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This page describes the effects and points required to learn Metabolic Control, a General Skill from the game The Witcher 3: Wild Hunt. Read on to learn more about this ability and find whether it is any good or not worth investing points into.
Metabolic Control |
|
Base Effect | Increases maximum Toxicity by 30 points. |
---|---|
Core Skill | General |
Skill Branch | General |
Required Branch Points | 0 |
Skill Ranking |
---|
As this skill has quite a few uses and can be used in several builds, we recommend building this skill. This skill will usually always come in handy, though there may be instances where you should prioritize another skill instead. If you have extra points and do not know where to invest them, this skill is a good option.
Depending on where your progress is in the game, having an additional 30 Toxicity can be a huge help especially if you drink a lot of potions and decoctions. This skill becomes more valueable if you prefer having multiple potion buffs active before entering combat.
If you are using a build that focuses using potions and the Alchemy Branch, then you should get this skill. Having an additional 30 Toxicity can be an exceptional amount especially if you are still early in the game.
Witcher 3 Abilities by Branch | |
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Combat Skills | Sign Skills |
Alchemy Skills | General Skills |
Witcher 3 Mutations | |
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Mutation Skills |
Is Metabolic Control Worth It?
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