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Fire Emblem Heroes (FEH)

Brave Baldr Builds and Best IVs

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★ Latest Banners - New Heroes: Harmonized CYL Ike, Lyn
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FEH Brave Baldr Banner

This is a ranking page for the hero Baldr - Rays of Judgment from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Brave Baldr.

Heroes With the Same Name
Baldr - Rays of Judgment Icon Brave Baldr

New Heroes - CYL 9: Shining Resolve Featured Heroes
Brave Byleth (M) IconBrave Byleth (M)
[9.5/10]
Brave Baldr IconBrave Baldr
[9.9/10]
Brave Sharena IconBrave Sharena
[9.5/10]
Brave Eikþyrnir IconBrave Eikþyrnir
[9.5/10]

Brave Baldr Rating and Basic Information

FEH Brave Baldr Banner

Overall Rating 9.9/10
Reroll Ranking (excluding Inherit Skill) S
(▶Reroll Ranking)
Ranking (including Inherit Skill) SS
(▶FEH Tier List)

Baldr - Rays of Judgment: Basic Information

Color / Weapon Type / Move Type
Rarity
What Kind of Character Are They? ・Truth Seeker grants Baldr and allies 50% DR shred and +1 Special cooldown per attack, grants Baldr +1 movement, bonus stats, true damage, true DR, true DR on Specials, defensive Tempo, and allows Weapon Triangle: Green Style.
・Heaven's Stead inflicts 【Triangle Adept】 and 【Exposure】 on multiple foes, grants Baldr bonus stats, true damage, true DR, Null Follow-Up, and a brave effect.

Brave Baldr Skills at 5★


Might: 14  Range: 2
Accelerates Special trigger (cooldown count-1).
Effective against flying foes.
Neutralizes "effective against flying" bonuses.
At start of turn, if unit is within 2 spaces of an ally, grants "unit can move 1 extra space" to unit (that turn only; does not stack).
At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies within 2 spaces of unit for 1 turn.
If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), unit deals +X × 5 damage (max 25; excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties), reduces damage from foe's attacks by Y (excluding area-of- effect Specials), reduces damage from foe's Specials by an additional Y (excluding area-of-effect Specials; if unit has weapon- triangle disadvantage, Y = 20% of unit's Spd; otherwise, Y = 50% of unit's Spd), and neutralizes effects that grant "Special cooldown charge +X" to foe during combat.
Unit can use the following【Style】:
Weapon Triangle: Green Style

Cooldown Count = 5
When Special triggers, boosts damage by X% of the greater of unit's or foe's Atk (if unit has weapon-triangle advantage, X = 80; otherwise, X = 70).
Reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and also, if unit has weapon-triangle advantage, grants Special cooldown count-2 to unit and inflicts Special cooldown count+2 on foe before unit's first attack during combat (cannot exceed foe's maximum Special cooldown).

Enables 【Canto (Rem.; Min 1)】.
At start of turn, if unit is within 2 spaces of an ally, inflicts 【Triangle Adept】 and 【Exposure】 on closest foes and foes within 2 spaces of those foes through their next actions.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+9 to unit, unit deals +7 damage (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if【Exposure】is active on foe, or if unit has weapon-triangle advantage, unit attacks twice.

At start of turn, grants Spd 【Great Talent】 +1 to unit.
After combat, if unit attacked, grants Spd 【Great Talent】 +4 to unit.
Inflicts Spd/Def-4 on foe, unit deals damage = 20% of unit's Spd (excluding area-of-effect Specials), neutralizes unit's penalties to Spd, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
(This skill grants max of 【Great Talent】 +20.)

If unit initiates combat, inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and after combat, deals 7 damage to target and foes within 2 spaces of target and applies 【Divine Vein (Haze)】 on target's space and on each space within 2 spaces of target space for 1 turn.
【Divine Vein (Haze)】
Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.)

Style Effect

Weapon Triangle: Green Style
When determining weapon triangle, counts unit as green (does not affect skill effects that trigger based on attribute, such as "if in combat against a green foe"). This Style can be used only once per turn.
【Style】
Change Style using the Style button at the bottom of the screen.
A unit's Style is only active when that unit is taking an action. When unit is equipped with a skill that has a Style, unit will not be able to use skills like Duo Skills or Harmonized Skills. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style.

