Looking to get more ability points? See the locations for all Places of Power here:
・Place of Power Locations
Trying to make more coin as quickly as possible? See our Money Making Guide!
・How to Make Money Fast
Want to know the best early game builds and skills to invest in? We've got you covered!
・Best Early Game Skills and Builds
This is a list of all General Skills and their effects in the game Witcher 3: The Wild Hunt. Read on for information on each General Skill's effects and required points, or click on an ability's name to see more information.
List of Contents
Note: All General Skills have no point requirement in order to unlock them, meaning they can be unlocked with 0 points in the branch.
Ability Name | Effect |
---|---|
![]() Adrenaline Burst |
Increases Adrenaline generation by 5%. Using Signs now generates Adrenaline Points. |
![]() Advanced Pyrotechnics |
Damage dealt by a bomb's explosion generates 0.1 Adrenaline Points. |
![]() Attack is the Best Defense |
Each defensive action generates Adrenaline Points: Parries 0.1 points, Counterattacks 0.4 points, Dodges 0.3 points, Rolls 0.2 points. Cannot be activated more than once every 5 seconds. |
![]() Battle Frenzy |
Instead of its previous effect, Battle Trance now increases critical hit chance by 8% per Adrenaline Point. |
![]() Bear School Techniques |
Each piece of heavy armor increases maximum Vitality by 5% and strong attack damage by 5%. |
![]() Cat School Techniques |
Each piece of light armor increases critical hit damage by 25% and fast attack by 5%. |
![]() Focus |
Adrenaline Points increase both weapon damage and Sign intensity. |
![]() Gorged on Power |
The bonus from a Place of Power lasts indefinitely - but only one such bonus can be active at a given time. |
![]() Gourmet |
Eating food regenerates Vitality for 20 minutes. |
![]() Griffin School Techniques |
Each piece of medium armor increases Sign intensity by 5% and Stamina regeneration by 5%. |
![]() Heavy Artillery |
Bomb damage is increased by 200% -- but the number of bombs in slots is decreased by 50%. This does not apply to bombs which deal no damage. |
![]() In Combat's Fires |
You ignore bomb and special bolt effects. |
![]() Metabolic Control |
Increases maximum Toxicity by 30 points. |
![]() Metabolism Boosts |
If available, Adrenaline Points will be consumed to reduce the Toxicity cost of drinking potions by 33% per point. Does not affect mutagen decoctions. |
![]() Rage Management |
If your current Stamina levels are too low, Signs can be cast using Adrenaline Points. |
![]() Steady Shot |
Crossbow bolts deal 25% more damage. |
![]() Strong Back |
Maximum inventory weight is increased by 60. |
![]() Sun and Stars |
During the day, Vitality regenerates by an additional 10 points per second when not in combat. At night, Stamina regenerates by an additional 1 points per second during combat. |
![]() Survival Instinct |
Increases maximum Vitality by 500. |
![]() Trick Shot |
You can shoot one additional bolt before you must reload. |
Witcher 3 Abilities by Branch | |
---|---|
Combat Skills | Sign Skills |
Alchemy Skills | General Skills |
Witcher 3 Mutations | |
---|---|
Mutation Skills |
The Like Feature
You can save a comment for later by giving it a Like.
As a member:Get access to several features!
List of General Skills and Effects
Genshin Impact Guide & Walkthrough Wiki
Animal Crossing: New Horizons (Switch) Wiki Guide
Pokémon Sword and Shield Guide & Walkthrough Wiki
Fire Emblem Heroes (FEH) Guide & Walkthrough Wiki
Hyrule Warriors: Age of Calamity Guide & Walkthrough Wiki
Cyberpunk 2077 Guide & Walkthrough Wiki
Assassin's Creed: Valhalla Guide & Walkthrough Wiki
Demon's Souls PS5 Guide & Walkthrough Wiki
Epic Seven Guide & Walkthrough Wiki
Fire Emblem: Three Houses (FE3H) Guide & Walkthrough Wiki
This sites guide for alot is garbage.
The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.