting onto your favorite units that don't have exclusive weapons.
Ferox Ogma suffers from not having any unique skills to call his own, making him unable to stand out amongst other units.
Sword Infantry units are quite abundant in the game, and lacking an exclusive weapon makes Ferox Ogma replaceable by better units.
| Should You Unlock Potential for this Hero? |
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We recommend that you use Unlock Potential to bring Ogma - Former Gladiator from 4 Stars to 5 Stars. Ogma - Former Gladiator is a very useful fast sword infantry, so we recommend you Unlock Potential for Ogma - Former Gladiator if your team lacks a strong fast sword infantry.
| Skill Name | Might | Range | Effect | Learned At |
|---|---|---|---|---|
| 6 | 1 | No Effect | 3★ | |
| 8 | 1 | No Effect | 3★ | |
| 10 | 1 | At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Def-7, 【Spd Shackle】, and 【Def Shackle】 on closest foes and foes within 2 spaces of those foes through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Spd (excluding area- of-effect Specials), and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). 【Spd Shackle】 Inflicts penalty on unit's Spd during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8). 【Def Shackle】 Inflicts penalty on unit's Def during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8). |
3★ | |
| 14 | 1 | At start of turn and after unit acts (if Canto triggers, after Canto), inflicts Spd/Def-7, 【Spd Shackle】, and 【Def Shackle】 on closest foes and foes within 2 spaces of those foes through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Spd (excluding area- of-effect Specials), and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). 【Spd Shackle】 Inflicts penalty on unit's Spd during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8). 【Def Shackle】 Inflicts penalty on unit's Def during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8). |
5★ |
| This Hero has no Assist skills that can be learned. |
| Skill Name | Effect | Learned At |
|---|---|---|
| (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. | 3★ | |
| (Cooldown Count = 4) Boosts damage dealt by 80% of unit’s Def. | 4★ |
| Skill Name | Effect | Learned At |
|---|---|---|
| If unit initiates combat and unit’s Special triggers before or during combat, grants Special cooldown count -1 after combat. | 3★ | |
| If Special triggers before or during combat, grants Special cooldown count -1 after combat. | 4★ | |
| If Special triggers before or during combat, grants Special cooldown count -2 after combat. | 5★ | |
| At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 for 1 turn. | 3★ | |
| At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 for 1 turn. | 3★ | |
| At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 for 1 turn. | 4★ |

| Value of Skills | ★★★☆☆ |
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Ferox Ogma has Arena Sword+, Special Spiral 3, and Atk/Spd Oath 3 as inheritable options.
Arena Sword+ is a great skill to inherit for units without exclusive Swords.
| List of Source Heroes | The Best Fodder Units |
If you have feedback about this hero page, let us know in the comments section below!
Ferox Ogma is a limited time Hero who can be obtained as a reward for your score in the Tempest Trials. They do not appear in regular summons. After the event has ended, they can be obtained by using Heroic Grails.
| Voice Actor (English) |
Jessie James Grelle |
|---|---|
| Illustrator | Suekane Kumiko |
| Appears In |
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▶︎Return to the Red Heroes Page
| Close-Range | Ranged |
|---|---|
Sword |
Red Tome |
Red Breath |
Red Dagger |
Red Beast |
Red Bow |
Ferox Ogma Builds and Best IVs



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