☆ 100% Walkthrough Guide
★ Best Vocations Tier List | Best Party
☆ Find all Mini Medals and Tablet Fragments!
☆ Farm Guides: EXP | Gold | Vocation Prof.
★ List of Missables and Cut Content
★ Post-Game Guide

This is a walkthrough guide for the Hubble of Dragon Quest 7 Reimagined (DQ7). See a step-by-step guide to complete the Hubble and the quest, Magic and Mayhem, as well as how to unlock the next area here.
| ◀ Previous Guide | Next Guide ▶ |
|---|---|
| The Tallest Tower | Aelous Vale |
List of Contents
Warning! |
This page contains spoilers for Dragon Quest 7 Reimagined! If you wish to continue reading on, you have been warned. |
|---|
| Jump to a Section | ||
|---|---|---|
| Rucker Castle | Hubble Castle | Grand Conjuratorium |
| Falls Hollow | Hubble Castle (Part 2) | Estard Island (Present) |
| Hubble Region (Present) | ||
| 1 |
![]() Head to the nearest castle northeast of the teleporter to reach Rucker Castle. Examine the well behind the castle and defeat the Scarewell. Enter the well and pick up the Mini Medal inside. |
|---|
| 1 |
![]() Exit Rucker Castle and east to reach Hubble Castle. |
|---|---|
| 2 |
![]() Talk to the soldier in front of Hubble Castle and select "Yes" for the dialogue option. |
| 3 |
![]() Go to the second floor of the west tower and talk to the Queen Mother at the passageway to receive the Queen Mother's missive. |
| 1 |
![]() Head southwest of Hubble Castle to enter The Blockade. Show the Queen Mother's missive to the guard to allow you to pass through and exit from the south part of the area. |
|---|---|
| 2 |
![]() Optional: Solve the puzzle on Level 1 of the Grand Conjuratorium to obtain the Magic Wand and Echo Hat from the basement. To solve the puzzle, enter Level 1 from the west side and exit from the east side. Then, enter from the north side and exit from the south side. |
| 3 |
![]() Go to Level 2 and speak with the man on the northwestern room. He will ask you to retreive the Starshard from the cave west. |
| 1 |
![]() Make your way through the cave until you reach a part that you cannot pass through due to a waterfall. Enter the cave next to the angel statue once you reach that point. |
|---|---|
| 2 |
![]() Pick up the Green Fragment inside the cave. Talk to the residents of the cave and agree to stay the night. This makes the waterfall disappear, allowing you to pass through. |
| 3 |
![]() Pick up the Starshard at the top of the cave. |
| 4 |
![]() Backtrack to Level 3 and head to the path east to reach the cliffside. Jump down from the cliffside and enter the teleporter to exit the cave. |
| 1 |
![]() Return to the Grand Conjuratorium and hand over the Starshared to the Wizz to receive the Wizz's seal of approval. |
|---|---|
| 2 |
![]() Enter The Blockade and show the Wizz's seal of approval to the guard to allow you to pass through. |
| 3 |
![]() Attempt to enter Hubble Castle to activate a cutscene and teleport you to the church. Head towards the castle again after the cutscene ends. |
| 4 |
![]() Show the guard in front of the castle the Wizz's seal of approval to enter inside. |
| 5 |
![]() Head to the center of the castle and talk to the soldier in fron of the throne room. Show the Wizz's seal of approval to enter. |
| 6 |
![]() Talk to the king in the throne room to activate a boss fight with The Envoy. |
| 7 |
![]() Focus on using physical attacks and applying buffs to defend against The Envoy's magic attacks. You can use buffs such as Battle Song and Muscle Dance to increase the party's physical attacks. Avoid using magic attacks as the boss can use a skill that reflects them back at your party members. |
| 8 |
![]() Exit the castle and head to the Inquisitory west of Hubble town. Talk to the guard in front of the entrance to allow you to pass. |
| 9 |
![]() Approach Father Martyn to activate a cutscene, allowing you to proceed further inside. |
| 10 |
![]() Pick up the Green Fragment in the room west of the hallway. |
| 11 |
![]() Head to the basement to activate a cutscene. |
| 12 |
![]() Follow the king to the bridge connecting to the castle for a scripted boss fight. Wait for the boss to knock out all your party members to progress the story. |
| 13 |
![]() After the cutscene ends, follow the Wizz east to reach the second floor of the castle. |
| 14 |
