The Witcher 3

Mutation - Second Life

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This is a page on the Second Life Mutation in the game The Witcher 3. Read on to learn the Second Life's Pre-requisite, Effects and Requirements.

Second Life - General Information

Second Life
Second Life
Requirements Skill Prerequisite
Adrenaline Rush
Mutagens
・3 Greater Red Mutagen
・2 Greater Blue Mutagen
・2 Greater Green Mutagen
Ability Points: 7
Allowed Use CombatSignsAlchemy
Effect: When Vitality reaches 0, you become temporarily invulnerable and regenerate 100% vitality. This effect can only be triggered once every 180s.

Related Links

Abilities
See the List of All Abilities

Witcher 3 Abilities by Branch
Combat Skills Sign Skills
Alchemy Skills General Skills
Witcher 3 Mutations
Mutation Skills

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