Brave Baldr Best IVs

Recommended IVs

Stat Superboon/Superbane IV Recommendation
HP (20) HP Superbane ★★★☆☆
Atk (9) Attack Boon ★★★★★
Spd (11) No Spd IV ★★★★★
Def (10) Def Bane ★★★☆☆
Res (3) Res Bane ★★☆☆☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All Units Trait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Spd / -Res

The best IVs for Brave Baldr are +Spd and -Res. Even though Atk is a superboon, Baldr needs the Spd more to improve her Spd checks as well as keep up with the fast metagame units in the highly contested base 48 Spd tier. Without sufficient investment, Baldr will struggle against faster units.

Brave Baldr's Res is her least important stat and can be safely taken as a bane as it won't impact her matchups.

+Spd for a +10 merge

We recommend a +Spd IV when merging Brave Baldr up to +10 for similar reasons above.

Brave Baldr Best Builds

Offensive Nuke Brave Baldr

HOT
Special Skill IconArchrival
Attuned Skill Icon: -
Updated on 08/15/2025

How to Use, Explanation

Using Emblem Celica Ring, Brave Baldr can extend her range to be a threat against more foes. With her ability to be a Blue or Green unit on-demand, Baldr makes for a great offensive option.

Source Heroes for All Skills

Brave Baldr Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
195
HP
HP 42 42
Rank: 291/1322
Atk
Atk 48 48
Rank: 19/1322
Spd
Spd 48 48
Rank: 2/1322
Def
Def 32 32
Rank: 441/1322
Res
Res 25 25
Rank: 749/1322

Stat Values

Lv 40+10 Stats (5★)

HP Atk Spd Def Res Total
+10 Merges W/ Skill Bonuses 47 66 53 37 29 232
Lv.40 +10 47 52 53 37 29 218

HP Atk Spd Def Res Total
+HP
Lv.40 +10
49 52 52 36 29 218
+Atk
Lv.40 +10
46 56 52 36 29 219
+Spd
Lv.40 +10
46 52 55 36 29 218
+Def
Lv.40 +10
46 52 52 39 29 218
+Res
Lv.40 +10
46 52 52 36 32 218

Stats at Lv 40

HP Atk Spd Def Res Total
5★- Adjusted for Skills 42 62 48 32 25 209
5★ Lv.40 42 48 48 32 25 195

Initial Stats (with Skills)

HP Atk Spd Def Res Total
5★ Lv.1 20 23 11 10 3 67

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total
Brave Baldr Icon Brave Baldr
42 48 48 32 25 195
39 48 32 21 49 189
40 45 47 28 24 184
39 45 45 25 30 184
40 43 45 24 31 183
40 44 19 37 38 178
42 43 23 40 30 178
40 46 46 23 22 177
40 45 47 22 23 177
39 37 43 22 31 172
38 36 40 25 33 172
40 41 42 27 22 172
37 38 42 23 27 167
40 38 40 22 27 167
40 40 40 23 23 166
41 37 41 23 24 166
42 36 40 23 25 166
39 31 34 27 25 156
37 33 38 20 27 155
40 35 35 21 19 150
37 32 35 17 29 150
39 35 35 20 21 150

Note: Stats bonuses from skills are not taken into account.

Brave Baldr Roles, Strengths, and Weaknesses

Brave Baldr Roles

Baldr - Rays of Judgment Roles
Close Physical AttackClose-Physical Ranged Physical Attack ImageRanged-Physical Close Magic AttackClose-Magic Ranged MagicRanged-Magic
Physical Wall ImagePhysical Wall Magic WallMagic Wall Effective ImageEffective Weapon Movement Assist ImageMovement Assist
Exclusive Skill ImageExclusive Skill No All Range Counterattack ImageAll-Range Counter RecoveryRecovery No Refresher ImageRefresher
No Legendary Hero ImageLegendary No Mythic Hero ImageMythic No Duo and Harmonized ImageDuo /
Harmonized
No Resplendent ImageResplendent

Brave Baldr is a ranged physical attacker (range = 2). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat.