![]() Get the Princess Robe from the treasure chest on Level 1 then head up the stairs to reach Level 2. To unlock the treasure chest on Level 2, go through the wall from west to east, and then north to south. You will get a Glowing Holy Water from it, which you can exchange later on. |
| 15 |
![]() Head west from Water Tower - Level 2 to talk to the Wizz to weaken Hybris. Head downstairs and towards the former throne room and interact with Hybris to start the boss fight. |
| 16 |
![]() Hybris uses magic attacks and buffs that increase magic resistance. Focus on using physical attacks and use Troubadour's skills to increase fire and ice elemental resistances to all party members. |
| 17 |
![]() After defeating Hybris, you are free to return to Estard island. If you picked up the Glowing Holy Wayter, you can hand it over to the man on the first floor of the southwest tower to obtain a Thunder Staff. In addition, you can watch an optional cutscene of Father Martyn if you stop by the church. |
| 1 |
![]() When you teleport back to the Shrine of Mysteries, a cutscene will activate and Maribel will leave the party temporarily. Head to Pilchard Bay. |
|---|---|
| 2 |
![]() Head to Maribel's mansion east of the town. Go up to the second floor to activate a cutscene. |
| 3 |
![]() Head to the center of Pilchard Bay to activate the cutscene. After that, talk to your party members inside your house at the first floor. |
| 4 |
![]() Leave the house and talk to Pearl at the center of the town. This activates a cutscene where you control the Hero in a flashback sequence. |
| 5 |
![]() You will teleport to the second floor of your house in a flashback scene. Head down the ladder to the first floor to activate a cutscene. |
| 6 |
![]() Leave the house and go to Maribel's mansion and talk to the woman in front of the stove at the first floor. |
| 7 |
![]() Go inside the ship and talk to Maribel near the boxes and barrels. |
| 8 |
![]() Once the flashback sequence ends, go to Maribel's mansion and talk to her at the second floor. |
| 9 |
![]() After the cutscene ends, you will be back at your home. Head to the northern exit and talk to Maribel nearby to have her join the party again. Note that Maribel's equipment will change back to its inital loadout, so make sure to change it. |
| 1 |
![]() Travel to Hubble Castle in the present era and go to the throne room. Talk to Euphonia to obtain a Green Fragment. |
|---|---|
| 2 | Go to the second floor of the southeast tower of Hubble Castle. Unlock the treasure chest by going through the wall surrounding it from west to east, then north to south to obtain a Mink Coat. |
| 3 |
![]() Go to the Grand Conjuratorium next and head to Level 1. Solve the puzzle the same way by entering from the west side and exit from the east side. Then, enter from the north side and exit from the south side. This unlocks a mechanicsm at the underground area and lets you obtain a Tablet Fragment and a Mini Medal on the largest tombstone. |
| 4 |
![]() Once you are ready to progress the story, fast travel to the Shrine of Mysteries and assemble the Green Fragments to form the Green Tablet that transports you to the next island, Aeolus Vale. ▶ Aeolus Vale Walkthrough |
|
The Great Levellers |
|---|---|
| Awarded for completing "Magic and Mayhem". | |
|
An Unbreakable Bond |
| Awarded for completing "Making a Promise to Maribel". |
Trophy Guide and Achievements List: How to Get Platinum
| All Main Story Walkthroughs | ||||
|---|---|---|---|---|
| 1 | Prologue | 2 | Ballymolloy | |
| 3 | Emberdale | 4 | L'Arca | |
| 5 | Regenstein | 6 | Frobisher | |
| 7 | Roamer Encampment | 8 | Alltrades Abbey | |
| 9 | Al-Balad | 10 | Roamer Encampment (Present) | |
| 11 | Hardlypool | 12 | The Tallest Tower | |
| 13 | Hubble | 14 | Aeolus Vale | |
| 15 | Buccanham | 16 | Pool of Piety | |
| 17 | Malign Shrine | 18 | Cathedral of Light | |
| 19 | Awakening the Fire Spirit | 20 | Awakening the Earth Spirit | |
| 21 | Awakening the Wind Spirit | 22 | Curious Tablet | |
| 23 | Cathedral of Blight | |||
| All Optional Side Stories | ||||
| 1 | Greenthumb Gardens | 2 | Vogograd | |
| 3 | Nottagen | |||
| All Post-Game Content | ||||
| 1 | Another World | 2 | Yet Another World | |
Hubble Walkthrough Guide



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