☆ 100% Walkthrough Guide
★ Best Vocations Tier List | Best Party
☆ Find all Mini Medals and Tablet Fragments!
☆ Farm Guides: EXP | Gold | Vocation Prof.
★ List of Missables and Cut Content
★ Post-Game Guide

This is a walkthrough guide for Awakening the Wind Spirit in Dragon Quest 7 Reimagined (DQ7). See a step-by-step guide to complete Awakening the Wind Spirit, the quest, Restoring the Earth Spirit, as well as how to unlock the next area here.
| ◀ Previous Guide | Next Guide ▶ |
|---|---|
| Awakening the Earth Spirit | Curious Tablet |
List of Contents
Warning! |
This page contains spoilers for Dragon Quest 7 Reimagined! If you wish to continue reading on, you have been warned. |
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| Jump to a Section | ||
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| Aeolus Vale Region | Ventus Tower / Villa Priores | Multipleximus Maximus |
| 1 | After passing through the green teleporter, you'll emerge in the Sanctum of the Cirrus. Exit the building and use the teleporter outside to move down to ground, and leave the area. |
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| 2 | ![]() Head to Aeolus Vale village and approach the Praetor's House to trigger a cutscene. Afterward, enter the house and speak to Serafina to offer your help. Before leaving, check the wardrobes for a Mini Medal. ▶ All 100 Mini Medals Locations and Rewards |
| 3 | ![]() Leave Aeolus Vale via the southern exit and bring Serafina to Ventus Tower at the southeastern tip of the island. You can also choose veer north to fight the Vicious Dragster for the Dragster Heart. ▶ All Menacing and Vicious Monster Locations |
| 1 | Speak to the guard to enter the tower, and once inside, follow the stairways around to enter the stairs to the northeast. |
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| 2 | Continue up the tower. There are no notable puzzles or bosses in the area, but the treasure chests include a Tempest Shield on Level 2, the Infanticore Monster Heart on Level 3, and a Mini Medal on Level 6. ▶ Best Weapons and Equipment |
| 3 | ![]() In the center of Level 6 you'll get the Staff of Resurrection at a sparkly spot. From there, emerge onto the tower summit and pproach the hole in the roof for a cutscene that teleports you to Villa Priores. |
| 4 | ![]() Villa Priores is an unusual village spread over the faces of a floating cube. Explore the area at your leisure, then make your way to the Praetor's House at the marker. |
| 5 | Speak to the Praetor lying on the floor and break the pots in the room at his request. He will present you with the Multipleximus Key to access the great maze. He'll also give you the Aeolus Globe that allows you to travel back and forth to Villa Priores. |
| 6 | ![]() Leave the Praetor's House and unlock the door into the domed structure to enter the Multipleximus Maximus. |
| 1 | The Multipleximus Maximus is a labyrinth that involves traveling along the faces of different surfaces, just like in Villa Priores. You won't fall off. Just try not to be confused by the shifting perspective and you'll be able to navigate fairly easily. |
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| 2 | Area 1 is fairly linear. Just follow the paths and check the different faces so you don't miss the treasure chests containing a Shimmering Dress and Seed of Strength. At the other end of the area, step on the panel to move to Area 2. |
| 3 | ![]() Area 2 introduces the ability to advance by jumping through holes. Check the area for treasure chests to find a Notso Macho Monster Heart and Mercury's Bandana before moving on to Area 3. |
| 4 | ![]() Area 3 just has an empty treasure chest that triggers a boss battle against Macho Picchu. He relies entirely on physical attacks, so buff up your defenses (and debuff his attack power) to gain the advantage. Defeating him earns you the Cirrus Surplice and a way back to Villa Priores. |
| 5 | Return to the Praetor's House and speak once more to the Praetor (after breaking the pots again) to receive Hermes' Hat. |
| 6 | Trek back from Villa Priores to Ventus Tower, through Aeolus Vale, and back to the Sanctum of the Cirrus, using the teleporters to get up to the roof where you can access the Wind Spirit statue. |
| 6 | ![]() Put the Cirrus Surplice on the statue to awaken the Wind Spirit. You can then use the Teleporter inside the Sanctum to return to the Shrine of Mysteries. |
| 7 | Once back at the shrine, if you haven't done so yet, you can go through the yellow flame room to Awaken the Earth Spirit. If you've done so already, head to Pilchard Bay to awaken the Water Spirit. ▶ Awakening the Earth Spirit Walkthrough |
|
Awakening the Wind |
|---|---|
| Awarded for completing "Awakening the Wind Spirit". |
Completing Awakening the Wind Spirit will unlock the Awakening the Wind achievement.
Trophy Guide and Achievements List: How to Get Platinum
| All Main Story Walkthroughs | ||||
|---|---|---|---|---|
| 1 | Prologue | 2 | Ballymolloy | |
| 3 | Emberdale | 4 | L'Arca | |
| 5 | Regenstein | 6 | Frobisher | |
| 7 | Roamer Encampment | 8 | Alltrades Abbey | |
| 9 | Al-Balad | 10 | Roamer Encampment (Present) | |
| 11 | Hardlypool | 12 | The Tallest Tower | |
| 13 | Hubble | 14 | Aeolus Vale | |
| 15 | Buccanham | 16 | Pool of Piety | |
| 17 | Malign Shrine | 18 | Cathedral of Light | |
| 19 | Awakening the Fire Spirit | 20 | Awakening the Earth Spirit | |
| 21 | Awakening the Wind Spirit | 22 | Curious Tablet | |
| 23 | Cathedral of Blight | |||
| All Optional Side Stories | ||||
| 1 | Greenthumb Gardens | 2 | Vogograd | |
| 3 | Nottagen | |||
| All Post-Game Content | ||||
| 1 | Another World | 2 | Yet Another World | |
Awakening the Wind Spirit Walkthrough Guide



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