Looking to get more ability points? See the locations for all Places of Power here:
・Place of Power Locations
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・How to Make Money Fast
Want to know the best early game builds and skills to invest in? We've got you covered!
・Best Early Game Skills and Builds
This is a list of all Combat Skills and their effects in the game Witcher 3: The Wild Hunt. Read on for information on each Combat Skill's effects and required points, or click on an ability's name to see its upgrades.
List of Contents
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Muscle Memory |
Fast Attack | 0 |
![]() |
Effect: Fast attack damage increased by 5%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Precise Blows |
Fast Attack | 8 |
![]() |
Effect: Increases chance of landing a fast attack critical hit by 2% and fast attack critical hit damage by 15%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Whirl |
Fast Attack | 20 |
![]() |
Effect: Spinning attack that strikes all foes in the surrounding area. Maintaining the attack consumes Stamina and Adrenaline. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Crippling Strikes |
Fast Attack | 30 |
![]() |
Effect: Fast attack now also apply a Bleeding effect. Affected enemies lose 25 Vitality or Essence points per second. Duration: 5 seconds. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Strength Training |
Strong Attack | 0 |
![]() |
Effect: Strong attack damage increased by 5%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Crushing Blows |
Strong Attack | 8 |
![]() |
Effect: Increases strong attack critical hit chance by 2% and strong attack critical hit damage by 15%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Rend |
Strong Attack | 20 |
![]() |
Effect: Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 10%. Adrenaline Points increase total damage by 33%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Sunder Armor |
Strong Attack | 30 |
![]() |
Effect: Reduces enemy damage resistance by 5%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Arrow Deflection |
Defense | 0 |
![]() |
Effect: Deflect arrows while parrying. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Fleet Footed |
Defense | 8 |
![]() |
Effect: Damage from hits received while dodging is reduced by 20%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Counterattack |
Defense | 20 |
![]() |
Effect: After a successful counterattack, the next attack deals +30% damage per skill level. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Deadly Precision |
Defense | 30 |
![]() |
Effect: Each Adrenaline Point adds 1% to the chance of killing an opponent instantly. This effect cannot be triggered more than once every 15s. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Lightning Reflexes |
Marksmanship | 0 |
![]() |
Effect: Time slowed by an additional 15% while aiming the crossbow. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Cold Blood |
Marksmanship | 8 |
![]() |
Effect: Each bolt that hits its target adds 0.04 Adrenaline Points. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Anatomical Knowledge |
Marksmanship | 20 |
![]() |
Effect: Increases crossbow critical hit chance by 5%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Crippling Shot |
Marksmanship | 30 |
![]() |
Effect: Critical hits dealt with the crossbow disable monster special abilities for 5 seconds. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Resolve |
Battle Trance | 0 |
![]() |
Effect: Adrenaline Point loss upon taking damage is lowered by 20%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Undying |
Battle Trance | 8 |
![]() |
Effect: When Vitality reaches 0, Adrenaline Points will immediately be consumed to restore it. The amount restored is based on the number of Adrenaline Points used. If no Adrenaline Points are available, a small portion of Vitality will be restored. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Razor Focus |
Battle Trance | 20 |
![]() |
Effect: Instantly gain one Adrenaline Point when entering combat. The Adrenaline Points generated by sword blows are increased by 5%. |
Ability Name | Core Skill | Req. Points | Ranking |
---|---|---|---|
![]() Flood of Anger |
Battle Trance | 30 |
![]() |
Effect: When casting a Sign, 3 Adrenaline Points (if available) will be consumed to upgrade the Sign to the highest level (unlocking all bonuses) and increase Sign intensity by 25%. |
Witcher 3 Abilities by Branch | |
---|---|
Combat Skills | Sign Skills |
Alchemy Skills | General Skills |
Witcher 3 Mutations | |
---|---|
Mutation Skills |
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List of Combat Skills and Effects
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