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This page describes the effects and points required to learn Endure Pain, a Alchemy Skill from the game The Witcher 3: Wild Hunt. Read on to learn more about this ability and find whether it is any good or not worth investing points into.
Endure Pain |
|
Base Effect | Increases maximum Vitality by 10% when Toxicity exceeds the safe threshold. Potion Duration Time: +5% |
---|---|
Core Skill | Trial of the Grasses |
Skill Branch | Alchemy |
Required Branch Points | 8 |
Ability | Effect |
---|---|
Endure Pain 1/5 | Increases maximum Vitality by 10% when Toxicity exceeds the safe threshold. Potion Duration Time: +5% |
Endure Pain 2/5 | Increases maximum Vitality by 20% when Toxicity exceeds the safe threshold. Potion Duration Time: +10% |
Endure Pain 3/5 | Increases maximum Vitality by 30% when Toxicity exceeds the safe threshold. Potion Duration Time: +15% |
Endure Pain 4/5 | Increases maximum Vitality by 40% when Toxicity exceeds the safe threshold. Potion Duration Time: +20% |
Endure Pain 5/5 | Increases maximum Vitality by 50% when Toxicity exceeds the safe threshold. Potion Duration Time: +25% |
Skill Ranking |
---|
The effect of this skill can be tricky because of how Toxicity works in the game. Endure Pain will only add the bonus 50% to your maximum HP that is coming from your Base HP which is dependent on your current level.
This skill will only activate if you exceed the safe threshold using Active Toxicity. Active Toxicity is the toxicity that you get from drinking potions and it also decreases over time. The skill will not activate if you exceed the safe threshold by drinking Decoctions that give you a Toxicity Offset, which is also called Passive Toxicity.
(Ex. drinking 2 Decoctions at the same time)
Another thing about this skill is that if you extend your safe threshold by using the skill Heightened Tolerance, this skill will become harder to activate or it will never activate at all.
(Ex. equipping a fully upgraded Heightened Tolerance skill completely eliminates exceeding the safe threshold)
In almost the same situation as having the skill Fast Metabolism, this skill will only activate for a short amount of time or it will only activate for an instant.
(Ex. equipping a fully upgraded Fast Metabolism skill almost instantly removes the Endure Pain buff right after drinking the poition that would make you exceed the safe threshold)
If you have a build that relies on you having a lot of Active Toxicity without the skills Heightened Tolerance and Fast Metabolism, then this skill is worth investing into. The effect of this skill can almost only be appreciated by the builds that rely on having a constant high amount of Active Toxicity.
Witcher 3 Abilities by Branch | |
---|---|
Combat Skills | Sign Skills |
Alchemy Skills | General Skills |
Witcher 3 Mutations | |
---|---|
Mutation Skills |
Is Endure Pain Worth It?
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