Brave Baldr Strengths

Truth Seeker supports allies, grants Baldr +1 movement and massive damage reduction

Brave Baldr Attack

Brave Baldr's exclusive weapon Truth Seeker neutralizes her flying weakness and grants her +1 movement at the start of each turn.

At the start of player and enemy phase, Truth Seeker grants Brave Baldr a 50% damage reduction piercing effect and Special cooldown charge +1 per attack to Baldr and her nearby allies.

In combat, Truth Seeker grants Brave Baldr up to Atk/Spd/Def/Res+14, up to +25 bonus true damage based on Bonuses and Penalties, true damage reduction equal to 20% of her Spd if she has weapon-triangle disadvantage (and 50% of her Spd otherwise), a similar true damage reductione effect against foe's special attacks, and neutralizes her foe's bonus Special cooldown charge effects.

More importantly, Truth Seeker allows Baldr to use Weapon Triangle: Green Style, which turns her into a green unit for the current attack. She can be either Blue or Green on-demand, allowing her to maximize her weapon-triangle related skills and be a menace against most foes.

Brave Baldr is built to exploit the weapon triangle and is a fantastic unit to have for offensive strategies.

Heaven's Stead grants Canto and inflicts 【Triangle Adept】 and 【Exposure】

Brave Baldr's exclusive A skill Heaven's Stead grants her 【Canto (Rem.; Min 1)】 and inflicts 【Triangle Adept】 and 【Exposure】 on the closest foes to Baldr and foes within 2 spaces of the target foe(s) at the start of each turn.

In combat, Heaven's Stead grants Brave Baldr Atk/Spd/Def/Res+9, +7 bonus true damage, +7 bonus true damage reduction from her foe's first attack, a Null Follow-Up effect, and a brave effect if Baldr has weapon-triangle advantage or her foe has the 【Exposure】 status.

Heaven's Stead further aids Brave Baldr's niche of exploting weapon-triangle advantage and grants her the stats and effects she needs to excel in combat.

List of Status Effects: Bonuses and Penalties

Brave Baldr Weaknesses

Relies on Weapon Triangle and outspeeding her foes

Brave Baldr relies too much on outspeeding her foes and exploting weapon-triangle advantage, despite her being either a Blue or Green unit on-demand.

She will struggle against Green foes, especially those that can outspeed her in combat.

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Baldr - Rays of Judgment Only Appears as a 5 Star Hero!

Baldr - Rays of Judgment only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Baldr - Rays of Judgment if a 4 Star version is released!

Unlock Potential Tier List

Brave Baldr - List of Skills

Weapons

Skill Name Might Range Effect Learned At
4 2 Effective against flying units. 5★
6 2 Effective against flying units. 5★
9 2 Effective against flying units. 5★
14 2 Accelerates Special trigger (cooldown count-1).
Effective against flying foes.
Neutralizes "effective against flying" bonuses.
At start of turn, if unit is within 2 spaces of an ally, grants "unit can move 1 extra space" to unit (that turn only; does not stack).
At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies within 2 spaces of unit for 1 turn.
If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), unit deals +X × 5 damage (max 25; excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties), reduces damage from foe's attacks by Y (excluding area-of- effect Specials), reduces damage from foe's Specials by an additional Y (excluding area-of-effect Specials; if unit has weapon- triangle disadvantage, Y = 20% of unit's Spd; otherwise, Y = 50% of unit's Spd), and neutralizes effects that grant "Special cooldown charge +X" to foe during combat.
Unit can use the following【Style】:
Weapon Triangle: Green Style
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill Name Effect Learned At
(Cooldown Count = 4) Boosts Atk by 30%. 5★
(Cooldown Count = 4) Boosts Atk by 50%. 5★
(Cooldown Count = 5) When Special triggers, boosts damage by X% of the greater of unit's or foe's Atk (if unit has weapon-triangle advantage, X = 80; otherwise, X = 70).
Reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes) and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and also, if unit has weapon-triangle advantage, grants Special cooldown count-2 to unit and inflicts Special cooldown count+2 on foe before unit's first attack during combat (cannot exceed foe's maximum Special cooldown).
5★

