The Warble of a Smitten Knight Walkthrough and Best Choice | The Witcher 3

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The Warble of a Smitten Knight

This is a guide to the quest titled The Warble of a Smitten Knight from The Witcher 3: Wild Hunt. Read on to learn locations, rewards, best choices, best outcomes, as well as useful tips and strategy for completing this quest.

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- The Warble of a Smitten Knight -

The Warble of a Smitten Knight Location and Rewards

Basic Information

Quest Number -
Region Toussaint
Quest Location Corvo Bianco Trastamara Hunting Cottage
Previous Quest -
Next Quest -

Rewards

Gold Reward 500
Exp Reward 250
Item Reward None


How to Unlock The Warble of a Smitten Knight

You can automatically unlock this quest after defeating the Shaelmaar during the quest The Beast of Toussaint.

Is The Warble of a Smitten Knight Missable or Failable?

You will automatically fail this quest once you talk to Damien during the quest Capture the Castle.

The Warble of a Smitten Knight Walkthrough

Objectives
1 Talk to Guillaume at the Medics Tent in the Tourney Grounds.
2 Complete the different trainings Guillaume offers you.
3 Go to the inscription tent and talk to the Scribe to enter the tournament.
4 Examine the clues in the tent using your Witcher Senses.
5 Go back to the tournament grounds and participate in the race.
6 (Optional) Defeat Anséis in mounted combat.
Defeat Arthur and some thugs in a fist fight.
7 Go to Vivienne's tent and follow the bird.
8 Decide whether to tell Guillaume about the curse and if you will continue the tournament.
9 Defeat the Knights and Sir Gregoire.
10 Kill the Panther at the Glade.
11 Return to Guillaume for your reward.
NOTE: This objective is only available if you did not tell Guillaume about Vivienne's Curse.

The Warble of a Smitten Knight Choices and Best Choice

The Warble of a Smitten Knight Choice

Tell Guillaume about Vivienne's Curse

If you decided to tell Guillaume about Vivienne's curse, the quest will automatically play out with Vivienne choosing the water method.

Keep Your Promise to Vivienne

If you decided to keep your promise with Vivienne and not tell Guillaume about her curse, the quest will automatically play out with Vivienne choosing the egg method.

Best Choice

The best choice here is to Tell Guillaume about Vivienne's Curse. Doing this will provide the best ending for this quest.

The Warble of a Smitten Knight Tips and Strategies

Combat Strategies

Panther

  • Coat your Steel Sword with Beast Oil to deal bonus damage to them.
  • You can cast the Signs; Aard, Igni, and Axii to affect them with statuses and give yourself an opening to attack.
Panther Weaknesses and Loot

Wight

  • Coat your Silver Sword with Necrophage Oil to deal bonus damage to them.
  • Cast the Axii Sign on them to stun them for a significant amount of time and attack them from behind.
Wight Weaknesses and Loot

Barghest

  • Coat your Silver Sword with Spectre Oil to deal bonus damage to them.
  • You can cast the Yrden Sign and fight around it to give yourself a lot of time to dodge their fast attacks.
Barghest Weaknesses and Loot

Knights

  • During this fight you cannot use Signs or Bombs, so the best way to deal with them is to attack them from behind while they are distracted by your team.

Sir Gregoire

  • Sir Gregoire has no weaknesses, so the best way you can deal with him is by attacking him from behind whenever he is vulnerable.

Is The Warble of a Smitten Knight Worth It?

This section is currently under construction. Please check back soon.

The Witcher 3 Related Links

Quests.png

All Blood and Wine Secondary Quests

No. Quest Title Location Sugg. Level
- Mutual of Beauclair's Wild Kingdom -
- The Words of the Prophets are Written on Sarcophagi -
- Till Death Do You Part -
- Using Your Loaf -
- Vintner's Contract: Chuchote Cave -
- Vintner's Contract: Duchaton Crest -
- Of Sheers and a Witcher I Sing -
- Fists of Fury: Toussaint -
- Gwent Quest: Never Fear, Skellige’s Here! - N/A
- Amidst the Mill's Grist Count de la Croix's Mill N/A
- Vintner's Contract: Rivecalme Storehouse Duchaton Crest 37
- Wine Wars: Belgaard Plegmund's Bridge Belgaard Vineyard 37 and 39
- Wine Wars: Consorting Plegmund's Bridge 40
- Wine Wars: Coronata Forest Herbarium Pittapatte River Crossing 37
- Wine Wars: The Deus in the Machina Abandoned Storehouse 42
- Wine Wars: Vermentino Dantan Glade Herbalist's Hut Pavone Slope 37
- Big Feet to Fill -
- A Knight’s Tales -
- Big Feet to Fill: The Third Group -
- Big Feet to Fill: The Fourth Group -
- Big Feet to Fill: The Fifth Group -
- Extreme Cosplay -
- Knight for Hire -
- Raging Wolf -
- A Portrait of the Witcher as an Old Man The Gran'place Beauclair Palace Rosetree Hill Duchaton Crest 43
- The Perks of Being a Jailbird -
- Big Feet to Fill: The First Group - N/A
- Big Feet to Fill: The Second Group - N/A
- Duck, Duck, Goosed! Land of a Thousand Fables 47
- Father Knows Worst Doren Alma Estate 37
- Goodness, Gracious, Great Balls of Granite! Albertus Grotto 36
- Gwent Quest: To Everything - Turn, Turn, Tournament! Beauclair 38
- Master Master Master Master! Beauclair 40
- No Place Like Home (Blood and Wine) Corvo Bianco N/A
- Paperchase Cianfanelli Bank at The Gran'place 36
- The Hunger Game Beauclair Port 42
- The Warble of a Smitten Knight Corvo Bianco Trastamara Hunting Cottage 35
- There Can Be Only One Toussaint Prison 43
- Turn and Face the Strange Beauclair Beach near Mère-Lachaiselongue Cemetery 35
- Vintner's Contract: Cleaning Those Hard-to-Reach Places Chuchote Cave 43
- Vintner's Contract: Dun Tynne Hillside Gray Grotto 40

See The List of All Quests

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