Book III, Chapter 6: Realm of the Dead | Fire Emblem Heroes

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This page is about the Chapter 6 Story Maps from Book III in Fire Emblem Heroes (FEH). Read on if you would like more information about the quests within this chapter.

Book III Chapter 6: Part 1 - Tragedy upon Tragedy

Book III Chapter 6-Part 1 mapEnlarge Enemy Weapon Types
Lance img Sword img Red Beast img Green Tome img
Walkthrough Recommended Level Stamina
Book III 6-1 (Lunatic) 40 10
Book III 6-1 (Hard) 31 7
Book III 6-1 (Normal) 14 2

Book III Chapter 6: Part 2 - Warriors of the Laguz

Book III Chapter 6-Part 2 mapEnlarge Enemy Weapon Types
Red Breath img Blue Beast img Green Beast img Staff img
Walkthrough Recommended Level Stamina
Book III 6-2 (Lunatic) 40+ 10
Book III 6-2 (Hard) 32 7
Book III 6-2 (Normal) 15 2

Book III Chapter 6: Part 3 - Death Visits Again

Book III Chapter 6-Part 3 mapEnlarge Enemy Weapon Types
Red Breath img Colorless bow img Axe img Lance img
Walkthrough Recommended Level Stamina
Book III 6-3 (Lunatic) 40+ 10
Book III 6-3 (Hard) 33 7
Book III 6-3 (Normal) 16 2

Book III Chapter 6: Part 4 - Hear the Lion's Roar

Book III Chapter 6-Part 4 mapEnlarge Enemy Weapon Types
Green Beast img Colorless Beast img Colorless bow img Red Tome img
Walkthrough Recommended Level Stamina
Book III 6-4 (Lunatic) 40+ 10
Book III 6-4 (Hard) 34 7
Book III 6-4 (Normal) 17 2

Book III Chapter 6: Part 5 - The Blood of Askr

Book III Chapter 6-Part 5 mapEnlarge Enemy Weapon Types
Blue Beast img Sword img Green Tome img Red Beast img
Walkthrough Recommended Level Stamina
Book III 6-5 (Lunatic) 40+ 10
Book III 6-5 (Hard) 36 8
Book III 6-5 (Normal) 18 3

Story Maps by Chapter

Book I Story Map Information

Prologue Chapter
1
Chapter
2
Chapter
3
Chapter
4
Chapter
5
Chapter
6
Chapter
7
Chapter
8
Chapter
9
Chapter
10
Chapter
11
Chapter
12
Chapter
13
Intermission
1
Intermission
2

Book II Story Map Information

Chapter
1
Chapter
2
Chapter
3
Chapter
4
Chapter
5
Chapter
6
Chapter
7
Chapter
8
Chapter
9
Chapter
10
Chapter
11
Chapter
12
Chapter
13
- -

Book III Story Map Information

Chapter
1
Chapter
2
Chapter
3
Chapter
4
Chapter
5
Chapter
6
Chapter
7
Chapter
8
Chapter
9
Chapter
10
Chapter
11
Chapter
12
Chapter
13
- -

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    • >>[157]
      Young Caeda is wonderful as a generalist Player Phase unit.
      F!Ike has amazing offensive power, along with Julia and Lysithea. These are all some of the strongest options out there.
      However, Spring Idunn really is far and away the best Red unit; she's just an exceptionally strong omni-tank with strong sustain in the right set-up, along with a Duo Skill. She's basically B!Edelgard without the sustain and movement in exchange for a Duo Skill.

    • >>[20]
      Idunn is best built as a sustain omni-tank. Sol or Aether are both good options (I would personally prefer Sol). Atk Smoke 3 and her default B skills are good. You should switch the A skill to at least Distant Ward and ideally Distant Counter. The S Seal should be a Sturdy or Mirror Stance skill, whichever you think would fill the niche better on your team.

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