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This is a list of all Abilties in the game Witcher 3: The Wild Hunt. Read on for information on each Ability and its effect at each stage.
List of Contents
See All Combat Skills and Effects
| Ability Name | Core Skill | Req. Points | Ranking |
|---|---|---|---|
![]() Resolve |
Battle Trance | 0 |
|
![]() Undying |
Battle Trance | 8 |
|
![]() Razor Focus |
Battle Trance | 20 | |
![]() Flood of Anger |
Battle Trance | 30 |
|
![]() Arrow Deflection |
Defense | 0 | |
![]() Fleet Footed |
Defense | 8 | |
![]() Counterattack |
Defense | 20 |
|
![]() Deadly Precision |
Defense | 30 | |
![]() Muscle Memory |
Fast Attack | 0 | |
![]() Precise Blows |
Fast Attack | 8 |
|
![]() Whirl |
Fast Attack | 20 |
|
![]() Crippling Strikes |
Fast Attack | 30 |
|
![]() Lightning Reflexes |
Marksmanship | 0 |
|
![]() Cold Blood |
Marksmanship | 8 |
|
![]() Anatomical Knowledge |
Marksmanship | 20 |
|
![]() Crippling Shot |
Marksmanship | 30 |
|
![]() Strength Training |
Strong Attack | 0 | |
![]() Crushing Blows |
Strong Attack | 8 |
|
![]() Rend |
Strong Attack | 20 |
|
![]() Sunder Armor |
Strong Attack | 30 |
See All Sign Skills and Effects
| Ability Name | Core Skill | Req. Points | Ranking |
|---|---|---|---|
![]() Far-Reaching Aard |
Aard Sign | 0 | |
![]() Aard Sweep |
Aard Sign | 6 |
|
![]() Aard Intensity |
Aard Sign | 18 |
|
![]() Shock Wave |
Aard Sign | 28 |
|
![]() Delusion |
Axii Sign | 0 | |
![]() Puppet |
Axii Sign | 6 |
|
![]() Axii Intensity |
Axii Sign | 18 |
|
![]() Domination |
Axii Sign | 28 |
|
![]() Melt Armor |
Igni Sign | 0 | |
![]() Firestream |
Igni Sign | 6 |
|
![]() Igni Intensity |
Igni Sign | 18 |
|
![]() Pyromaniac |
Igni Sign | 28 |
|
![]() Exploding Shield |
Quen Sign | 0 | |
![]() Active Shield |
Quen Sign | 6 |
|
![]() Quen Intensity |
Quen Sign | 18 |
|
![]() Quen Discharge |
Quen Sign | 28 |
|
![]() Sustained Glyphs |
Yrden Sign | 0 |
|
![]() Magic Trap |
Yrden Sign | 6 |
|
![]() Yrden Intensity |
Yrden Sign | 18 |
|
![]() Supercharged Glyphs |
Yrden Sign | 28 |
|
See All Alchemy Skills and Effects
| Ability Name | Core Skill | Req. Points | Ranking |
|---|---|---|---|
![]() Steady Aim |
Bomb Creation | 0 |
|
![]() Pyrotechnics |
Bomb Creation | 8 |
|
![]() Efficiency |
Bomb Creation | 20 |
|
![]() Cluster Bombs |
Bomb Creation | 28 |
|
![]() Heightened Tolerance |
Brewing | 0 | |
![]() Refreshment |
Brewing | 8 |
|
![]() Delayed Recovery |
Brewing | 20 |
|
![]() Side Effects |
Brewing | 28 |
|
![]() Acquired Tolerance |
Mutation | 0 | |
![]() Tissue Transmutation |
Mutation | 8 |
|
![]() Synergy |
Mutation | 20 |
|
![]() Adaptation |
Mutation | 28 |
|
![]() Poisoned Blades |
Oil Preparation | 0 |
|
![]() Protective Coating |
Oil Preparation | 8 |
|
![]() Fixative |
Oil Preparation | 20 |
|
![]() Hunter Instinct |
Oil Preparation | 28 |
|
![]() Frenzy |
Trial of the Grasses | 0 |
|
![]() Endure Pain |
Trial of the Grasses | 8 |
|
![]() Fast Metabolism |
Trial of the Grasses | 20 |
|
![]() Killing Spree |
Trial of the Grasses | 28 |
|
See All General Skills and Effects
| Ability Name | Core Skill | Req. Points | Ranking |
|---|---|---|---|
![]() Adrenaline Burst |
- | 0 |
|
![]() Sun and Stars |
- | 0 | |
![]() Steady Shot |
- | 0 |
|
![]() Metabolism Boosts |
- | 0 |
|
![]() Gorged on Power |
- | 0 |
|
![]() Survival Instinct |
- | 0 |
|
![]() Rage Management |
- | 0 |
|
![]() Trick Shot |
- | 0 |
|
![]() Gourmet |
- | 0 | |
![]() Cat School Techniques |
- | 0 |
|
![]() Attack is the Best Defense |
- | 0 |
|
![]() Advanced Pyrotechnics |
- | 0 |
|
![]() In Combat's Fires |
- | 0 |
|
![]() Griffin School Techniques |
- | 0 |
|
![]() Focus |
- | 0 | |
![]() Battle Frenzy |
- | 0 |
|
![]() Heavy Artillery |
- | 0 |
|
![]() Bear School Techniques |
- | 0 |
|
![]() Metabolic Control |
- | 0 |
|
![]() Strong Back |
- | 0 |
|
Toxic Blood
|
Deadly Counter
|
Magic Sensibilities
|
Euphoria
|
Bloodbath
|
Piercing Cold
|
Cat Eyes
|
Conductors of Magic
|
Mutated Skin
|
Adrenaline Rush
|
Second Life
|
Metamorphosis
|

| Witcher 3 Wiki Contents | |
|---|---|
Main Quests |
Choices |
Secondary Quests |
DLCs |
Treasure Hunts |
Contracts |
Gwent |
Tips and Tricks |
Monsters |
Interactive Map |
Abilities |
Armor |
Items |
Weapons |
Sign Guides |
Characters |
Message Boards |
- |
List of Abilities

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Almost every crossbow skill is pretty useless. I mean why would they even give it skills if they were this bad? CDPR makes good RPG world but can't do balancing at all.