Looking to get more ability points? See the locations for all Places of Power here:
・Place of Power Locations
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・How to Make Money Fast
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・Best Early Game Skills and Builds
This page describes the effects and points required to learn Flood of Anger, a Combat Skill from the game The Witcher 3: Wild Hunt. Read on to learn more about this ability and find whether it is any good or not worth investing points into.
Flood of Anger |
|
Base Effect | When casting a Sign, 3 Adrenaline Points (if available) will be consumed to upgrade the Sign to the highest level (unlocking all bonuses) and increase Sign intensity by 25%. Adrenaline Point gain: +1% |
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Core Skill | Battle Trance |
Skill Branch | Combat |
Required Branch Points | 30 |
Ability | Effect |
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Flood of Anger 1/5 | When casting a Sign, 3 Adrenaline Points (if available) will be consumed to upgrade the Sign to the highest level (unlocking all bonuses) and increase Sign intensity by 25%. Adrenaline Point gain: +1% |
Flood of Anger 2/5 | When casting a Sign, 3 Adrenaline Points (if available) will be consumed to upgrade the Sign to the highest level (unlocking all bonuses) and increase Sign intensity by 50%. Adrenaline Point gain: +2% |
Flood of Anger 3/5 | When casting a Sign, 3 Adrenaline Points (if available) will be consumed to upgrade the Sign to the highest level (unlocking all bonuses) and increase Sign intensity by 75%. Adrenaline Point gain: +3% |
Flood of Anger 4/5 | When casting a Sign, 3 Adrenaline Points (if available) will be consumed to upgrade the Sign to the highest level (unlocking all bonuses) and increase Sign intensity by 100%. Adrenaline Point gain: +4% |
Flood of Anger 5/5 | When casting a Sign, 3 Adrenaline Points (if available) will be consumed to upgrade the Sign to the highest level (unlocking all bonuses) and increase Sign intensity by 125%. Adrenaline Point gain: +5% |
Skill Ranking |
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As this skill has quite a few uses and can be used in several builds, we recommend building this skill. This skill will usually always come in handy, though there may be instances where you should prioritize another skill instead. If you have extra points and do not know where to invest them, this skill is a good option.
This skill is very useful if you are investing most of your points in the Combat Branch. The skill allows you to use a Sign at its max potential with a great sign intensity boost at the cost of draining your Adrenaline Points.
If you want to use powerful Signs while being an effective melee combatant, you should definitely get this skill. Being able to use a Sign at its max potential without investing a lot of skill points in the Sign Branch is definitely worth it.
Witcher 3 Abilities by Branch | |
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Combat Skills | Sign Skills |
Alchemy Skills | General Skills |
Witcher 3 Mutations | |
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Mutation Skills |
Is Flood of Anger Worth It?
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