Looking to get more ability points? See the locations for all Places of Power here:
・Place of Power Locations
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・How to Make Money Fast
Want to know the best early game builds and skills to invest in? We've got you covered!
・Best Early Game Skills and Builds
This page describes the effects and points required to learn Rend, a Combat Skill from the game The Witcher 3: Wild Hunt. Read on to learn more about this ability and find whether it is any good or not worth investing points into.
List of Contents
Rend |
|
Base Effect | Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 10%. Adrenaline Points increase total damage by 33%. Adrenaline Point gain: +1% |
---|---|
Core Skill | Strong Attack |
Skill Branch | Combat |
Required Branch Points | 20 |
Ability | Effect |
---|---|
Rend 1/5 | Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 10%. Adrenaline Points increase total damage by 33%. Adrenaline Point gain: +1% |
Rend 2/5 | Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 20%. Adrenaline Points increase total damage by 33%. Adrenaline Point gain: +2% |
Rend 3/5 | Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 30%. Adrenaline Points increase total damage by 33%. Adrenaline Point gain: +3% |
Rend 4/5 | Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 40%. Adrenaline Points increase total damage by 33%. Adrenaline Point gain: +4% |
Rend 5/5 | Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 50%. Adrenaline Points increase total damage by 33%. Adrenaline Point gain: +5% |
Skill Ranking |
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We recommend investing into this ability if it works with the build you are running. Although this skill will not be quite as useful as some of the other skills, it certainly has its uses, and it certainly will not hurt to have. While it may seem a bit niche, you can invest into this skill if you have already built your more important skills, and have extra points to spend.
Getting this skill will allow you to deal a significant amount of damage against any enemy if they give a large enough opening to attack. While this skill deals a significant amount of damage the value is lessened since it takes quite a bit of investment to get and is primarily for heavy attack builds.
If your build focuses on using heavy attacks, then you should get this skill. Otherwise, this skill will not help you much since it relies on a heavy attack based build to be at its max potential.
Witcher 3 Abilities by Branch | |
---|---|
Combat Skills | Sign Skills |
Alchemy Skills | General Skills |
Witcher 3 Mutations | |
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Mutation Skills |
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