Passives

Skill Name Effect Learned At
Enables 【Canto (Rem.; Min 1)】.
At start of turn, if unit is within 2 spaces of an ally, inflicts 【Triangle Adept】 and 【Exposure】 on closest foes and foes within 2 spaces of those foes through their next actions.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+9 to unit, unit deals +7 damage (excluding area-of-effect Specials), reduces damage from foe's first attack by 7 ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if【Exposure】is active on foe, or if unit has weapon-triangle advantage, unit attacks twice.
5★
At start of turn, grants Spd 【Great Talent】 +1 to unit.
After combat, if unit attacked, grants Spd 【Great Talent】 +1 to unit.
Deals damage = 5% of unit's Spd during combat (excluding area-of-effect Specials).
(This skill grants max of 【Great Talent】 +5.)
5★
At start of turn, grants Spd 【Great Talent】 +1 to unit.
After combat, if unit attacked, grants Spd 【Great Talent】 +2 to unit.
Deals damage = 10% of unit's Spd during combat (excluding area-of-effect Specials).
(This skill grants max of 【Great Talent】 +10.)
5★
At start of turn, grants Spd 【Great Talent】 +1 to unit.
After combat, if unit attacked, grants Spd 【Great Talent】 +3 to unit.
Deals damage = 15% of unit's Spd during combat (excluding area-of-effect Specials).
(This skill grants max of 【Great Talent】 +15.)
5★
At start of turn, grants Spd 【Great Talent】 +1 to unit.
After combat, if unit attacked, grants Spd 【Great Talent】 +4 to unit.
Inflicts Spd/Def-4 on foe, unit deals damage = 20% of unit's Spd (excluding area-of-effect Specials), neutralizes unit's penalties to Spd, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
(This skill grants max of 【Great Talent】 +20.)
5★
If unit initiates attack, foes within 2 spaces of target take 3 damage after combat. 5★
If unit initiates attack, foes within 2 spaces of target take 5 damage after combat. 5★
If unit initiates attack, foes within 2 spaces of target take 7 damage after combat. 5★
If unit initiates combat, inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and after combat, deals 7 damage to target and foes within 2 spaces of target and applies 【Divine Vein (Haze)】 on target's space and on each space within 2 spaces of target space for 1 turn.
【Divine Vein (Haze)】
Applies the following effects on space: Inflicts Atk/Spd/Def/Res-5 on foe and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.)
5★

Brave Baldr as a Source Hero

Brave Baldr Avatar

Value of Skills ★★★★★

Brave Baldr has Archrival, Speedtaker 4, and Deadly Miasma as inheritable options.

All of these skills are good, but we recommend prioritizing Archrival, as it is a new skill introduced by her, compared to the other skills which are available elsewhere.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Brave Baldr?

Top tier hero. Must summon. 32
Votes
Summon if you need his/her hero archetype. 0
Votes
Summon if you like this hero. 4
Votes
Summon for his/her Skill Inheritance options. 1
Votes
Pass on this hero. 1
Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Brave Baldr / Illustrations / Voice Actor / Quotes

How to Get Brave Baldr

Obtain Through Regular Summon

Brave Baldr is a Hero who can be pulled from any summon.

Event Name Focus
Double Mythic Heroes: Alfaðör & Váli Banner
Double Mythic Heroes: Alfaðör & Váli
Mythic Heroes Summon
Baldr - Rays of Judgment Icon Brave Baldr

Starts:11/16/2025
Ends:12/04/2025

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Sam Slade
Illustrator Manabi Okada
Appears In

Illustration

FEH: Related Guides

Mythic Heroes - Double Mythic Heroes: Alfaðör & Váli

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Comment

5 Anonymous Anonymous@Game8 4 months

We initially gave her a 9.5 because we were still testing her out against all the metagame threats, specifically all the different Far Save tanks with appropriate support. After testing, we believe she is deserving of 9.9, and will be promoted on the next Tier List update.

3 Anonymous Anonymous 4 months

Why is she 9.5? she's the solution people have been waiting on and you tell me she's onky 9.5 and her base is 9.9 when OG can't even easily kill problematic units on the game at the moment?

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