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This page describes the effects and points required to learn Fixative, a Alchemy Skill from the game The Witcher 3: Wild Hunt. Read on to learn more about this ability and find whether it is any good or not worth investing points into.
List of Contents
![]() Fixative |
|
| Base Effect | Blade oils now have 33% more charges. Potion Duration Time: +5% |
|---|---|
| Core Skill | Oil Preparation |
| Skill Branch | Alchemy |
| Required Branch Points | 20 |
| Ability | Effect |
|---|---|
| Fixative 1/3 | Blade oils now have 33% more charges. Potion Duration Time: +5% |
| Fixative 2/3 | Blade oils now have 67% more charges. Potion Duration Time: +10% |
| Fixative 3/3 | Blade oils do not wear off. Potion Duration Time: +15% |
| Skill Ranking |
|
|---|
The value of this skill increases significantly when you are able to fully upgrade it after investing the required number of points in the Alchemy Branch. When this skill is not yet fully upgraded, you would need to have the upgraded oils to feel a significant difference on the time you need to keep reapplying oils.
If you rely on using oils against your enemies, then it is definitely worth it to get this skill. Having the option to only apply your oils once saves you time from constantly going back to the menu and reapplying your oils.

| Combat Skills | Sign Skills |
| Alchemy Skills | General Skills |
| Mutation Skills | |
| Adrenaline Rush | Bloodbath | Cat Eyes |
| Conductors of Magic | Deadly Counter | Euphoria |
| Magic Sensibilities | Metamorphosis | Mutated Skin |
| Piercing Cold | Second Life | Toxic Blood |
Is Fixative Worth It?



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